In this game you may notice the abilities you have in your skill menu. Each ability does something different, but they all tend be movement focused. You do start with 8 of them, but in order to earn this trophy, you need to learn all 26.
While it doesn't specify in game, in order to learn more abilities you need to gain experience through a hidden point system which is added to equipped abilities as you win battles. Each new ability requires enough points in other abilities to unlock it. Once you gain enough points and finally win a battle with the prerequisite abilities, the new one will unlock.
The following is a list of all abilities and their prerequisites,
- Jump-Unlocked by Default.
- Defend-Unlocked by Default.
- Lunge-Unlocked by Default.
- Backstep-Unlocked by Default.
- Crouch-Unlocked by Default.
- Push-Unlocked by Default.
- Cheer-Unlocked by Default.
- Spin-Unlocked by Default.
- Grapple-Requires Defend and Push.
- Whirl-Requires Grapple and Spin.
- Catapult-Requires Push and Whirl.
- Somersault-Requires Jump and Lunge.
- Back Roll-Requires Jump and Retreat.
- Back Flip-Requires Back Roll and High Jump.
- Moonsault-Requires High Jump and Somersault.
- High Jump-Requires Crouch and Jump.
- Double Jump-Requires High Jump and Jump.
- Tackle-Requires Lunge and Push.
- Counterattack-Requires Defend.
- Counterstrike-Requires Counterattack.
- Taunt-Requires Cheer and Backstep.
- Evade-Requires Lunge and Backstep.
- Toss-Requires Catapult and Crouch.
- Defensive Lunge-Requires Defend and Lunge.
- Slide-Requires Crouch and Lunge.
- Flip Kick-Requires Back Flip and Back Roll.
Once you learn the final ability you'll earn your trophy.