God of War (PS3) trophies

God of War (PS3)

4.1 from 934 votes
= 36 God of War (PS3) trophies

37,626 tracked gamers have this game, 10,741 have completed it (28.55%)

Trophy Details

I’ll Take the Physical Challenge in God of War (PS3)
Gold Trophy

I’ll Take the Physical Challenge162 (90)

Complete the Challenge of the Gods

  • Unlocked by 11,581 tracked gamers (31% - TT Ratio = 1.80) 37,654  

Trophy Guide for I’ll Take the Physical Challenge

44,808 (25,890)
Trophy won on 19 Jul 13
TT Score for this game: 1,715
Posted on 29 July 13 at 14:31, Edited on 29 July 13 at 14:36
This solution has 9 positive votes and 0 negative votes. Please log in to vote.
This trophy is somewhat annoying, but not that daunting. The only problem is you have to do all 10 challenges in one go - if you stop for any reason, you will need to start from the beginning next time you attempt it.

You will need to knock 8 shielded soldiers off the platform. Very easy - just press the grab button (O) and you will push them back, and eventually off the edge of the platform. This is a timed event, so you need to be quick.

CHALLENGE 2: Once again, a timed event. This time you need to kill the undead archers and soldiers before time runs out. Jump + L1 + "O" is your friend here (does area damage and sends people off the platform edges easily wink). Archers are easy to dispatch, but the shielded enemies are more annoying. The combo above will destroy shields, so this will lessen the headache. Also note that you do not need to worry about the stupid birds that will dive bomb you regularly. Killing them is not part of the challenge.

There are four main platforms (a square formation). You also have the Army of Hades ability, but I would save that for the last platform and only if you are running out of time.

This is the challenge that took me forever... angry. You need to break all the pots in about 20 seconds. After many attempts I found the lack of combos to be your best bet. Simply hit the X button once, or twice at most, as you go around the platform. Your blades have reach, so utilize it. I tried bigger attacks that do more area damage, but you only have about 20 seconds, and those bigger attacks take a few seconds to come out of.

CHALLENGE 4: You need to kill 4 minotaurs and nothing else. This one is somewhat annoying, as the undead soldiers love to get in the way roll. I used a lot of heavy attacks and focused on the minotaurs. If you can get the minotaurs up in the air (holding triangle) and juggle them that helps. You will hit the undead soldiers sometimes, but stay focused on the minotaurs. When you see the "O" above their heads, take advantage of the mini-game.

CHALLENGE 5: Another annoying challenge - you need to hit the undead soldiers with the giant crossbow, and not hit any of the living soldiers. Undead soldiers are running on the outside of the circular platform, while living soldiers are running on the inside.

If you look at the platform like a clock, and pull back the crossbow when the undead soldiers are at ~1 o'clock, then you should do well here.

CHALLENGE 6: During this challenge you will need to get across the moving platforms while archers shoot you with flaming arrows. Fun stuff. Oh, and you have ~35 seconds to do it, too, so no breaks.

This one isn't so bad until you get to the last two moving platforms, that move every 10 seconds. Utilize the double jump here, and do your best to ignore enemies.

With this one you need to kill all the enemies while not taking damage. I found this one to be manageable with the jump + L1 + O move again. Most of the enemies I knocked off the platform.

You are also timed here, so you need to dispatch everyone (relatively) quickly. Heavy combo finishers is good here as well, but I found being up in the air left less time for some random enemy to get an attack in. If you are on the ground, don't forget to roll!

CHALLENGE 8: The gauntlet! Here you have to take down all the enemies. Seems easy, except they keep respawning roll. There is also an enemy here which makes the jump + L1 + O not such a good idea: gorgons. If they can land a stone gaze on you while you are airborne then you are dead by the time you hit the ground.

Rolling here is essential. Keep moving, and try to get enemies airborne a lot. There is no timer with this one, so don't worry about doing this quickly. If you see an opening, then go for the jump + L1 + O attack to knock enemies off the platform (insta-death wink). There are a lot of enemies that spawn, but once you get down to just the gorgon's spawning, then you are almost at the finish line.

CHALLENGE 9: Here you need to kill 4 cyclops before the time runs out. You have a little more than 2 minutes to knock this out, but you also have those damn Satyrs to deal with roll. Use a lot of heavy finishers to stun the cyclops so you can wail on the uninterrupted by their clubs.

You also have a full Rage meter, so if you need it towards the end, go ahead and activate the Rage of the Gods wink.

CHALLENGE 10: Last one, people. Here you have cerberus puppies (3) and Satyrs (2) that respawn on a fairly tiny platform. Killing enemies makes another platform descend. The goal is to kill enough enemies to make the descending platform accessible.

There is no timer here, but it can still be annoying. The Satyrs have a nasty combo that will knock you off the platform. Your best bet here is to focus primarily on the Satyrs. Hold triangle to get the airborne, and the use the L1 + O while in the air. If done correctly, you will knock at least 1 of the Satyrs off the platform as well as all the puppies. Keep it up until the platform is within reach.

If you fail any challenge, you will restart from the beginning of that challenge, but (as I stated before) if you leave the challenges completely prior to completing them, then you will need to start over from the beginning. So if you are getting frustrated with Challenge 8, it is better to stick it out rather than quit and come back to it again (only to find you need to complete 1 through 7 all over again angry).

Below is a link to a video I used for most (if not all) the challenges. Credit goes to HumanVersusVideoGame:
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