Mass Effect trophies

Mass Effect

4.4 from 289 votes
= 47 Mass Effect trophies

3,454 tracked gamers have this game, 635 have completed it (18.38%)

Trophy Details

Charismatic in Mass Effect
Bronze Trophy

Charismatic20 (15)

Use Charm or Intimidate to resolve an impossible situation

  • Unlocked by 2,025 tracked gamers (58% - TT Ratio = 1.31) 3,486  

Trophy Guide for Charismatic

This solution has 1 positive vote and 1 negative vote. Please log in to vote.
just playthrough game ( any difficulty setting ) , and when you get to Virmire planet/mission you will get to meet a Salarian Capt , with your crew on a beach ,( important you save at this point ) heres were you have the choice to talk Wrex out of ' going Rambo ' , make sure you DONT kill him and trophy pops , if you get it wrong just reload and start again
Please log in to comment on this solution.
27,316 (19,215)
Trophy won on 10 Feb 16
TT Score for this game: 2,126
Posted on 17 February 16 at 15:13
This solution has 0 positive votes and 0 negative votes. Please log in to vote.
The easiest way to do this mission is to complete Wrex's "loyalty" mission. To do this talk to Wrex after a main story mission (Feros, Noveria, and Terrum) and he'll eventually talk about his family's armor. Investigate him and he'll give you a location where you'll have to clear a room of pirates. Bring a character with high enough decryption to open the safe in the upstairs room. You can either have Wrex in your party for this mission or immediately after you return to the Normandy talk to Wrex. He'll talk about how he's starting to like you.

Later once you're on Virmire (choose to go there only after completing that loyalty mission) you'll be given the option to reason with Wrex because you supported him and he'll agree that he'll trust you in this situation.

Alternately you can have a high enough Charm/Intimidate score to convince Wrex instead, however this has the possibility of being not high enough on your first playthrough when you reach Virmire as a point value of 8 is necessary.
Please log in to comment on this solution.

Related Achievements