Dead Space: Ignition

Dead Space IgnitionDead Space Ignition

Dead Space: Ignition is truly a game for the franchise enthusiasts. It introduces players to some new characters, and gives users a new perspective on some events that occur prior to Dead Space 2.

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The game plays out like an animated comic, with the actual gameplay occuring in between plot sequenes. The game incorporates 3 different types of gameplay types for those gameplay moments: A racing type of game, a tower offense type of game, and a puzzle game where you manipulate laser lights from point A to point B respectively.

This walkthrough will encompass everything in the game, while avoiding any plot spoilers. We'll also go over the fastest method of obtaining the achievements to complete the game.

If you enjoyed watching the Dead Space 1 animated comic, you should also appreciate this game.

Here are some links to the animated comics, to fancy your interest wink

You will live a story of horror and mystery with four possible endings. Acts 1 and 4 will always be the same but you have choices in Acts 2 and 3.

Route AAct 1Act 2A -> Lighting FailureAct 3A -> Direct RouteAct 4
Route BAct 1Act 2A -> Lighting FailureAct 3B -> Cross the RimAct 4
Route CAct 1Act 2B -> Hostage SituationAct 3C -> SpacewalkAct 4
Route DAct 1Act 2B -> Hostage SituationAct 3D -> Interior RouteAct 4









Test yourself with three hacking mini-games: Trace Route, System Override and Hardware Crack.

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The three mini-games are quite pleasing, with the mix of puzzle and strategy giving interesting challenges and an enjoyable difficulty curve.

The first mini-game is a race through an obstacle course, in which we bring our bright dot to the finish line before your opponents do.

We will have the unique ability to use the panels placed on the path to increase our speed, and powers with which we can create obstacles behind us. You should not have much trouble, remember to use the different boosts that you will find along the way.

In the second mini-game we destroy opposing defenses and then penetrate into the "core" of the system before time runs out. I suggest spamming your distractors and then spam your attackers. Continue with this method until you complete the hack.

While in the third mini-game we direct light rays to the destination by positioning and rotating mirrors. If you are stuck, further details on this mini game can be found on the following pages.

Once you start the game, remember in Acts 2 and 3 there will be crossroads for different endings. Take note of the choices you have made to avoid repeating the same level over again.

Route AAct 1Act 2A -> Lighting FailureAct 3A -> Direct RouteAct 4
Route BAct 1Act 2A -> Lighting FailureAct 3B -> Cross the RimAct 4
Route CAct 1Act 2B -> Hostage SituationAct 3C -> SpacewalkAct 4
Route DAct 1Act 2B -> Hostage SituationAct 3D -> Interior RouteAct 4








This will be your first achievement. You have to get to the end of the level with your light point, remember to use the power-ups you'll encounter along the route.

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This next achievement you will get immediately after passing the next mini-game. In this mini-game we destroy opposing defenses and then penetrate into the "core" of the system before time runs out. I suggest spamming your distractors and then spam your attackers. Continue with this method until you complete the hack.

Which brings us to the third mini-game, the most interesting. Go through the tutorial and you will have the goal. Here's the video of the first level of this mini-game. Another easy achievement.

Do not worry, you can not miss this achievement and it does not require any grinding. You will get it just before you get to the end of the game, regardless of the choices you made during the game. Remember to mark the choices made, as reported in the table above.

Each path in the game has 4 acts, each time you finish an act you can upgrade RIG. increasing it by 1 level.

You have now finished all mini-games! Congratulations, you have finished act 4 and you have completed your first playthrough. This achievement will unlock after completing act 4.

Now to focus on completing the rest of the achievements. Start a new game and remember the choices you have made in the previous game. The mini-games are always the same, only the path changes. For the mini-game Trace Route and System Override, I don't have many tips to give you, as they are fairly simple to complete.

  • Infectious

    Successfully complete all System Override hacks in any single player mode.

    Infectious
    Offline Mode - These trophies require play in game modes that do not require a connection to any live services, such as Play Station Network.Single Player - These trophies can be obtained by a single player.

If you are stuck in the minigame Hardware Crack here's a series of videos of all paths.

* Credit to Trikkeden1e for the videos

ACT 1

ACT 2A --- Lighting Failure

ACT 2B --- Hostage Situation

ACT 3A --- Direct Route

ACT 3B --- Across the Rim

ACT 3C --- Spacewalk

ACT 3D --- Interior Route

ACT 4

This achievement can be annoying. You must complete all acts within 25 minutes. It requires lots of patience and definitely will require several attempts before being able to complete it.

I suggest you try the same path repeatedly [suggest Route A or B], so as to learn all the minigames. The most annoying might be the Trace Route, depending on your skills. For the System Override, spam your distractors and then spam your attackers. For the minigame Hardware Crack follow the videos above.

Remember that the game saves automatically after you have passed the minigame, so if you see that you are in trouble with the next mini-game you can quit and reload the save.

The two remaining achievements must be done online. Go to the Leaderbords and choose which mini-game you want to start: Trace Route, System Override or Hardware Crack. Once you complete the mini-game you will get the result.

Go on to leaderbords from the main menu and start the game, you have to complete the story for the last time, it does not matter which path you choose.

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