Now That's Using Your Head (Hur, Hur) trophy in Puppeteer

Now That's Using Your Head (Hur, Hur)

Use every Head Action correctly.

Now That's Using Your Head (Hur, Hur)0
2 guidesOffline Game ModeSingle PlayerCollectable

How to unlock the Now That's Using Your Head (Hur, Hur) trophy

  • lugadilugadi79,940
    17 Jul 2015 07 Nov 2013 24 May 2021
    2 0 0
    This solution can also be used to unlock the following trophies:
    PuppeteerHidden TrophyThe Hidden Trophy trophy in Puppeteer worth 33 pointsContinue playing to unlock this hidden trophy
    PuppeteerHidden TrophyThe Hidden Trophy trophy in Puppeteer worth 108 pointsContinue playing to unlock this hidden trophy

    To perform a Head Action, press cn_down while equipped with a head. To use a Head Action correctly, you have to unlock a secret in the level by using a particular head* indicated by its head symbol on the wall. There are 100 heads. Most heads are virtually unmissable and will be unlocked as you progress through the story while others will require a second playthrough as they might require a yet-unlocked hero head's ability to unlock it.

    Hero heads hold a special ability that adds new gameplay thus being unmissable and are unlocked as you progress through the story. Hero heads do not unlock secrets. There are 4 hero heads:

    *** Spoiler - click to reveal ***


    * -
    *** Spoiler - click to reveal ***


    You can check how many heads you have/need by visiting the Head Collection gallery in the game. You can then see which heads you have unlocked a secret for which is indicated by a blue ribbon with a moon crescent.

    Secrets may vary from bonus levels to roulette wheels or even alternate paths.

    NOTE: Head locations do not indicate that the secret location for that specific head is in the same level or act. Secret locations may appear in acts before or after the specified head locations.

    The heads are listed in the order in which you can unlock them (just as they are listed in the Head Collection gallery).

    SPOILER ALERT: The following includes spoilers of locations and heads you may have not discovered yet if you haven't completed the game. Proceed with caution.

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    ACT 1, CURTAIN 1
    ---
    #1 - Spider
    It is the second head you unlock. Investigate (cn_RS + cn_R2) the head pot and the Spider head will appear.

    Spider Secret Location (Act 1, Curtain 1)
    Later on in the level, while you are scaling up the Tower of Tribulation, you will come across a giant spider web which you cannot possibly miss. You will see a Spider head symbol on the bottom right. Press cn_down to use your head action.

    #2 - Skull
    It is the first head your unlock. When you investigate (cn_RS + cn_R2) for the first time, the head will appear.

    Skull Secret Location* (Act 1, Curtain 2)
    Early on, you will come across a vertical vine. At the bottom of that room, you will see the Skull head symbol to the right. Press cn_down to use your head action.

    * There is a Skull symbol in the first level immediately when unlocking the head, but as it was specifically just a tutorial for the head symbols and actions, it does not count towards this trophy.

    #3 - Burger
    While in the kitchen (after the roll tutorial), you will see fast food in the background. Investigate (cn_RS + cn_R2) the fast food and the Burger head will appear.

    Burger Secret Location (Act 1, Curtain 1)
    Immediately after unlocking the burger head, you will see the Burger head symbol. Press cn_down to use your head action.

    #4 - Ying Yang (Requires Ninja Hero Head)
    While in the kitchen, you will come across a blue pot with a bomb icon on it, use the bomb (cn_down + cn_O) to explode the pot and the head will appear.

    Ying Yang Secret Location (Act 4, Bonus Stage #2 (Six-Shooter Head (#48) Secret Location))
    Once in the level, you will see the Ying Yang head symbol to the left. Press cn_down to use your head action.

    #5 - Bat
    Once you enter the Tower of Tribulations, there will be a knight's armor right at the beginning. Investigate (cn_RS + cn_R2) the armor and the head will appear.

    Bat Secret Location (Act 1, Curtain 2)
    During the seam cutting section, you will arrive at the top of a tower with the Bat head symbol below you. Press cn_down to use your head action.

    #6 - Banana
    At the top of the Tower of Tribulations, just after the giant spider web, you will see a giant painting of the generals. Investigate it and banana peels will fall from it along the the Banana head.

    Banana Secret Location (Act 1, Curtain 1)
    When you've obtained Calibrus, you will play through the cutting tutorial. You will come across a section with banana peels on the floor, a banana head symbol on the left, and a head pot floating in the air. Investigate (cn_RS + cn_R2) the head pot and the Banana head will appear. Once you've unlocked the Banana head, press cn_down to use your head action.

    #7 - Lock
    During the cutting tutorial, you will come across a lock that you must cut around. Before doing so, investigate (cn_RS + cn_R2) the lock and the head will appear.

    Lock Secret Location (Act 1, Curtain 3)
    After destroying the five security turrets, you will see a Lock head symbol. Press cn_down to use your head action.

    #8 - Crown
    After defeating the weaver, the Crown head will appear.

    Crown Secret Location (Act 1, Curtain 3)
    On the final floor just before you rescue Pikarina, you will see a Crown head symbol on the left. Press cn_down to use your head action.

    ---
    ACT 1, CURTAIN 2
    ---
    #9 - Vile Vine
    While cutting the vines to climb the tower, you will reach 3 huge knots you will need to destroy to pass. Before doing so, investigate them. After investigating the third one, the Vile Vine head will appear.

    Vile Vine Secret Location (Act 1, Curtain 2)
    Continue on through the level until you have to cut the bats to climb. There will be a vine to the right with a pot floating above it. Land on the vine and the Vile Vine head symbol will appear. Press cn_down to use your head action.

    #10 - Iron Ball
    After defeating the weaver, the Iron Ball head will appear.

    Iron Ball Secret Location (Act 1, Curtain 3)
    During the fight against General Tiger (after the first QTE), he will use his iron ball tail as a weapon. You will see the Iron Ball head symbol. Press cn_down to use your head action.

    ---
    ACT 1, CURTAIN 3
    ---
    #11 - Wynken
    After the Knight Hero Head tutorial, Wynken will have his head chopped off by a guillotine. Investigate (cn_RS + cn_R2) Wynken and he will run off leaving behind his head.

    Wynken Secret Location (Act 1, Curtain 3)
    In the room directly after unlocking Wynken's head, you will encounter five security turrets. On the far right, you will a Wynken head symbol. Press cn_down to use your head action.

    #12 - Guillotine
    After destroying the first guillotine, the Guillotine head will appear.

    Guillotine Secret Location (Act 1, Curtain 3)
    While heading up to rescue Pikarina, you will come across a painting of a guillotine on a wall and the Guillotine head symbol. Press cn_down to use your head action.

    #13 - Pikarina (Requires Crown Head (#8))
    At the final part when rescuing Pikarina, you will see the Crown head projection. Press cn_down to use your head action and Pikarina's head will appear.

    Pikarina Secret Location (Act 1, Curtain 3)
    During the fight against General Tiger (after a QTE), stand in between his claws and you will see a Pikarina head symbol on his stomach. Press cn_down to use your head action.

    #14 - Tiger
    Once you encounter General Tiger, investigate (cn_RS + cn_R2) his nose 3 times to make him sneeze out the tiger head.

    Tiger Secret Location (Act 1, Curtain 2 / Act 1 Bonus Stage #3 / Requires Lock Head (#7))
    Once in the bonus stage, you will see the Tiger head symbol in the middle. Press cn_down to use your head action.

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    ACT 2, CURTAIN 1
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    #15 - Caterpillar
    When climbing up the bamboo stalks head to the left and go down. Pikarina will get freaked out by a giant caterpillar. Investigate (cn_RS + cn_R2) the caterpillar and the Caterpillar head will appear.

    Caterpillar Secret Location (Act 2, Curtain 1)
    After climbing the waterfall, when General Rat ruins the cherry tree, the Caterpillar head symbol will appear. Press cn_down to use your head action.

    #16 - Koi-Nobori (Requires Pirate Hero Head)
    Shortly after first sighting the panda, Pikarina will talk about the Koi-Nobori. You will see two hookclaws. Press cn_T and the head will appear.

    Koi-Nobori Secret Location (Act 2, Curtain 1)
    While going up the waterfall, you will see the Koi-Nobori head symbol to the left just before leaving the area. Press cn_down to use your head action.

    #17 - Panda
    Once you sight the panda, continue to investigate (cn_RS + cn_R2) it (3 times) until a Panda head appears.

    Panda Secret Location (Act 2, Curtain 1)
    Shortly after obtaining the Panda head, you will see the Panda head symbol. Press cn_down to use your head action.

    #18 - Cherry Tree
    After purifying the cherry tree, the head will appear.

    Cherry Tree Secret Location (Act 2, Curtain 2)
    During the fight against General Rat, you'll take off the goo of the Mr. and Mrs. Cedar. You will see the head symbol on the platform. Press cn_down to use your head action.

    #19 - Jizo Statue
    While fighting the second lantern, there will be 6 big wooden statues with purple on them in the background among smaller statues with red. Investigate (cn_RS + cn_R2) them to turn their frowns upside down and the head will appear.

    Jizo Statue Secret Location (Act 2, Curtain 2)
    While platforming on the lilypads, you will come across a giant statue platform with the Jizo Statue head symbol on it. Press cn_down to use your head action.

    #20 - Paper Lantern (Requires Pirate Hero Head)
    While fighting the third and final lantern, it will leave one last barrell standing where you would place the bomb. On his right side a hook will appear that you will need to latch on to with the Hookclaw (cn_T) and the head will appear.

    Paper Lantern Secret Location (Act 2, Curtain 2)
    You will pass a giant lantern in the background and see the head symbol on the left. Press cn_down to use your head action.

    #21 - Taiko Drum
    After defeating the weaver, the Taiko Drum head will appear.

    Taiko Drum Secret Location (Act 2, Curtain 2)
    While platforming rightwards on the lilypads, you will come across a giant drum platform with the Taiko Drum head symbol on it. Press cn_down to use your head action.

    ---
    ACT 2, CURTAIN 2
    ---
    #22 - Mushroom
    Investigate (cn_RS + cn_R2) the giant mushroom behind you and the head will appear.

    Mushroom Secret Location (Act 2, Curtain 2)
    After fighting the mother Sprog, you will have to climb a large tree. You will immediately see a mushroom in the tree and the head symbol to its left. Press cn_down to use your head action.

    #23 - Kappagaeru Sprog
    In the second area, there will be three little frogs on a lilypad. Investigate (cn_RS + cn_R2) them and the head will appear after their mother eats them.

    Kappagaeru Sprog Secret Location (Act 2, Curtain 2)
    While fighting the mother Sprog, stand on the platforms and you will see the head symbol. Press cn_down to use your head action.

    #24 - Acorn
    While heading up the tree, you will see two giant leaves above you just before some goo you need to blow up to proceed. Investigate the leaves and they will drop cuttable leaves that you can climb. You will then see a squirrel with a nut. Investigate (cn_RS + cn_R2) the squirrel 3 times until he drops the head to you.

    Acorn Secret Location (Act 2, Curtain 2)
    After bouncing on the mushrooms, continue to the right until you reach a giant hole in the tree with a giant squirrel inside. You will see the head symbol on the bottom left. Press cn_down to use your head action.

    #25 - Cedar Couple (Requires Cherry Tree (#18))
    During the fight against General Rat, you'll take off the goo of the Mother and Father Cedar. You will see the head symbol on the platform. Press cn_down to use your head action and the Cedar Couple head will appear.

    Cedar Couple Secret Location (Act 2, Curtain 3)
    While on General Snake, you will see Mother and Father Cedar in the background. The Cedar Couple head symbol will be on the right. Press cn_down to use your head action.

    #26 - Rat
    After defeating General Rat, investigate (cn_RS + cn_R2) him and the head will appear.

    Rat Secret Location (Act 2, Curtain 3)
    While scaling General Snake, you will see pyramids made of cheese in the background and the Rat head symbol will be on the bottom right. Press cn_down to use your head action.

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    ACT 2, CURTAIN 3
    ---
    #27 - Mummy (Requires Rat Head (#26))
    While scaling General Snake, you will see pyramids made of cheese in the background and the Rat head symbol will be on the bottom right. Press cn_down to use your head action and the head will appear.

    Mummy Secret Location (Act 2, Curtain 3)
    Continue through the level until see real pyramids in the background. The head symbol will be under the green button. Press cn_down to use your head action.

    #28 - Snake
    Just before entering the QTE against General Snake, investigate (cn_RS + cn_R2) him and the Snake head will appear.

    Snake Secret Location (Act 1, Curtain 2 / Act 1 Bonus Stage #2 / Requires Vile Vine Head (#9))
    Once in the bonus stage, you will see the Snake head symbol on the top left. Press cn_down to use your head action.

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    ACT 3, CURTAIN 1
    ---
    #29 - Jolly Lambham
    At the beginning when under the main deck, there will be paintings of a ship in rooms 2,3, and 4. Investigate (cn_RS + cn_R2) all three and the head will appear.

    Jolly Lambham Secret Location (Act 3, Curtain 1)
    When in the lower level for the second time, you will pass blowfish. After the third one, there will be a giant bottle in the background with the Jolly Lambham head symbol to the right of it. Press cn_down to use your head action.

    #30 - Fishing Rod
    When in the lower level for the second time, you will pass a blowfish. In between the first and second blowfish, you will see a fishing rod in the background. Investigate (cn_RS + cn_R2) it and the head will appear.

    Fishing Rod Secret Location (Act 3, Curtain 1)
    When back on the deck for the second time, you must dodge giant waves. You will eventually pass by a fishing rod in the background and see the head symbol the the right of it. Press. Investigate (cn_RS + cn_R2) the caught shark and the head will appear.

    #31 - Balloonfish
    When in the lower level for the second time, investigate (cn_RS + cn_R2) all of the blowfish (5) and then the treasure chest right after it and the head will appear.

    Balloonfish Secret Location (Act 3, Curtain 3)
    After exiting the second secret lab, there will be barrels rolling towards you that you must duck under a ramp to avoid. Just above you will be the head symbol. Press cn_down to use your head action.

    #32 - Shark
    When back on the deck for the second time, you must dodge giant waves. You will eventually pass by a fishing rod in the background and see the head symbol to the right of it. Press. Investigate (cn_RS + cn_R2) the caught shark and the head will appear.

    Shark Secret Location (Act 3, Curtain 2)
    While riding the squid, you will land on a platform with a shark in the background and the Shark head symbol below you. Press cn_down to use your head action.

    #33 - Sword
    the final section has you climbing up the mast and just before moving on, you will see a sword on the top left. Investigate it and the head will appear.

    Sword Secret Location (Act 3, Curtain 1)
    Continuing the climb, you will find General Sheep stuck inside of a keg. Once on the platform you will see the head symbol below the keg. Press cn_down to use your head action.

    #34 - Treasure Chest
    After defeating the weaver, the Treasure Chest head will appear.

    Treasure Chest Location (Act 3, Curtain 2)
    While fighting the octopus (after a few QTEs), you will go underground and see a giant treasure chest below you. Press cn_down to use your head action.

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    ACT 3, CURTAIN 2
    ---
    #35 - Sushi
    Once in the level, investigate (cn_RS + cn_R2) King Triton and he will throw you the Sushi head.

    Sushi Secret Location (Act 3, Curtain 2)
    Before you fight General Octopus you are sent downward. There you will see the Sushi head symbol. Press cn_down to use your head action.

    #36 - Squid
    At the start of the level, investigate (cn_RS + cn_R2) the second squid on the right and the head will appear.

    Squid Secret Location (Act 3, Curtain 2)
    While being chased by the angler fish, you will land on a sunken ship and see the Squid head symbol below you. Press cn_down to use your head action.

    #37 - Jellyfish
    Towards the end of the squid riding section, there will be a cuttable reef. Take the upper path and you'll see three little jellyfish. Investigate (cn_RS + cn_R2) them and a fourth will appear and drop the Jellyfish head.

    Jellyfish Secret Location (Act 3, Curtain 2)
    After escaping from the angler fish, you will jump off some jelly fish. In between the third and fourth, you will see small multi-colored jellyfish. You will see the head symbol below the platform in front of them. Press cn_down to use your head action.

    #38 - Octopus
    After you defeat the octopus, the Octopus head will appear.

    Octopus Secret Location (Act 3, Curtain 3)
    After the first secret lab, you will see a giant stump in the shape of an octopus with the head symbol between two platforms to the right. Press cn_down to use your head action.

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    ACT 3, CURTAIN 3
    ---
    #39 - Submarine
    At the beginning once the witch leaves, she will drop the submarine head.

    Submarine Secret Location (Act 3, Curtain 3)
    In the next section after obtaining the head, you will be cutting goo. Once you've finished and the teleporter appears, you will see a sub in the background. While standing in front of it, you will see the head symbol on the right. Press cn_down to use your head action.

    #40 - Crab
    The second part of the level puts you on a mountain. At the beginning, you will see some crabs behind a fence. Investigate (cn_RS + cn_R2) them and the head will appear.

    Crab Secret Location (Act 3, Curtain 3)
    Once you meet up with Pig and Sheep, the head symbol will be below you. Press cn_down to use your head action.

    #41 - Sheep
    After cutting the robo-crab in half, investigate General Sheep and the head will appear.

    Secret Location ( Act 7, Bonus Stage #1 / Yeti Head Secret Location (#86))
    In the second area, you will see that Sheep head symbol to the left.

    #42 - Pig
    After cutting the robo-crab in half, investigate General Pig and the head will appear.

    Pig Secret Location (Act 5, Bonus Stage 1)
    Once in the level, the head symbol will be below you. Press cn_down to use your head action.

    ----
    ACT 4, CURTAIN 1
    ---
    #43 - Prairie Dog
    At the beginning, Pikarina spots a prairie dog. Investigate (cn_RS + cn_R2) the prairie dog (3 times) until the mother appears and gives you the Prairie Dog head.

    Prairie Dogs Secret Location (Act 4, Curtain 1)
    The at the top of the second location. You will see a big prairie dog to the left and the Prairie Dog head symbol. Press cn_down to use your head action.

    #44 - Fossil
    You will come across a giant dinosaur head to the left behind some rubble. Investigate (cn_RS + cn_R2) until the fossil is revealed and the Fossil head appear.

    Fossil Secret Location (Act 4, Curtain 1)
    Continue on until you see a giant fossil of the rest of the dinosaur's body to the left. Press cn_down to use your head action.

    #45 - Moon Witch
    You will obtain this head when you unlock the Luna Kazooed trophy and while it's listed as part of Act 4, Curtain 1 due to it being the sixth and final location (in chronological order), the head is not exclusive to this location as it will unlock wherever the trophy is unlocked. Please refer to the Luna Kazooed trophy solution for details:
    PuppeteerHidden TrophyThe Hidden Trophy trophy in Puppeteer worth 50 pointsContinue playing to unlock this hidden trophy


    Moon Witch Secret Location
    Press cn_down to use your head action anywhere at anytime.

    #46 - Guitar
    After obtaining the Bull Hero Head, there will be a guitar player to the right. Investigate (cn_RS + cn_R2) and the Guitar head will appear.

    Guitar Secret Location (Act 4, Curtain 3)
    The very first house that you have to pull using the Bull hero head has the guitar player in the window and you will see the Guitar head symbol in the middle of the screen. cn_down to use your head action.

    #47 - Cowboy
    After freeing the prisoners, one will remain. Investigate (cn_RS + cn_R2) and the head will appear.

    Cowboy Secret Location (Act 4, Curtain 1)
    During the fight with the weaver, the Cowboy head symbol will appear on the mountain to the left. Press cn_down to use your head action.

    #48 - Six-Shooter
    After the fight with the weaver, the Six-Shooter will appear.

    Six-Shooter Secret Location (Act 4, Curtain 2)
    When on a set of barrels (I believe the second area), you will see the Six-Shooter head symbol. Press cn_down to use your head action.

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    ACT 4, CURTAIN 2
    ---
    #49 - Steak
    When you come across the cow on the road, wait for it to become steak and then cut through it with the mini-QTE.

    Steak Secret Location (Act 4, Curtain 2)
    Towards the end of the race with the train, while inside of the train fighting off the Grubs, the last car before the seam, you will see the Steak head symbol on one of the tires. Press cn_down to use your head action.

    #50 - Lion
    While on the train, you will come across a giant lion. Investigate the pad lock to free the lion and the head will appear.

    Lion Secret Location (Act 4, Curtain 3)
    You will come across a grub with a luchador mask and see a gong with a lion on it. The head symbol will be to the right. Press cn_down to use your head action.

    #51 - Locomotive
    After beating the train, the Locomotive head will appear.

    Locomotive Secret Location (Act 4, Curtain 3)
    During one of the village sections, you will see a train to the left just before exiting and the Locomotive head symbol. Press cn_down to use your head action.

    #52 - Horse
    During the fight against General Horse, you will have to body slam the tracks. Once you do that, investigate General Bull in the train and the head will appear.

    Horse Secret Location (Act 4, Curtain 3)
    After jumping on the balloons you will pull two houses out. The second one to the right will have three banners with "1", "2", and "3" on them. Once on it, you will the see head symbol to the left. Press. cn_down to use your head action.

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    ACT 4, CURTAIN 3
    ---
    #53 - Castanet (Requires Guitar Head (#46))
    The very first house that you have to pull using the Bull hero head has the guitar player in the window and you will see the Guitar head symbol in the middle of the screen. cn_down to use your head action.

    Castanet Secret Location (Act 4, Curtain 3)
    When you knock down General Bull for a pin the second time, you will see the head symbol. Press cn_down to use your head action.

    #54 - Rocket
    Once you reach the top of the village, you will follow a trail of rocket smoke towards the Colosseum. Cut the rocket and the head will appear.

    Rocket Secret Location (Act 4, Curtain 3)
    When General Bull starts charging (when red), you will see the head symbol on the left. Press cn_down to use your head action.

    #55 - Bull
    Once you knock down General Bull for a pin, investigate him (cn_RS + cn_R2) and the head will appear.

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    ACT 5, CURTAIN 1
    ---
    #56 - Pumpkin
    Early on in the level you will come across a pumpkin with a witch hat, a moon crescent as a left eye and a star for the right eye. Investigate (cn_RS + cn_R2) and the Pumpkin head will appear.

    Pumpkin Secret Location (Act 5, Curtain 1)
    When inside the first pumpkin that you can enter with the giant shadow effect, you will see the Pumpkin head symbol to the bottom left of the pumpkin. Press cn_down to use your head action.

    #57 - Cake
    As you progress you will come across a floating strawberry shortcake. Investigate (cn_RS + cn_R2) and the Cake head will appear.

    Cake Secret Location (Act 5, Curtain 1)
    In the room after meeting the scarecrow you will stumble upon yet another shortcake. There you will see the Cake head symbol to the right. Press cn_down to use your head action.

    #58 - Ghost
    After the conversation with the scarecrow, investigate (cn_RS + cn_R2) him and the Ghost head will appear.

    Ghost Secret Location (Act 5, Curtain 1)
    Immediately on the chocolate to the top left of the scarecrow you will see the Ghost head symbol.When inside the first pumpkin that you can enter with the giant shadow effect, you will see the Pumpkin head symbol to the bottom left of the pumpkin. Press cn_down to use your head action.

    #59 - Candy
    Upon meeting General Dog, you will see three pieces of candy on the wall. Investigate (cn_RS + cn_R2) the candies and the Candy head will appear.

    Candy Secret Location (Act 5, Curtain 2)
    Once the Jack O'Lantern eats you, you will see the Candy head symbol. Press cn_down to use your head action.

    #60 - Brain
    During the fight with General Dog, investigate (cn_RS + cn_R2) after body slamming it and the head will appear.

    Brain Secret Location (Act 5, Curtain 3)
    When standing on the skeleton's head during the fight, you will see the head symbol to its left. Press cn_down to use your head action.

    ---
    ACT 5, CURTAIN 2
    ---
    #61 - Candy House
    After crashing the gate, the head will appear.

    Candy House Secret Location (Act 5, Curtain 2)
    While platforming on the candy bars and cutting the cream, one of the houses will have the head symbol on it. Press cn_down to use your head action.

    #62 - Blynken
    When the giant pumpkin and destroying the path behind you, you will see Blynken moon sparkles in the form of a circle. Investigate (cn_RS + cn_R2) and the head will appear.

    Blynken Secret Location (Act 5, Curtain 3)
    In the fourth area of the castle, before cutting the seam, you will see a spotlighted window on the far left. Go there and you will see Blynken's head symbol. Press cn_down to use your head action.

    #63 - Nod
    While climbing up the candy tower, you will hear Pikarina scream "Run, Kutaro! It's a cream-alanche!" There you will see Nod trapped behind a cage. Investigate (cn_RS + cn_R2) to free him and his head will appear.

    Nod Secret Location (Act 5, Curtain 3)
    After defeating the skeleton, you will see a giant tombstone with Nod's head on it and the Nod head symbol. Press cn_down to use your head action.

    #64 - Nebula
    After meeting Nebula, you will unlock the Nebula head.

    Nebula Secret Location (Act 5, Curtain 3)
    After Dracula appears, the next room will have a gargoyle. You will see Nebula's head symbol to the left. Press cn_down to use your head action.

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    ACT 5, CURTAIN 3
    ---
    #65 - Owl
    In the trees you will notice owls. Continue to investigate (cn_RS + cn_R2) the owls until the third area where the Owl head will appear after investigating.

    Owl Secret Location (Act 5, Curtain 3)
    When entering the tower (after the dogs), you will see an owl statue and the Owl head symbol to its right. Press cn_down to use your head.

    #66 - Devil
    The first three areas will have demon statues in the background. Investigate (cn_RS + cn_R2) all three and the head will appear.

    Devil Secret Location (Act 5, Curtain 3)
    After Dracula appears, the next room will have a gargoyle. as you move closer to the demon statue, you will see the Devil head symbol to the left. Press cn_down to use your head action.

    #67 - Garlic
    While underground you will see a giant garlic. Investigate (cn_RS + cn_R2) and the Garlic head will appear.

    Garlic Secret Location (Act 5, Curtain 3)
    When Dracula appears, you will see the Garlic head symbol on a tombstone. Press cn_down to use your head.

    #68 - Angel (Requires Devil Head (#66))
    After Dracula appears, the next room will have a gargoyle. as you move closer to the demon statue, you will see the Devil head symbol to the left. Press cn_down to use your head action. After the demon statue becomes an angel statue investigate (cn_RS + cn_R2) it and the head will appear.

    Angel Secret Location (Act 5, Curtain 3)
    During the fight against the reaper weaver, you will see the Angel head symbol to the right of the reaper. Press cn_down to use your head action.

    #69 - Reaper
    After defeating the weaver, the Reaper head will appear.

    Reaper Secret Location (Act 5, Curtain 3)
    During the fight with robo dog, you will the head symbol on the screen to the right. Press cn_down to use your head action. I'm not sure what triggers it as it appeared after I destroyed one of the batteries on his back, but didn't appear when I replayed the level.

    #70 - Robot
    Upon entering the castle, investigate (cn_RS + cn_R2) the door and a robotic butler will answer the door. Investigate his tray and the Robot head will appear.

    Robot Secret Location (Act 5, Curtain 3)
    Early on in the castle, you will come across spotlights which you have to avoid with crocodiles underneath. You will see the Robot head symbol. Press cn_down to use your head action.

    #71 - Dog
    Once you defeat robo-dog. Investigate (cn_RS + cn_R2) him and the head will appear.

    Dog Secret Location (Act 5, Bonus Stage 3)
    Once in the level, the head symbol will be above you. Press cn_down to use your head action.

    ---
    ACT 6, CURTAIN 1
    ---
    #72 - Clock
    Very early in the level where the windows are opening and closing (before scaring off General Rabbit), you will see General Rabbit's clock on the roof on the far right. Investigate (cn_RS + cn_R2) and the Clock head will appear.

    Clock Secret Location (Act 6, Curtain 1)
    When you use the cards to climb up you will see a clock tower in the background and the Clock head symbol to its right. Press cn_down to use your head action.

    #73 - Star
    Very early in the level you will see a giant star in the background. Press cn_down and the Star head will appear.

    Star Secret Location (Act 6, Curtain 1)
    When you see the rabbit on the star, you will see the head symbol to his left. Press cn_down to use your head action.

    #74 - Playing Cards
    When climbing the card tower, you will see four houses of cards. Investigate (cn_RS + cn_R2) all four and the Playing Cards head will appear.

    Playing Cards Secret Location (Act 6, Curtain 2)
    In the fight against General Rabbit (after using the Bull hero head action on the card), you will head to the top of the tent. There you will see the Playing Cards head symbol to the left. Press cn_down to use your head action.

    #75 - Elephant
    During the fight with General Rabbit, you will need to body slam a card to get on a higher level and drop three boxes with question marks on them. When the green box drops, Rabbit will make an elephant appear. Investigate (cn_RS + cn_R2) the elephant and the head will appear.

    Elephant Secret Location (Act 6, Curtain 2)
    When riding on the elephant, you will see the Elephant head symbol on its rear end. Press cn_down to use your head action.

    #76 - Rabbit
    After dropping the final box and Rabbit starts freaking out, investigate him before the QTE begins and the head will appear.

    Rabbit Secret Location (Act 6, Curtain 2)
    When climbing the clock tower, you will see a rabbit gargoyle on the left and Rabbit head symbol. Press cn_down to use your head action.

    ---
    ACT 6, CURTAIN 2
    ---
    #77 - Topiary
    Upon meeting Mr. Pink, the Topiary head will appear to your left.

    Topiary Secret Location (Act 6, Curtain 2)
    After using your Bull hero head action and sliding down, head to your left and the Topiary head symbol will appear. Press cn_down to use your head action.

    #78 - Beehive
    After finding the Topiary secret location (above), you will see bees that will attack you until you investigate (cn_RS + cn_R2) the flowers on the tree. Upon doing so, the Beehive head will appear.

    Beehive Secret Location (Act 6, Curtain 2)
    After Mr. Pink gets kidnapped and you enter the next area, you will see bees, a beehive, and the beehive head symbol. Press cn_down to use your head action.

    #79 - Ladybug
    During the elephant riding segment, you will get off the elephant and climb upward, you will encounter Grubs and see a ladybug. Investigate (cn_RS + cn_R2) the ladybug and the Ladybug head will appear.

    Ladybug Secret Location (Act 6, Curtain 2)
    While climbing the interior of the clock tower, you will come across two ladybugs to your left. Press cn_down to use your head action.

    #80 - Triceratops
    After the elephant section, you will then ride on a triceratops and the Triceratops head will be given to you.

    Triceratops Secret Location (Act 6, Curtain 2)
    While riding the triceratops, you will see a Triceratops head symbol on it. Press cn_down to use your head action.

    #81 - Teacup
    When cutting through the picnic tables, the third one will have four teacups. Investigate them and the head will appear.

    Teacup Secret Location (Act 6, Curtain 2)
    When you reach the second body slam location, continue to the left and you will see the head symbol on the table. Press cn_down to use your head action.

    #82 - Gargoyle
    While climbing the clock tower, you will see three gargoyles above you. Investigate (cn_RS + cn_R2) them and they'll give you the Gargoyle head.

    Gargoyle Secret Location (Act 6, Curtain 2)
    During the fight with General Rooster, you will see two clocks to the side with the head symbol to the left.. Investigate (cn_RS + cn_R2) and they will turn into two gargoyles.

    #83 - Rooster
    In the fight against General Rooster, use the Ninja hero head to blow up of the the little rooster and have bombs and the Rooster head will appear.

    Rooster Secret Location (Act 6, Curtain 3)
    One of the segments where you enter a new area and are just about to hop on Mr. Pink again, you will see the Rooster head symbol on the cloud below you. Press cn_down to use your head action.

    #84 - Mr. Pink
    After defeating General Rooster, the Mr. Pink head will appear.

    Mr. Pink Secret Location (Act 6, Curtain 3)
    Beginning hopping on Mr. Pink again, you will see Mr. Pink's head symbol on the cloud below you. Press cn_down to use your head action.

    ---
    ACT 6, CURTAIN 3
    ---
    #85 - Dragon
    Just before entering the QTE in the fight against General Dragon, investigate (cn_RS + cn_R2) him and the Dragon head will appear.

    Dragon Secret Location (Act 2, Bonus Stage #1 / Koi-Nobori Secret Location (#16))
    Once in the bonus stage, you will see the Dragon head symbol on the left. Press cn_down to use your head action.

    ----
    ACT 7, CURTAIN 1
    ---
    #86 - Yeti
    There are 3 Mrs. Yeti's hiding behind the trees. Find and Investigate (cn_RS + cn_R2) them all and the Yeti head will appear.

    Yeti Secret Location (Act 7, Curtain 1)
    After Pikarina's complains about not getting a present from Santa, you will exit that are and enter another. After the first Yeti bounce and ice slide, you will see a Yeti head symbol below you. Press cn_down to use your head action.

    #87 - Snowman
    When the blizzard begins, boulders will begin rolling down the hill. One of those is actually a giant snowman's head. Investigate (cn_RS + cn_R2) it and the Snowman head will appear.

    Snowman Secret Location (Act 7, Curtain 1)
    When you encounter the giant mechanical monkey, you will see the Snowman head to your left. Press cn_down to use your head action.

    #88 - Christmas Tree
    When you encounter the giant mechanical monkey, there will be christmas trees in the background. Investigate (cn_RS + cn_R2) them and the Christmas Tree head will appear.

    Christmas Tree Secret Location (Act 7, Curtain 1)
    Just after acquiring the Christmas Tree head, you defeat a few Grubs. You will then see the Christmas Tree head symbol to your right. Press cn_down to use your head action.

    #89 - UFO
    When on the bottom floor of the volcano, head around the tower until you see a UFO marking on the wall. Wait a few second in front of it and the UFO head will appear.

    UFO Secret Location (Act 7, Curtain 1)
    In the fight with General Monkey, investigate (cn_RS + cn_R2) the UFO that you're on and the head symbol will show above you. Press cn_down to use your head action.

    #90 - Penguin
    After the first slide down the mountain, head up and to the left. There will be a penguin to the right. Investigate (cn_RS + cn_R2) the penguin and he will give you the penguin head.

    Penguin Secret Location (Act 7, Curtain 1)
    Once in outer space, you will see the head symbol above you. Press cn_down to use your head action.

    #91 - Monkey
    During the fight with General Monkey, he will take off his helmet. Investigate (cn_RS + cn_R2) him and the head will appear.

    Monkey Secret Location (Act 7, Curtain 2)
    When you reach the General Monkey portrait in the Tower of Tribulation, the head symbol will be to the left. Press cn_down to use your head action.

    ---
    ACT 7, CURTAIN 2
    ---
    #92 - Fighter Plane
    When reflecting the beams from the flowers, you will see a fighter plane in the background. Investigate (cn_RS + cn_R2) it and the Fighter Plane head will appear.

    Fighter Plane Secret Location (Act 7, Curtain 2)
    When you see a fighter plane caught in the vines to your left, you will see the Fighter Plane head symbol below the platform you're standing on. Press cn_down to use your head action.

    #93 - Gaff
    After the Professor Monkey portrait, Gaff will appear. Investigate (cn_RS + cn_R2) him and the head will appear.

    Gaff Secret Location (Act 2, Bonus Stage 1)
    Once in the level, the head symbol will be above you. Press cn_down to use your head action.

    #94 - Moon Goddess
    After placing all of the moon stones back, you will see a portrait of the Moon Goddess. Investigate (cn_RS + cn_R2) and the Moon Goddess head will appear.

    Moon Goddess Secret Location (Act 7, Curtain 2)
    In the fight against the giant vine monster, you will need to shine light into its eyes. When you do so, you will see the Moon Goddess' head symbol on the bottom right. Press cn_down to use your head action.

    #95 - White Castle
    After defeating the giant vine monster, the White Castle head will appear.

    White Castle Secret Location (Act 7, Curtain 3)
    Once you get the smoke trail at the beginning, the head symbol will be on the right. Press cn_down to use your head action.

    ---
    ACT 7, CURTAIN 3
    ---
    #96 - Grub
    When you see "ex-Grubs" hanging on the gears above you, investigate (cn_RS + cn_R2) them and the Grub head will appear.

    Grub Secret Location (Act 7, Curtain 3)
    After being out of the cannon for a third time, you'll come across a Grub painting on the wall and see the Grub head symbol on the right. Press cn_down to use your head action.

    #97 - Black Castle
    After being shot out of the cannon for a third time, you will find yourself inside of a giant cannon. Before the cannonball gets launched investigate (cn_RS + cn_R2) it and the head will appear.

    Black Castle Secret Location (Act 7, Curtain 3)
    After destroying the cannon engine, you will see the head symbol on a seam to the left.

    #98 - Moon Bear King
    Once you shrink the Moon Bear King down to size, investigate (cn_RS + cn_R2) him and the Moon Bear King head will appear.

    Moon Bear King Secret Location (Act 6, Bonus Stage #2 / Beehive Head Secret Location (#78))
    Once in the level, you will see the head symbol on the right. Press to use your head action.

    #99 - Little Bear
    Once you shrink the Moon Bear King down to size in a second playthrough, investigate (cn_RS + cn_R2) him and the Moon Bear King head will appear.

    ---
    AFTER COMPLETING THE GAME
    ---
    #100 - Kutaro

    Kutaro Secret Location (Act 5, Curtain 2)
    After losing weight, you have to climb a tower with a giant Jack O'Lantern chasing you. You will come across layers of filling that you have to cut. One of those will suddenly show Kutaro's head symbol. Press to use your head action.
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  • Temple_JonesTemple_Jones42,487
    13 Sep 2014
    0 0 0
    *I do not take credit for this solution, This was posted on Playstation trophies org. I added the link below as Citation. There was no author listed on the site to credit for this solution.

    Edit: i believe the author to be dcollins22

    http://www.playstationtrophies.org/game/puppeteer/trophy/691...

    "In total there are 100 different heads you must find in the game. The majority are found by investigating the environment with Ying-Yang or Pikarni at various locations and times throughout the 21 levels of the game. Below is a list of every head in the game, where they can be found, and the location in which you must use it's action. I have ordered the list based on each level, as to reduce the number of times you must replay each level. You can keep track of which heads you have collected, as well as what actions you have successfully used, at the level select screen. Navigate to 'Head Collection' and the heads you have found in each Act will be shown. The blue ribbon in the top left corner of each head indicates that the action has been successfully performed. Unfortunately you can't open this menu during the game, only once you have completed or quit a level and returned to the level select screen can you access it. You can also check the status of how many head you have found in the level select screen. Press on the level and a small menu will appear, indicating how many of the total heads in the level you have found.

    To use the head action you must press . However, for the head actions to count you must be standing in the correct location. This will make Katuro perform a small action associated with the head. The correct locations are depicted by the flashing white outline of the head in the background of the level. Using the correct action can cause one of the following to occur-

    Make you start a bonus level, in which you must complete all 21 for the Bonus Maximus trophy
    Reveal hidden enemies which you will need to kill for the Soul Searcherest trophy
    Spawn moonsparkles which you will need to collect for the Lead Sparkleholic trophy
    Some head actions also reveal other heads which you will need to collect for the Head Hoarder trophy
    Start a mini 'wheel of fortune' type game which can reward you with moonsparkles or numerous heads
    It's worth noting that you do not have to finish the level once you have found a head or used a head action. You are free to quit to the level select screen once you have obtained all heads or completed all actions for the level you are currently on.

    Below is a list of the locations of all heads and their corresponding actions. The vast majority are found within the 21 main levels of the game, however, some head actions are located within the Bonus Stages. You will need to unlock them all for the Bonus Maximus trophy anyway.

    Act I, Curtain I-

    Head locations-

    Skull- This head is given to you at the start of the game as part of the story, and thus cannot be missed.
    Spider- You will find this in the first floating pot you come across. Press on it with Ying-Yang to drop the head.
    Burger- As your progressing through the level you will come across a few fast food items in the background, including french fries, a drink and a paper bag. Investigate these items to reveal the head.
    Ying-Yang- You will need the ninja bomb ability for this head. During the level you will have to jump between a few cooking pots. One of them will have a bomb symbol. Throw a bomb at it to reveal the head.
    Bat- After meeting the witch for the first time you will star a new section of the level where you will be progressing up a spiral staircase. At the beginning of this section, investigate the suit of armor in the background to reveal the head.
    Banana- At the top of the spiral staircase you will see a large rectangular painting with candles on either side of it. Investigate it to reveal the head.
    Lock- Once you obtain the Calibrus you will have to escape by cutting various gates covered in purple webbing. On one of them will be a lock in the middle. Investigate it before cutting around it to reveal the head.
    Crown- You will obtain this head as part of the story when you defeat the Weaver at the end of the level.
    Head Actions-

    Skull- This is part of the beginning tutorial, shortly after you obtain the skull head. If this doesn't work, then there is another Skull Head location in Act I, Curtain II, in the third section on the bottom platform. Thanks to neosnake101 for this tip.
    Burger- This is part of the story, once you obtain the burger head, stand on the sandwich to your right and use the action.
    Spider- Towards the end of the spiral staircase you will come across a large spider web housing a big spider. - BONUS STAGE
    Banana- When your escaping after obtaining the Calibrus, you will come across a section with numerous banana peels on the ground.
    Act I, Curtain II-

    Head Locations-

    Vile Vine- You must investigate all three large knots in the vine. You will know what these are, as you must press repeatedly to destroy them. After investigating the third one, the head will be revealed.
    Iron Ball- You will obtain this head as part of the story when you defeat the Weaver at the end of the level.
    Head Actions-

    Vile Vine- A little further into the level after you unlock this head, you will come to a section where you will have to cut your way up some bats. Head to the right and land on the small vine with the floating pot above.
    Use the head action here. - BONUS STAGE
    Bat- When you make it on top of the towers outside after the knight Weaver starts following you, there will be a floating pot above you and the bat action symbol below you. Use the action here.
    Act I, Curtain III-

    Head Locations-

    Wynken- After the tutorial at the start of the level, you will will see a large guillotine machine in front of you with a red headed puppet running in front of it. Investigate the boy to obtain the head.
    Guillotine- Once you destroy the guillotine you will obtain this head.
    Pikarina- You will need the crown head to obtain the Pikarina head. During the level you will come across two plants firing at you, one of which is holding the cage that Pikarina is trapped in. use the Crown action here to
    reveal the Pikarina head.
    Tiger- During the fight with General Tiger at the end of the level, you will need to tickle his nose three times by investigating it with Ying-Yang to reveal the head.
    Head Actions-

    Wynken- After you destroy the guillotine, you have to get past the castle's security system which involves you reflecting the attacks. Use the head action here.
    Lock- Once you defeat the security system, don't jump through the teleporter. The head action for the lock head will appear in the background. If you don't have the lock head you should get it from the floating pot on your left. - BONUS STAGE
    Guillotine- When climbing the tower with Pikarina in the background in the cage, you will come across a set of spotlights, that if you walk into a saw blade will appear which you will have to jump over to avoid. Use the
    head action at the second set of spotlights, which are found not long after the first set.
    Crown- When fighting the two vines/ plants that are holding Pikarina, use the head action.
    Spike Ball- When fighting General Tiger, you will have to cut his paw as part of the fight. Use the head once he starts using his tail to attack you.
    Pikarina- After the first QTE you will have to cut up General Tigers' paw. The head action icon will appear on the bosses chest, use the action here.
    Act II, Curtain I-

    Head Locations-

    Catepillar- Afetr cutting through the purple webbing, you have to bounce inside some bamboo. Head the the left and you find a large caterpillar inside one of the bamboo shoots. Investigate it to obtain the head.
    Panda- As you progress through the level, you will see a large panda in the background. In total he will appear three times, and is very easy to see. Investigate him each time you see him and the head will be obtained after the final encounter.
    Koi-Nobori- Before the last time you see the panda you will come across some bamboo leaves with red wheels at their base. In the background will be a Koi-Nobori (a flag in the shape of a Koi fish). Investigate it to obtain
    the head.
    Cherry Tree- Once you reach the top of the cherry tree and defeat the vine you will return to the base of the cherry tree and the head will appear. This is part of the story so you can't miss this head.
    Jizo Statue- During the fight with the second lantern, investigate the 6 wooden puppet statues in the background and the head will appear.
    Paper Lantern- You will need the Hookclaw to obtain this head. During the third and final fight with the lantern, wait for it to drop down on the last barrel and use your Hookclaw to grab onto the right hand side of it to reveal the head.
    Taiko Drum- You will automatically receive this head once you defeat the Weaver at the end of the level.
    Head Action-

    Panda- Just after you receive the panda head you will see him lying in the background eating some bamboo. Use the action here in front of him.
    Koi-Nobori As your heading up the waterfall you will see the action symbol for this head in the background. - BONUS STAGE
    Caterpillar- After the waterfall section you will come across a Cherryblossom Tree. Use the head action here. If you don't have the Caterpillar head there is a floating Pot to your left which may have it inside.
    Act II, Curtain II

    Head Locations-

    Mushroom- At the very start of the level investigate the group of mushrooms behind you to obtain the head.
    Kappagaeru Sprog- In the second stage of the level you will see three small frogs to the left on a lily pad. Investigate them and you will get the head once they are eaten by their mom.
    Acorn- Whilst making your way the tree you will come across a large bunch of leaves above you. Investigate them for some leaves to drop and then cut your way up and to the left with the Calibrus. You will see a small squirrel in a hole in the tree. Investigate him three times and he will drop this head for you.
    Cedar Couple- This is obtained by doing the Cherryblossom Tree head action whilst bombing the purple goo on the face of the cedar couple whilst fighting General rat.
    Rat- As soon as you defeat General rat after cutting his jet pack, quickly investigate him to get this head.
    Head Actions-

    Taiko Drum- You will come across a large drum early on in the level. When your standing on top of it, use the head action. - BONUS STAGE
    Jizo Statue- During the fourth part of the level you will come across a large statue of an aztec looking head. Use the head action here.
    Paper lantern- During the fifth part of the level, you will enter a cave section where the roof will fall down on you as you run through. Shortly after you will see a large lantern in the background. Use the head action here.
    Kappagaeru Sprog- Whilst fighting the Kappagaeru, stand on one of the platforms on the left or right.
    Mushroom- After fighting the Kappagaeru you will have to climb up a large tree. At the bottom of the tree you will see a mushroom in the tree to your right. Stand on the wooden platform in front and the head action will
    appear.
    Acorn- After bouncing along a few mushrooms you will come across three grubs. Continue to your right and you will find a large hole in the tree with a massive squirrel inside. Use the head action here.
    Cherry Tree- Whilst fighting General rat you will have to climb up the male cedar tree. The cherry tree action is at the top. If you don't have the cherry tree head, investigate the floating pot at the top of the male tree and you should get it.
    Act II, Curtain III

    Head Locations-

    Mummy- Obtained by using the Rat head action. See below for details on location.
    Snake- Once you cut along the inside of the snake and exit through his mouth, quickly investigate his head before you start the QTE to obtain the head.
    Head Actions-

    Rat- Near the beginning of the level you will see a large pyramid in the background made of cheese. The image of the rat head action will appear on the snake. use the head action here.
    Mummy- You will eventually come across some real pyramids in the background. Use the mummy head action here. - BONUS STAGE
    Cedar Couple- Soon after using the Mummy head action will will see the cedar Couple in the background on the level. Use the head action here.
    Act III, Curtain I-

    Head Locations-

    Jolly Lambham- In the first few sections of the level there will be a painting of ship. Investigate all three of them (one in each section) to reveal the head. The last painting is in the room with the large canon you use to blow a hole in the deck above you.
    Fishing Rod- After going along the deck of the ship you will go back underneath and there will be blowfish that puff up which you must avoid getting hit by. After the first one there will be a fishing rod ion the background. You need to investigate it to reveal the head.
    Balloonfish- Investigate all the blowfish when progressing through the level below deck. After the fifth blowfish will be a treasure chest, investigate it to obtain the head.
    Shark- Once back up on the deck you will have to progress through a section where you have to avoid being hit by the waves crashing onto the deck of the ship. Just before one of the large Tuna's lying on the deck will be the fishing rod head action. Use the action to obtain the shark head.
    Sword- Towards the end of the level you will have to climb up the mast of the fish. At the beginning of this section you will see a sword on the right hand side of the screen. Investigate it to obtain the head.
    Treasure Chest- You will obtain this head once you defeat the Weaver at the end of the level.
    Head Actions-

    Jolly Lambham- When your below the deck for the second time with the blowfish, you will come across a large broken bottle that used to house a model ship. Use the head action here. - BONUS STAGE
    Fishing Rod- When your on the deck of the ship for the second time you will have to avoid being hit my the waves crashing onto the deck of the ship. Just before one of the Tuna's lying on the deck, you will see the fishing rod action symbol in the background. use the action here.
    Sword- About halfway up the mast section of the level,. you will see both General Pig and General Sheep in barrels in the middle of the screen. You can use the Sword action near either of them.
    Act III, Curtain II

    Head Locations-

    Sushi- At the start of the level, investigate the food in front of the God of the Sea to obtain this head.
    Squid- Investigate the second of the two squids in front of you at the start of the level to obtain this head.
    Jellyfish- Towards the end of the section where you are riding on the back of the squid, you will have to bounce on top of some jellyfish. Near the bottom of them you will see 4 small jellyfish floating in the water. Investigate all three of them to reveal the head.
    Octopus- Once you defeat General Octopus you will receive this head.
    Head Actions-

    Shark- For the third section of riding on the back of the squid, you will start inside the mouth of a shark. Use the head action here.
    Squid- Once you finish the last section of riding on the squid, you will be on a sunken ship. Use the head action here.
    Jellyfish- After escaping from the large angler fish you will bounce on a few jellyfish. After a few of these you will see some baby jellyfish below you. Stand on the platform in front of them and use the action. - BONUS STAGE
    Sushi- You can use the sushi head action at various points throughout the battle against General Octopus. The easiest spot is at the start, as there is a floating pot that will most probably give you this head if you haven't already got it.
    Treasure Chest- After General Octopus sends you down below for the third time, you will will find a treasure chest in the bottom left corner of the second room you enter. If you don't have the treasure chest head, investigate the floating pot above the chest and you should get it.
    Act III, Curtain III

    Head Locations-

    Submarine- When you start talking to the witch at the start of the level, you will automatically obtain this head.
    Crab- The second half of the level will involve you circling your way up a cliff/ mountain. At the very start of this section look to your left to see a group of 6 small crabs on the wall. Investigate them to obtain this head.
    Sheep- When your fighting Generals Pig and Sheep you will cut their robotic crab in half with the Calibrus. Quickly investigate General Sheep to obtain this head.
    Pig- When your fighting Generals Pig and Sheep you will cut their robotic crab in half with the Calibrus. Quickly investigate General Pig to obtain this head.
    Head Actions-

    Submarine- After the tutorial where you obtain the submarine head you will have to cut some purple goo. At the last section before you jump into the teleporter you will see the head action icon on the right. - BONUS STAGE
    Octopus- Once you start climbing the mountain you will have to enter a secret base looking area with electricity. After you exit the first of these you will see a large Octopus on the cliff face. Use the head action
    here.
    Balloonfish- After you exit out of the secret secret base you will have to dodge barrels rolling down the hill. You will see the head symbol above you on the cliff face.
    Crab- Once you start the fight against General Pig and Sheep in their robo-crab you can use this head action. The symbol will appear in front of you on the ground.
    Act IV, Curtain I

    Head Locations-

    Praire Dog- Not far into the level you will see a Praire Dog on your left pop out of a hole. Investigate it three times to receive the head.
    Fossil- As your bouncing up on the flowers, you will see a Skull/ fossil in the wall to your right. Investigate it to reveal the full extent of it and receive the head.
    Moon Witch- You will obtain this head once you have witnessed all the transformations of Ying-Yang and Pikarina. For their exact locations, refer to the Luna Kazooed trophy description. If you miss one before you reach this level, you can go back and get it and unlock the head there.
    Guitar- Once you reach the town you will enter the saloon on your right (after the tutorial for learning the body slam). There will be a cowboy/ mexican on your right. Investigate him to obtain this head.
    Cowboy- In the second stage of the town, you will have to body slam from an elevated position on your left. This will free some people from the prison below. One person will still remain however, investigate him to obtain this head.
    Six Shooter- You will obtain this head once you beat the Weaver at the end of the level.
    Head Actions-

    Prairie Dog- At the top of the second section of the level, after escaping the falling cliffs, you will see a large prairie dog in the background and the head symbol on your left. use the head action here.
    Fossil- Keep progressing through the level and you will have to cut your way up a narrow tunnel. You will see the rest of the skeleton on your left. Use the head action here. - BONUS STAGE
    Moon Witch- This action can be done at anytime and location in the game. There is no specific location like the rest of the heads.
    Cowboy- This action can be performed whilst fighting the Weaver at the end of the level. The action symbol is on the mountain on the left hand side of the screen.
    Act IV, Curtain II

    Head Locations-

    Steak- On the second part of the road section of the level, you will see a large sign on your right with a cow on it. Investigate it and large steak will land on the path in front of you. Cut through it with the Calibrus to get this head.
    Lion- In the later part of the level you will be traveling on top of a train operated by General Horse. One of the carriages will have a lion inside you will have to jump over its paw. Investigate the padlock on the side
    of the cart to get this head.
    Locomotive- After you beat the train in the race whilst riding on the back of the horse, you will automatically receive this head.
    Horse- At the end of the level you will have to fight General Horse and her train. Keep moving to the side to spin the train engine around and you will see General Bull at the rear. Investigate him once you have body slammed the section of track that has the body slam symbol on it to receive this head.
    Head Actions-

    Six Shooter- At the beginning of the third road section of the level, you will see a sign on your left that indicates you aren't allowed to use firearms. Use the head action here. - BONUS STAGE
    Steak- Whilst traveling along the top of the train that is being controlled by General Horse, you will enter one of the dining carts where there are a few grubs. Use the head action here.
    Act IV, Curtain III

    Head Locations-

    Castanet- Near the beginning of the level you will have to pull a house using . In one of the windows will be a guitar player. Use the Guitar Action to receive this head.
    Rocket- Once you have made your way to the top of the town section of the level, you will have to cut your way up the smoke trailing a rocket/ firework. Cut the rocket to receive this head.
    Bull- When your fighting General Bull in the coliseum each time you knock him down the referee will come on and count out a knock out. While General Bull is down/ stunned, investigate him to receive this head.
    Head Actions-

    Guitar- Refer to the Castanet head location above for the location of where to use this head action.
    Horse- Shortly after when you first start jumping on the balloons, you will pull a building out on the right. You will see the horse head action symbol on the left. Use the head action here.
    Lion- In the section following the horse head action, you will cone across a grub with a wrestling mask on and a large bronze gong in the background with a lion on it. use the head action here.- BONUS STAGE
    Locomotive- At the top of the second section after cutting up the balloons you will have to enter the teleporter to the right. On the left is a locomotive/ train shaped building. Use the head action here.
    Castanet- Use fighting general Bull at the end of the level, use this head action when he is down/stunned.
    Rocket- You can use this action when General Bull gets angry and starts charging around the colliseum.
    Act V, Curtain I-

    Head Locations-

    Pumpkin- At the start of the level you will come across a large pumpkin with a moon and star for its eyes. Investigate the star eye to receive the head.
    Cake- At the end of the first section of the level, you will find a large slice of cake sitting in a tree. Investigate it to receive this head.
    Ghost- Once you come across the scarecrow in the second section of the level (after you push the pumpkin cart) investigate him to receive this head.
    Candy- When you first come to General Dog chained up in the background, investigate the three pieces of hanging candy to receive this head.
    Brain- Whilst fighting General Dog, investigate the top of his head where his brain would be to receive this head.
    Head Actions-

    Pumpkin- During the second section of the level, you will pass through a large pumpkin that you can see your silhouette through due to the lights inside. There will be two grubs in here that you need to kill. Use the head action here.- BONUS STAGE
    Ghost- This ahead action can be used in the exact same location in which the head is located. See above for the location.
    Cake- During the third section of the game you will come across another large slice of cake similar to that of where you found the cake head. use the action here.
    Act V, Curtain II-

    Head Locations-

    Candy House- After rolling through the first section of the level, you will smash into a large gate. The head will automatically appear here. - BONUS STAGE
    Blnyken- During the section of the level where you are running away from the the giant pumpkin and he is crushing the path behind you, you will come across a small ring of moonsparkles. Behind them in the background is a puppet (Blnyken), investigate his to receive this head.
    Nod- Shortly after you receive the Binyken head you have to cut some cream with the Calibrus. The third platform you come across will have a gate behind it on the wall. Investigate it to receive the head.
    Nebula- You will automatically receive this head after defeating the Pumpkin monster at the end of the level.
    Head Actions-

    Candy House- Whilst running away from the pumpkin monster you will have to cut some bats. The head action location will be on top of one of the building you pass over during the second group of bats in which you cut the Calibrus with.
    Candy- This head action can be used against the pumpkin monster at the end of the level when you're inside his mouth jumping between his teeth.
    Act VI, Curtain I-

    Head Locations-

    Clock- Shortly after the beginning of the level you will have to jump on top of some opening and closing windows. The rabbit will be just to the right of these. Investigate him before jumping on the first window to receive this head.
    Star- After the first set of windows you jump across, investigate the large yellow star in the background.
    Playing Cards- As you making your way up the hourglass on the cards, you will come across 4 different card house arrangements in the background. All cards will be the same colour except for one. Investigate the odd one out each time and you will receive the head after the fourth one which is located just after the first clock elevator you ride up.
    Elephant- During the General Rabbit fight, you will have to body slam the card with the symbol on it and cut up to a higher platform. Cut the ropes with the medium sized green box. Quickly investigate the elephant that
    appears to receive this head.
    Rabbit- Once General Rabbit is out of tricks, investigate him before the QTE begins to recieve this head.
    Head Actions-

    Clock- Shortly after the second set of windows you jump across in the first section of the level, you will body slam a deck of cards at cut up to the top of a clock tower. use the action on the platform in front of the clock.
    Star- During the third section of the level you will come across General Rabbit hanging from a large yellow star. Before cutting the star with the Calibrus, use the head action. - BONUS STAGE
    Playing cards- Use this action when on the upper platform during the General Rabbit boss fight where the three coloured boxes are located.
    Act VI, Curtain II

    Head Locations-

    Topiary- You will automatically receive this head upon freeing Mr. Pink at the beginning of the level.
    Bee Hive- You will need to have the Topiary head equipped to get this head. After body slamming the symbol in the maze section of the level, you will slide down a slide. Head left at the bottom to go under the slide and use the head action here. After the mini game has finished, investigate the three flowers on the tree to receive the head.
    Ladybug- At the start of the second section of the level you will see some bees and the bee hive head action. The first of three ladybugs will be on the tree, investigate it and the next two to receive the head. The
    second ladybug is located above you when you first start riding on the back of the elephant. The third ladybug is located shortly after you finish riding the elephant for the first time.
    Triceratops- You will automatically receive this head when riding on the back of the triceratops.
    Teacup- During the top down view of the level when you are cutting around picnic tables, you will see a table with 4 sets of teacups on it and a cuttable seam that extends around the entire table. Cut the entire seam before leaving the table to receive this head.
    Gargoyle- When your climbing the clock tower you will encounter General Rooster a couple of times and she will blow gusts of wind at you. On one of these encounters you will see three gargoyle head statues above you. Investigate all three to receive this head.
    Rooster- Whilst fighting General Rooster at the end of the level, investigate his head to receive this head.
    Mr. Pink- You will automatically receive this head when you defeat general Rooster at the end of the level.
    Head Actions-

    Topiary- See beehive head above for the location on where to perform this action.
    Beehive- At the start of the second section in front of the bees on the tree to your left. - BONUS STAGE
    Elephant- Use this action whilst riding on the back of the elephant during the second section of the level.
    Triceratops- Use this action whilst riding on the back of the Triceratops.
    Teacup- When you come to the second body slam symbol during the section where you are cutting the seams on the tables, continue to the left instead of performing the body slam.
    Rabbit- As you climb up the clock tower, you will come across a statue of General Rabbit when you first see General Rooster. Use the head action here.
    Ladybug- You will see two large lady bugs when you are inside the clock for the second time and have just passed the the numerous rotating cogs with purple webbing inside them. Use the action here.
    Gargoyle- Examine the left and right hand side of the clock tower during the fight against General Rooster to reveal the head location symbol.
    Act VI, Curtain III-

    Head Locations-

    Dragon- After you down/ stun General Dragon during the fight at the end of the level, investigate him a few times to receive this head.
    Head Actions-

    Mr. Pink- Located at the start of the second section of the level. If you don't have the correct head, investigate the floating pot and you should receive the Mr. Pink head.
    Rooster- Located at the start of the third section of the level. Again if you don't have this head, investigate the floating pot above you and you should receive the Rooster head. - BONUS STAGE
    Act VII, Curtain I-

    Head Locations-

    Yeti- There are three female Yetis in the first section of the game. After investigating all three you will receive this head. The first female yeti is behind the tree just before the bridge. the second one is behind the tree just after the bridge, and the third is located behind a tree at the end of the first section.
    Snowman- During the second section of the level you will have to jump over snowballs rolling down the hill. One of them will be a snowman head, investigate it to receive this head.
    Christmas Tree- After using the snowman head action investigate the large Christmas tree in the background to receive this head.
    Penguin- After the first big slide of the mountain section of the level, cut up the icicles on the right and head to the left. Investigate the penguin to the upper right of the screen to receive this head.
    UFO- At the bottom of the lava section of the level, head around the back of the mountain and you will see a large rectangular statue with a UFO on it, investigate it to receive the head.
    Monkey- Examine General Monkey once you get his helmet off during the fight at the end of the level.
    Head Actions-

    Yeti- At the top of the long slippery slop at the beginning of the third section of the level. - BONUS STAGE
    Snowman- Whilst fighting the mechanical monkey, stand in the small hole on the left where the ice cubes are going and use the head action here.
    Christmas Tree- Shortly after you obtain this head you will come across another decorated Christmas tree. use the head action here.
    Penguin- After the lava section of the level you will be in outer space chasing General Monkey. Use the action at the beginning of this section where you choose what vehicle to ride on top of.
    UFO- At the start of the fight against General Monkey, investigate the UFO you are standing on to reveal the UFO head action prompt. Use the action here.
    Act VII, Curtain II

    Head Locations-

    Fighter Plane- At the end of the first section of the level you will have to fight two plants/ vines. In the background will be a plane flying around. investigate it to receive this head.
    Gaff- As you winding your way up the White Castle, returning the Moonstone pieces to their original locations you will come across pirate Gaff. Investigate him to receive this head.
    Moon Goddess- Investigate all the General portraits on your way up the winding path of the White Castle. Once your at the top you will come across a large rectangular painting (similar to that where you found the Banana head at the beginning of the game). Investigate the painting to receive this head.
    White Castle- You will automatically receive this head once you defeat the Vile Vine boss at the end of the level.
    Head Actions-

    Fighter Plane- After climbing up the level following the third plane and grub encounter, you will see a plane stuck in a vine on your left. use the action here - BONUS STAGE
    Monkey- You can use this action when you come across the portrait of General Monkey whilst returning the Moonstone pieces to their original locations of the White Castle.
    Moon Goddess- During the fight against the Vine boss at the end of the level, use this action when standing in the light when you have to reflect into the bosses eyes.
    Act VII, Curtain III-

    Head Locations-

    Grub- After being launched into the castle for the second time you come across a conveyer belt in the background and there will be three grubs hanging from it. Investigate all three to receive this head.
    Black Castle- After being launched into the castle for the third time you will be inside a canon. Investigate the large canon ball that falls down before it gets fired to receive this head.
    Moon Bear King- At the end of the fight against Moon Bear King, he will return to normal size. Investigate him here to receive this head.
    Katuro- Once you defeat Moon Bear King and complete the game you will receive this head.
    Little Bear- Replay the level and investigate Moon Bear King when he returns to normal size, as you did to obtain the Moon Bear King head previously.
    Head Actions-

    White Castle- At the very beginning of the level, stand to the left of the cannon. Once the smoke trail appears from the cannon you will be able to use this head action.
    Grub- Once you go down the elevator after being launched to the black castle for the third time, you will find this head action location. - BONUS STAGE
    Black Castle- When you destroy the engine after being fired to the black castle for the third time, drop to the platform that appears as opposed to cutting along the seam to your left. There will be a floating pot above you, use the head action here.
    Note: Although you required Both Katuro and Little Bear heads for Head Hoarder, there corresponding actions have no specific locations, and thus are not required for the Now That's Using Your Head (Hur, Hur) trophy.

    Bonus Stages-

    Head Actions-

    Snake- Act I, Curtain II
    Tiger- Act I, Curtain III
    Dragon- Act II, Curtain I
    Gaff- Act III, Curtain I
    Ying-Yang- Act IV, Curtain II
    Bull- Act IV, Curtain III
    Pig- Act V, Curtain I
    Dog- Act V, Curtain III
    Moon Bear King- Act VI, Curtain II
    Sheep- Act VII, Curtain I
    Note: If you have unlocked each of the above heads, you will automatically start the corresponding bonus stage with the head equipped. For example, if you have already found the Snake head in Act II, Curtain II, when you next replay bonus stage Act II, Curtain I you will begin the level wearing rthe snake head. All head actions in the bonus levels can be performed as soon as the level commences.

    Note- The Katuro head, which is obtained after completing the game, can be substituted for every head action in the game as long it is used in the correct location. You should come across it by investigating floating pots once you have completed the game. This should make the trophy slightly easier as some heads can be a pain to obtain and keep until you come across the head action location. Thanks to neosnake101 for confirming this."

    If any furth citation is needed let me know.
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