4 0 1Actions Report Solution Abilities Needed: Launch, LevitateYou'll obtain a mission running through Parapsychology's Logistics from Horowitz and Wells about an Altered Item running through the Clocks. After helping Wells get back to his squadmate, you can take this task on, though you will need Levitate to get to it. Inside one of the safety barricades, you'll find the Anchor, an altered item controlled by the Hiss, and proceed into a boss battle.The battle is simplistic. It'll start aiming to the platform right of you and spewing out more clocks. When it is open, aim into its opening with Launch and release to do damage. It'll rotate among the four platforms. After a few hits, some Hiss will load in, so do be careful of those in the mixture of it continuing its pattern, albeit faster. It doesn't take too many hits to destroy, or at least it didn't for me with my maxed out Launch ability, so just rinse and repeat. After defeating it, it'll hover back onto the first platform for you to Bind it.Guide not helping? View 1 more guide for this trophy.Showing only comment. The Altered Anchor rotates clockwise, so you can anticipate when will it face each platform.By using the "special clock" for the launch hit from each of the platforms, it takes only 4 hits in total. Multi-launch didn't make it faster, still needed four hits in total. Pay attention not to waste the "special clock" on the Hiss, use the other clocks for that.One "vomit" of the Anchor can kill you, maxing out and boosting health can prevent being dead, but you will be on super minimum anyway.Posted by olee222 on 21 Nov 20 at 16:45