To get this you have to make friends with everyone in the game. There are 120 total friends to collect.
I'm going to break this solution up into 2 sections: Missable and the full list. I'll list the missable ones in the order that you'll find them, and then the full list in the order I found them in the game. Getting
is required to complete this trophy, so I'll add the Missable Chinpokomon to the Missable Friends list as well.
Missable Friends - you only get one shot at these.
*** Spoiler - click to reveal ***Tutorial+
* Clyde - Before speaking to Cartman after entering Kupa Keep, speak with Clyde at the Armory. This is your only chance to add him, as once the elves attack you can no longer add him. After that fight, Clyde will unfriend you and you won't get another chance. Note that once unfriended he no longer shows in the Collectables menu, but he is required for this trophy.
* Dougie - He is standing right outside Butters' house after exiting Kupa Keep for the first time. He's gone after the game is beaten, so I believe he is missable.
* Mrs. Biggle - She is sitting on the bench in front of the Post Office on the first day. I didn't see her there on the 3rd day, so I believe she is missable.
Giggling Donkey
* Roidrat - Chinpokomon Missable - In the attic of Jimmy's room, it is sitting on the floor just on the other side of the barrier below the shelf that the rats are on. Walk over to collect. Roidrat can be collected during the Giggling Donkey quest, or if you miss it then, re-enter Jimmy's house, and go up to the attic and collect. You have to do this by the end of game, because if you beat the game Jimmy's House is locked.
Alien Spaceship
* Beetlebot - Chinpokomon Missable - This guy is found in the last room after going up the elevator that requires the crystal fragment. The room will have holographic planets in the center and some monitors mounted on the wall to the right. Beetlebot is sitting on top of the big center monitor. Shoot down and collect.
"Taco Bell" Construction Site
* Gunrilla - Chinpokomon Missable - As soon as you come out of the air duct and defeat the Nazi Zombie, go into the meeting room behind you where the recording device is. On the left side of the room will sit Gunrilla on top of a storage cabinet. Shoot it down and collect.
Nazi Zombie Side Quest
This quest starts after "PTA Problems" is completed, but has to be completed before the final boss fight.
* Sergeant Yates - Inside the Police Station, to the right of the entrance is Sergeant Yates (the one in a suit instead of uniform). He will add you after you complete the "Nazi Zombie Bounty" quest. To complete this quest, go around town and defeat 5 Nazi Zombies to collect the Zombie Rings. Nazi Zombies can be encountered in the following locations around South Park, and they respawn after a bit:
*** Spoiler - click to reveal ***- Right outside the Police Station in the parking lot to the left.
- Right outside the Church to the left towards Stark's Pond.
- Right outside the Community Center in the parking lot to the left.
- In front of the dumpster between Skeeter's Bar and Jimbo's Guns
- In front of Kevin Stoley's House.
- To the left of Kenny's House next to the Railroad Tracks.
- To the left of the basketball courts where you can see the Movie Theater in the background.
- In front of the "Taco Bell" Construction site.
- To the left of City Hall, they are walking around the path behind the trees.
- On the roof of a building downtown.
- Inside the gate of the U-Store-It Storage Facility.
- In the Forest randomly.
The School (2nd time)
* Pterdaken - Chinpokomon Missable - As soon as you enter the second floor of the school, go down the hallway to the right, Pterdaken is in the first locker. Shoot it down and collect.
* Bill and Fosse - On the second floor to the right, Bill and Fosse are in a fight with an enemy. After you defeat the enemy talk to them to add them as friends. You must save both of them before entering the 4th Grade Classroom.
* Lemmiwinks - Before going into the 4th Grade Classroom on the 2nd floor, go into the 5th Grade Classroom, Lemmiwinks is on the right side of the room.
Gnomes
* Underpants Gnome - After you wake up in your room after the second night, talk to the Gnome standing in front of the now closed Gnome hole. He's gone after the game is beaten, so I believe he is missable.
Unplanned Parenthood
* Fetuswami - Chinpokomon Missable - This guy is in the room with the automatic turret gun; it is the Pink thing behind a small barricade just above the gun. There are two ways to get it:
1. You can shoot the grenade and then shrink down using Gnome Dust, go through the hole in the way head left and grab it when you come out the next hole.
2. After destroying the automatic turret gun, the little barricade between you and Fetuswami will be on fire, fart on the fire to destroy the barricade and walk in and grab.
Canada
* Bishop of Banff - In Banff, during the "O Canada" main story quest, you have to choice between killing him or letting him live. Choose to spare his life, and he will friend you and go hide in the corner.
Clyde's Fortress
* Ike - Near the top of the Fortress, you will watch Ike try to light some fireworks. Defeat the kid who attacks him and then speak to Ike to add him as a friend.
* Shoe - Chinpokomon Missable - At the top of Clyde's Fortress where Ike is crying, there is an Alien Probe Teleporter above the gate entrance. Teleport yourself to the railing/roof directly above the Probe device to find Shoe. Just walk over it to collect.
Inside Mr. Slave
* Big Gay Al - Traveling through Mr. Slave you will come across an iPhone. As you approach it, it will start ringing. Answer the phone with to add him as a friend.
Other
Chinpokomon Toy Corporation - Once you find all 30 Chinpokomon, the corporation will add you as a friend. Check here for the locations of all the Chinpokomon:
The Rest - here's where to find them in the order that they can be found in the game (may differ somewhat for your list - they are added when you add them, not in any specific order).
1.
Butters - After leaving your house in the beginning of the game, You come across Butters battling an elf. Simply hit the elf and Butters will be added as your first friend.
*
Clyde - MISSABLE - see "Tutorial+" in Missables above. Only in your friends list for a short time.
2.
Scott Malkinson - He is in Kupa Keep (the one with his tongue sticking out). At first he is in charge of the Stables, but you can find him manning the Armor later in the game if you didn't get him right away.
3.
Kenny - He is added once you complete the Flower for a Princess quest.
*** Spoiler - click to reveal ***In the left side of Kupa Keep is a lone flower that can be plucked. Grab it and talk to Princess Kenny. He will mumble something and now you are friends.
4.
Mrs. Cartman - After doing the Tutorial and leaving Kupa Keep, Mrs. Cartman is standing in the kitchen, talk to her at this point or beyond to add her as a friend.
5.
Dougie - Possibly MISSABLE - see "Tutorial+" in Missables above.
6.
Mom - She is found inside your house in either the Kitchen or the Living Room. Talk to her anytime after the Tutorial to add her.
7.
Mrs. Stotch - She is found sitting on the couch in Butters' Living Room, talk to her to add.
8.
Mr. Stotch - He is found standing by the stairs in Butters' Living Room, talk to him to add.
9.
Officer Barbrady - He is standing outside Tom's Rhinoplasty in downtown, talk to him to add.
10.
Mrs. Marsh - She is the receptionist inside Tom's Rhinoplasty. You have to purchase something from her to add her as a friend.
11.
Mrs. Biggle - Possibly MISSABLE - see "Tutorial+" in Missables above.
12.
Annie - As you pass City Hall for the first time, there will be some Bully's picking on a girl. Hit one of the bullies and defeat the 3 of them in battle, and Annie will be added as a friend.
13-14.
Priest Maxi and
Jesus - Priest Maxi is sitting on a bench to the left of City Hall. You have to complete the Find Jesus side quest to add him. Talk to him to begin the quest, and you will add Jesus as a friend while doing the quest.
*** Spoiler - click to reveal ***After talking to Maxi go left until you get to the Church. Go inside and look in the 3rd row of pews to the right to find Jesus. Return to Maxi after finding him and he will tell you to find him again. Go back to the Church and go to the podium. There turn both of the floor lights on either side of the podium towards the cross. Once both are turned, select the light switch next to the door to the right. A shadow of Jesus will be seen on the cross. Go back to the podium and talk to Jesus hidden behind. He will add you as a friend and give you some rosaries to summon him in battle. Return back to Priest Maxi, and talk to him a final time to add him as a friend.
15.
Romper Stomper - Found inside the Jail cell in the Police station. Release him to add. Key location:
*** Spoiler - click to reveal ***Upstairs in the Locker Room (the room to the left) is where the key is at. However, this room is locked, so shoot the award shelf on the wall to create stairs to the vent. Break open the vent and head to the left into the locker room. From here use the ladder off of the SWAT gear and loot the lockers for the key (exiting the Locker Room from inside it will unlock the door permently). Go back downstairs to the Jail Cells to the left of the stairs. In the first cell is Romper Stomper. Use the key to unlock the door and then talk to him to add him as a friend.
16.
Mr. Kim - He is inside the
City Mongorian City Wok, and can be added after you finish his Mongolian Beef side quest.
*** Spoiler - click to reveal ***Talk to Mr. Kim at the counter to begin the side quest. Go next door to the Tower of Peace to beat up the Mongorian kids. After fighting the kids on the first floor, you'll have to shoot down the steps. Go up to the second floor where 2 more kids are. Head up to the 3rd floor for another group of kids and head to the right side. Shoot down the piece of the dragons tail, and place it on the left side of the door. Shoot both dragons' eye (left and right of the door) to open the door. Go upstairs and fight the Mongolian Horde. Once defeated, return to Mr. Kim and talk to him. He will add you as a friend and give you a mini gong to summon him in battle.
17.
Mr. McCormick - He is passed out to the left of Skeeter's Bar. Talk to him to wake him up and be added as a friend.
18-19.
Skeeter and
Bartender - They are added after you complete the Rats in the Cellar quest. Talk to Skeeter inside Skeeter's Bar to begin the quest.
*** Spoiler - click to reveal ***He will give you the key to the basement to the left. Go into the basement and kill the 4 rats. 2 of them can be killed by the environment:
1. The left most Rat - wait for it to stand next to the keg on top of a breakable box that is in front of the support column. When there, destroy the box to crush the rat.
2. The top right Rat - this one is next to the pool table and the neon light. Shoot the keg in front of the light to spill liquid on the floor, and then shoot the light once the rat walks into the liquid.
I didn't see a way to kill the other two, so you'll have to fight them. Battles are easy and can be done at level 2 without too much trouble. Return back to Skeeter when all 4 are killed to get the two guys added as friends.
20.
Token - Token is added as part of the Call the Banners Main Story quest.
*** Spoiler - click to reveal ***After Catman gives you the mission to get Token, go up to Jimbo's Guns and purchase the Gas Mask for $5.00. Go over to tokens house, equip the gas mask, and talk to the security guard. After defeating the security guard, go through the gate, to Token's front door where you two become friends.
21.
Damien - He is in the right side of the backrow in the Movie Theater. Talk to him to become friends.
22.
Al Gore - He is hiding behind a tree between the Movie Theater and Tweek Bros. Coffee, and can be added after you finish his ManBearPig side quest.
*** Spoiler - click to reveal ***Talk to the hiding Al Gore to begin the first part of his quest, placing 3 sensors around South Park for ManBearPig.
1. Farm Weather Vane sensor - Head up to the Farm, go to the barn but use the ladder on the left side. Go up and right to another ladder that leads to the Weather Vane. Place the sensor on the vane.
2. Kenny's Electric Transformer sensor - Head to Kenny's House, and open the Garage and the Door (key for the door is gotten from Mrs. McCormick during Tweek's part of the Main Story). Climb the ladder next to the fridge and knock down the hanging board to create a bridge. Shoot the broken roof over the ladder on the left, and then head up the ladder. Once you enter this upper room/roof, head right and place the sensor on the pole next to the transformer.
3. Stark's Pond sensor - On the left side of Stark's Pond is a Wooden Forest Fire alert sign. Place the sensor on the sign.
Return to Al Gore in his storage unit (the first one on the left in the back area of the U-Stor-It facility). Talk to Al Gore in the center of the room and you'll be friends.
23.
General Disarray - In Professor Chaos's storage unit (the last one on the right in the back area of the U-Stor-It facility). Talk to him sitting by the generator to be added as friends.
24.
Francis - He is to the right of Kyle's house building a snowman. Destroy the snowman and he will be in awe of your might, thus adding you as a friend.
25.
Mr. Broflovski - Shoveling a pile of snow in front of Kyle's House, talk to him to add.
26.
Karen - She is found sitting on the couch in Kenny's Living Room, talk to her to add.
27.
Mrs. McCormick - She is found in Kenny's Kitchen, talk to her to add.
28.
Kelly Rutherford - She is found on the bench next to the South Park sign to the left of Your House. Talk to her after collecting 20 friends to add.
29.
Kelly Gardner - She is in front of the orange house #1890 (the house next to Jimmy's House). Talk to her to add.
30.
Pete - In the upper floor of Clyde's Garage. Climb the ladder and talk to him to add.
31.
Kevin Stoley - He is added once you complete the Vulcan Around side quest (which is started by speaking to Kevin Stoley in his bedroom).
*** Spoiler - click to reveal ***All you have to do is get Kevin Stoley's iPad to him. The iPad is behind the tree to the right of the Church. Talk to him again when you have the iPad to add as a friend.
32.
Esther - She is sitting in a chair on the right side of the room in the South Park Gazette building. Talk to her to add.
33.
Millie - She is to the right of the Unplanned Parenthood building. Destroy the snowman between the Pink building and Photo Dojo. Walk behind the pink building to talk to her and add her as a friend.
34.
Mr. Slave - He is added once you complete the Mr. Slave's Package side quest (which is started by speaking to Mr. Slave on his couch in his Living Room).
*** Spoiler - click to reveal ***Simply go to the Post Office and go behind the counter. A package will vibrate as you get near. Pick it up and take it back to Mr. Slave. When you give him the package, he will add you as a friend and give you a whip to summon him in battle.
35.
Tweek - Tweek is added as part of the Call the Banners Main Story quest.
*** Spoiler - click to reveal ***After Catman gives you the mission to get Tweek, go up to Tweek Bros. Coffee and into the back room to speak to Tweek. He will send you down to Kenny's to get some Coffee beans. Talk to Mrs. McCormick at the house to get the key to the back room of the garage, then go to the garage. Inside here you will have to fight some meth heads. After the battle navigate around the room by heading up the ladder next to the fridge. Hit the board to create a bridge, and you'll find the Tweek's Special Delivery to the left of the mattress (brown bag with yellow circle on it). Take this back to the backroom of Tweek Bros. Coffee and then Tweek will be added as a friend.
36-41.
Filmore,
Flora,
Quaid,
Jenny,
Billy, and
Sally - They are added after you complete the Hide 'n' Seek quest. Talk to the young kids playing in the Basketball Courts to begin the quest.
*** Spoiler - click to reveal ***You will have to play hide 'n' seek with the kids around South Park. Locations:
1. Sally - She is hidden in the trees between Mr. Slave's House and the Playground park. Talk to her to let her know you found her.
2. Billy - He is hidden inside the fenced in area in the left front corner when you enter into the Farm.
3. Filmore - He is hidden inside the Bank. Specifically, behind the deposit writing desk on the left side of the room.
4. Quaid - He is hidden in some trash down in the sewers. Just enter the sewer from the main manhole, and he'll be to the right of the ladder.
5. Flora - She is hiding behind a streetlight near the Tower of Peace.
6. Jenny - She is in Stark's Pond. When you enter Stark's Pond, you can go up and to the right behind some trees. She is hiding behind a tree at the end of the path.
Return back to the Basketball Court and talk to Filmore to add them all as friends.
42.
Craig - Craig is automatically added as part of the Detention Sentence Main Story quest.
43.
Randy - Randy is automatically added as part of the Alien Abduction Main Story quest.
44-55.
Beary,
Rabbity,
Skunky,
Beavery,
Mousey,
Squirrely,
Deery,
Woodpeckery,
Porcupiney,
Foxy,
Chickadee-y,
Raccoony - These creatures are all in the forest. You can find directions in Stan's Room:
*** Spoiler - click to reveal ***You'll find a flyer on the floor with the directions to the Blood Orgy. Head to any entrance to the forest (by heading left or right on any street in South Park). Blast away the pile of rats with a magic fart and head into the forest. From here go Right, Up, Right, Down, Right and you'll enter into a clearing in the woods. There, talk with the animals and accept the one true lord and savior, and they will all be added as friends. FYI - To get back to south park go Down 3 times to get to the Farm.
56-60.
Amber,
Simon,
Cornwallis,
Mr. Hankey,
Mrs. Hankey - They are inside the sewer, and can be all added after you finish the Dropping the Kids Off side quest.
*** Spoiler - click to reveal ***Enter the sewers through the main sewer entrance in downtown. Use the Alien Probe Teleporter to cross to the other side and head down the ladder. Shoot the red wheel on the pipe to allow you past the sewage, then u-turn around the wall at the generator. Go left to the switch on the wall use it and talk to Mr. Hankey to begin the quest.
1. Amber - Head left once accepting the Mr. Hankey quest, and when you get to a ladder go up. At the top of the ladder go left behind the wall. Turn the gold wheel to shutoff the sewage. Head down the now cleared ladder to talk to Amber to add her as a friend.
2. Cornwallis - Go back up the ladder from Amber and head right. Keep going right until you get to another pipe to shoot, then go down the last ladder. Defeat the Homeless down here and you will talk with Cornwallis to add him as a friend.
3. Simon - Head back up the ladder from Cornwallis and head back to the left. Go down the first ladder and head right. Turn the gold wheel to lower the water, then come forward and go right. Shoot down the ladder at the top of the screen and go up. Go left and shoot the next pipe you come to. Here, break the pallet and go through the hole that was behind it. Head right, kill the rats in front of Simon, and battle their "momma". After the battle you will talk to Simon who will add you as a friend.
Head back to Mr. Hankey's House (right to the ladder, down, and then left - going always back behind walls), and talk to him. He and his wife will add you as a friend and give you a piece of poo to summon him in battle.
61.
Mr. Tweak - When he is behind the counter of Tweek Bros. Coffee, purchase a Speed Ultra Potion from him and he'll add you as a friend.
62.
Mrs. Tweak - She is cleaning up beside the backroom door in Tweek Gros. Coffee. Talk to her after becoming friends with Mr. Tweak to add her as a friend.
63.
Jason - He is the shop owner in the Elf Kingdom (Kyle's backyard). Once you get access to the Elf Kingdom in the Main Story quest, purchase something from him and he'll add you as a friend.
64.
Stan - He is added once you complete the She-Ogre side quest (which is started after getting access to the Elf Kingdom and speaking to Stan).
*** Spoiler - click to reveal ***After leaving the Elf Kingdom, go next door to Stan's House. Go to the second room upstairs (Shelly's Room), and fight her. After she is defeated Stan is your friend.
65.
Shelly Marsh - After the She-Ogre side quest is completed, go up to Shelly's room (second door upstairs of Stan's House), and talk to her to get added as a friend.
66.
Jimmy - He is added once you complete the Magical Songs side quest (which is started after getting access to the Elf Kingdom and speaking to Jimmy).
*** Spoiler - click to reveal ***After leaving the Elf Kingdom, go up to the Farm. You will automatically talk to Rancher Bill and get the Barn Key from him. Go to the barn and defeat the cows. Then climb the ladder to the loft, shoot the lantern, blowup the haystack with a fart, and the Flute is in the green South Park Cows bag. Head back out of the barn and after a chat with Rancher Bill, Jimmy will be added as a friend.
67.
Mayor McDaniels - She is added once you complete the Homeless Problem side quest (which is started by talking to the Mayor inside City Hall).
*** Spoiler - click to reveal ***This quest is to rid South Park of the Homeless. Here are the Locations:
1. South Park Sign Camp - To the left of the South Park sign (to the left of Your House) is Kelly Rutherford sitting on a bench. Next to that is a Tree with a bird on it that you can walk behind (from the left side). Follow the path back from there to find 3 Hobos
2. Kenny's House Camp - To the right of Kenny's Garage is a car on cinder blocks. In front of that car is the Hobo.
3. U-Stor-It Truck Camp - In front of the U-Stor-It facility is a U-Stor-It truck. Climb up the boxes placed behind the back of the truck to enter it. In the middle of the truck is a pile of garbage with the Hobo hidden behind.
4. Sewers Camp #1 - Go to the sewers through the main sewer entrance in downtown. Use the Alien Probe Teleporter to cross to the other side and head down the ladder. Shoot the red wheel on the pipe to allow you past the sewage, then u-turn around the wall at the generator. Go left. When you get to a ladder go up, and at the top of the ladder go right behind the wall. Keep going right and a Hobo will jump out of the first archway you reach.
5. Sewers Camp #2 - From camp #1 go right to another pipe to shoot, then go down the last ladder to the right. These Hobo's will be playing songs with Cornwallis.
6. Sewers Camp #3 - Head back up the ladder from camp #2 and head back to the left. Go down the first ladder and head right. Turn the gold wheel to lower the water, then come forward and go right. When you enter the next room, a Hobo will jump out of a large pile of trash.
7. Sewers Camp #4 - Continue right from camp #3 and shoot down the ladder at the top of the screen and go up. Go left and then trough the tunnel. Here, flip the switch, go right, break the pallet, go down the ladder, and then through the tunnel (before the gate closes back down). Shoot the pipe, then head right and take the ladder down. Head left to another Hobo hiding behind trash.
Once all have been beaten, head back to the mayor in City Hall, speak to her and you'll become friends.
68.
Timmy - He is added once you complete the Timmy Express side quest (which is started by walking in front of a red flag pole). Once you find all 12 flag poles, Timmy will be added as a friend. Flag Pole Locations:
*** Spoiler - click to reveal ***1. In Kupa Keep (Cartman's backyard).
2. At the Bus House (Left of Your House).
3. In front of Kevin Stoley's House
4. To the right of the School.
5. In front of the Church.
6. In front of the Tower of Peace.
7. In front of the Post Office.
8. Across the street to the right of Photo Dojo, in front of the Movie Theater.
9. In front of Token's gated entrance.
10. In front of the U-Stor-It facility.
11. Between Kenny's House and his Garage.
12. In the Elf Kingdom (Kyle's Backyard) - you don't have access until day 2.
69.
DogPoo - He is added once you complete the Restoring the Balance side quest (which is started by talking to DogPoo in the Elf Kingdom). Once you find all 6 banners, return and talk to DogPoo to complete the quest and get him as a friend. Banner Locations:
*** Spoiler - click to reveal ***The banners are all marked on your map, but here is a quick list of them.
1. Kid's Park - behind the Basketball Court.
2. Mr. Slave's House - out front.
3. Kevin Stoley's House - out front.
4. The Church - out front.
5. Stark's Pond - out front.
70.
Santa - He is on top of the Police Station. Talk to him to add him as a friend.
*** Spoiler - click to reveal ***After obtaining the Alien Probe, go the Police Station's fire escape by going upstairs in the Police Station, and head left through the Locker Room (if it is still locked, shoot the award shelf over to the right of the Locker Room, go up through the vent, and then down the ladder). Go through the door on the left side of the Locker Room to get to the fire escape. On the fire escape is an Alien Probe Teleporter that can be used to get on the roof. Walk right to find Santa.
71.
Sargeant Yates - MISSABLE - see "Nazi Zombie Side Quest" in Missables above.
72-75.
Mr. Garrison,
Mr. Adler,
Principal Victoria, and
Mrs. Broflovski - They are all inside the Community Center. Talk to them after the completion of the PTA Problems Main Story quest. They will be walking around doing things, or sitting at the PTA table in the back of the room.
76.
Mr. Mackey - He is added once you complete the Wasted Cache side quest (which is started by talking to Mr. Mackey in the Community Center).
*** Spoiler - click to reveal ***Mr. Mackey will ask you to take a monitor and "throw it away" in his storage unit (he'll also give you the key). His Unit is the first unit on the right in the back area of the U-Stor-It facility. Once in the unit simply place the monitor on the lowest shelf right by the entrance. Return to the Community Center and talk to Mr. Mackey to become friends.
77-80.
Henrietta,
Michael,
Pete, and
Firkle - The Goth Kids are all automatically added as part of the Nonconformist Main Story quest.
81.
Cartman and
Kyle - One will automatically become your friend before you enter the School for the 2nd time, during the main quest, depending on if you decided to do the Attack the School quest with the KKK (Cartman) or the elves (Kyle). The other will automatically be added when they decide to join forces on the 3rd day.
83.
Bill - MISSABLE - see "The School (2nd time)" in Missables above.
84.
Fosse - MISSABLE - see "The School (2nd time)" in Missables above.
85.
Lemmiwinks - MISSABLE - see "The School (2nd time)" in Missables above.
86.
Underpants Gnome - Possibly MISSABLE - see "Gnomes" in Missables above.
87.
Dad - After the activities on the second night, talk to your dad on the couch in your Living Room of Your House. He'll be added as a friend then.
88.
Bradley - He is behind the bushes to the left of Stan's House. Requires Gnome Dust to be able to shrink down and go between the bushes to talk to him and get him as an add.
89.
Chris Donnely - He is the angry kid in the Elf Kingdom. Talk to him once the elves and humans have joined forces on day 3 to add him as a friend.
90.
Polly Prissypants - Polly is sitting quietly on Cartman's bed. After Cartman joins your party on the 3rd day, talk to Polly Prissypants with Eric in your party to add her as a friend.
91.
Leroy Mullens - He is the one on top of the South Park Gazette building.
*** Spoiler - click to reveal ***To get to him, you must have Gnome Dust. Go into the South Park Gazette and go to the right side of the room. Shrink down here and go into the vent next to Esther. Climb the ladder up to the roof and talk to him to add as a friend.
92.
Lola - She is standing inside the Post Office in the middle of the room. Talk to her after you have at least 40 friends to be added.
93.
Douglas - He is in the upstairs window of the pink building between Unplanned Parenthood and Photo Dojo. To get to him you must have the Alien Probe. Use the Alien Probe Teleporter in the right window of the pink building to teleport into the left window. There you can see and talk to Douglas to add him as a friend.
94.
Monica - She is automatically added as part of the Pose as Bebe's Boyfriend Main Story quest.
95.
Jessie Rodriguez - She is automatically added as part of the Pose as Bebe's Boyfriend Main Story quest.
96.
Earl of Winnipeg - He is automatically added as part of the O Canada Main Story quest.
97.
Bishop of Banff - MISSABLE - see "Canada" in Missables above.
98.
Prince of Canada - He is automatically added as part of the O Canada Main Story quest.
99.
Duke of Vancouver - He is automatically added as part of the O Canada Main Story quest.
100.
Terrance - He is automatically added as part of the O Canada Main Story quest.
101.
Phillip - He is automatically added as part of the O Canada Main Story quest.
102.
Princess of Canada - She is automatically added as part of the O Canada Main Story quest.
103.
Minister of Montreal - He is automatically added as part of the O Canada Main Story quest.
104.
Crab Person - The Crab Person is located inside the back entrance to the sewers. It requires the Alien Probe and the Nagasaki fart ability to reach it; both of which you get playing through the story.
*** Spoiler - click to reveal ***Once you get the Nagasaki fart ability, there are two ways to get to the Crab People:
1. If you've already unlocked the back entrance to the sewer (to the left of the Movie Theater), then go down the manhole ladder and head to the left. You will see a boulder with green veins. Use Nagasaki to destroy to boulder, and go left on the path that is now open to talk to the Crab People. You are now friends.
2. If you haven't unlocked the back entrance to the sewers yet, go to the sewers through the main sewer entrance in downtown. Use the Alien Probe Teleporter to cross to the other side and head down the ladder. Shoot the red wheel on the pipe to allow you past the sewage, then u-turn around the wall at the generator. Go left. When you get to a ladder go up, and at the top of the ladder go right behind the wall. Keep going right until you get to another pipe to shoot, then go down the first ladder and head right. Turn the gold wheel to lower the water, then come forward and go right. Shoot down the ladder at the top of the screen and go up. Go left and then trough the tunnel. Here, flip the switch, go right, break the pallet, go down the ladder, and then through the tunnel (before the gate closes back down). Shoot the pipe, then head right and take the ladder down. Head left (feel free to use the switch to slide the bridge to the left out - in case you need to get through here again) and then go through the tunnel in the back of the room. Head left, turn the gold wheel, and go through the tunnel with the red light above it. Go down the ladder, and walk to the right until you see a boulder with green veins. Use Nagasaki to destroy to boulder, and go left on the path that is now open to talk to the Crab People.
105-106.
Jimbo and
Ned - They are added once you complete the Big Game Huntin' with Jimbo side quest (which is started by talking to Jimbo in Jimbo's Guns and buying the
Hunter's Guide to South Park Wildlife Book).
*** Spoiler - click to reveal ***These battles for completing the quest are all really easy, but if you get stuck, remember that you can use summons on all these creatures! Enemies and their locations:
1. Farm Cow - Found by hanging the Cow Bell on the hook at the entrance to Farmer Bill’s Ranch. Hanging the bell will cause a cow to appear on the other side of the fence. Simply hit it to kill it.
2. Rabid Junkyard Dog - Found by placing the Moldy Sausage on the Dog Bed to the right of Kenny's House. He will coming running from the right and battle. Easy fight if you stun him right away.
3. Penis Mouse - Head down into the sewers through the main sewer entrance in downtown. Use the Alien Probe Teleporter to cross to the other side and head down the ladder. Shoot the red wheel on the pipe to allow you past the sewage, then u-turn around the wall at the generator. Go left. When you get to a ladder go up, and at the top of the ladder go right behind the wall. Keep going right until you get to another pipe to shoot, then keep heading right past the first ladder to a ladder going up that is blocked. Destroy the pallet leaning up against the wall to reveal a switch. Flip the switch to open the barricade and head up the ladder. Head left to an "altar" and place the Fromuda Cheese. He will come out for a battle. Easy fight if you stun him right away.
4. Mutant Bacteria - located in the basement of the School in the Boiler Room. Enter the school from the side door (where the Goth's are at - won't be accessible until after the Nonconformist quest is complete). Go through the Kitchen, to the Cafeteria, and then to the hallway (destroy the barrier if needed). Walk around the front hallway to the left (destroying the barrier if needed), to the basement door. Go down into the basement and head through the door to your right. Head right (turning off the electricity in the water if on - switch behind the pallet that you have to break) until you see the Boiler Room door. Go in here and place the Rubbing Alcohol on the green bacteria on the table. This will start the battle, and it can be a hard fight as it will split into 3 if you let it, so I recommend the summons, or stunning it right away.
5. Canadian Barking Spider - Once you get access to Canada late in the game, go to the Northeast corner where a square spiderweb is. Set the bait of Poutine on the web and the fight with the spider will begin. Easy fight if you stun it, or use a summons.
6. Bloodsucking Fruit Bat - It is down in the sewers below the back entrance. There are a couple ways to get to it:
1. If you've already unlocked the back entrance to the sewer (to the left of the Movie Theater), then go down the manhole ladder and destroy the stalagmite below the ladder. Head down and to the left and place the Blood Orange on the pile. The Bat will come in for an attack.
2. If you haven't unlocked the back entrance to the sewers yet, go to the sewers through the main sewer entrance in downtown. Use the Alien Probe Teleporter to cross to the other side and head down the ladder. Shoot the red wheel on the pipe to allow you past the sewage, then u-turn around the wall at the generator. Go left. When you get to a ladder go up, and at the top of the ladder go right behind the wall. Keep going right until you get to another pipe to shoot, then go down the first ladder and head right. Turn the gold wheel to lower the water, then come forward and go right. Shoot down the ladder at the top of the screen and go up. Go left and then trough the tunnel. Here, flip the switch, go right, break the pallet, go down the ladder, and then through the tunnel (before the gate closes back down). Shoot the pipe, then head right and take the ladder down. Head left (feel free to use the switch to slide the bridge to the left out - in case you need to get through here again) and then go through the tunnel in the back of the room. Head left, turn the gold wheel, and go through the tunnel with the red light above it. Go down the ladder, and walk to the right until you see a breakable stalagmite at the end underneath the ladder. Head down and to the left and place the Blood Orange on the pile. The Bat will come in for an attack.
Either way you get to it, the battle is pretty much the same as the others; easy if you stun it or summon it.
Once you kill all the creatures, return and talk to Jimbo and then talk to Ned, and they both will add you as a friend.
107-109.
Wendy,
Bebe, and
Red - They are automatically added at the completion of the Recruit the Girls Main Story quest.
110-113.
Heidi,
Nelly,
Jessie, and
Allie Nelson - Talk to these 4 girls, to be added as friends, inside the Girl's Hideout (Girls bathroom by the Basketball Courts) after the completion of the Recruit the Girls Main Story quest.
114.
Ike - MISSABLE - see "Clyde's Fortress" in Missables above.
115.
Chinpokomon Toy Corporation - MISSABLE - see "Other" in Missables above.
116.
Mr. Hat - He is automatically added as part of the Beat Up Clyde! Main Story quest.
117.
Big Gay Al - MISSABLE - see "Inside Mr. Slave" in Missables above.
118-120.
Catatafish,
Sparrow Prince, and
Frog King - they are automatically added at the completion of the Beat Up Clyde! Main Story quest.