I Am Become Death trophy in Fallout 76

I Am Become Death

Complete "I Am Become Death"

I Am Become Death-0.6
1 guideOnline Game Mode - These trophies require a connection to live services, such as PlayStation Network, for playing an online game mode, for sharing content, accessing leaderboards, or validating data with a server.Single Player - These trophies can be obtained by a single player.Cooperative - These trophies can be obtained by two or more players in a cooperative game mode who have met the trophy requirements.Main Storyline - These trophies are gained automatically by progressing through the main game mode.

How to unlock the I Am Become Death trophy

  • busterfrostybusterfrosty494
    23 Nov 2018 19 Jun 2019
    1 0 0
    To complete this Quest you first need to complete “Bunker Buster” “One of Us” “Back to Basic” “Officer on Deck”

    If you need a guide for “Bunker Buster” I have one here
    Fallout 76Bunker BusterThe Bunker Buster trophy in Fallout 76 worth 29 pointsComplete "Bunker Buster"

    If you need a guide for “One of Us” I have one here
    Fallout 76One of UsThe One of Us trophy in Fallout 76 worth 29 pointsComplete "One of Us"

    If you need a guide for “Back to Basic” & “Officer on Deck” I have one here
    Fallout 76Officer on DeckThe Officer on Deck trophy in Fallout 76 worth 62 pointsComplete "Officer on Deck"

    Return to the Whitespring Bunker and once inside go towards the Enclave military wing. Since you have earned the rank of General, you can now access the Whitespring Command Center.

    Head up the stairs and explore your new command center! You will notice attached to the command center through the doorway on the right is the Enclave Armory. Here you can purchase enclave weapons like the Enclave Officer Plasma Pistol or the X-01 Prototype power armor.

    After exploring the command center while listening to a monologue by MODUS, he will instruct you to turn your attention to the 4 Posters against the north wall of the main room. Each poster represents a different step you will need to take in order to launch a nuke in Appalachia. While learning the process is an optional objective of the mission, if this is your first go trying to launch nukes, it is recommended you take the time to listen what MODUS has to say, otherwise you can talk to one of the terminals located in the command center to skip this step.

    STEP 1: Obtain a Nuclear Keycard

    To launch a nuke, you must first obtain a nuclear keycard. Since you earned the rank of General, you have access to a number of tools to help locate on through the Enclave. Accessing the Surveillance System Terminal In the east corner of the room will give you a number of options to locate the necessary parts to launch a nuke but the first one you will want to locate it the Nuclear Keycard Escort. Once you initiate this search from the terminal, you will get a marker on your map with the location of the escort.

    Try to track the escorts movements so you take the best path to intercept it, as the marker will constantly move, following the moving escort. Take down the escort and you will be rewarded with a nuclear keycard.

    Step 2: Gain All nuclear Codes (any Silo)

    *Step2 & 3 isn’t required if the current weeks Launch Code has already been solved. You can check here.


    Once you obtain a keycard, you will then need to find all 8 Pieces of an encrypted launch code. Each code fragment will have a letter and a number attached to it. If you decided to do the optional portion of searching the archives for more information about code encryption, you will learn these codes and letters do not intend to spell anything, but the letters are coded.

    The Surveillance System terminal can help you locate pieces of the codes by narrowing down the last known location of the officer that carries them. You may have also stumbled across pieces during your travels across Appalachia as well, but surveillance system access will speed up this process exponentially.

    Step 3: Decrypting Launch Codes

    Get all 8 code pieces, for example:
    R6 A6 C3 F5 J6 N0 T2 W3

    Next you'll need a code-word for the cipher, like: WHITEBOARDS

    The code-words can be found In the Enclave bunker's military wing after you become a general and gain access to the top floor. The 3 boards on the wall slowly reveal pieces of the code-word over the course of a week until the codes and code-words reset.

    Once you have that take the alphabet and remove all the letters in the code word (which is WHITEBOARDS)

    giving you this:


    The underscores are just to show what's missing, so you'll really want it like this


    Now you put the code-word at the beginning so you get


    This is the alphabet that the code pieces use
    To elaborate W=A, H=B I=C and so on

    So, now that we have the encoded alphabet, we take the letters from the code pieces and convert them into their proper form, so

    R A C F J N T W
    I H L M O S D A

    We now have the proper letters, but they are scrambled. Using either an unscrambler, or your own anagram skills, these letters can be unscrambled into the word:

    So now we can use this unscrambled word to get the actual launch code.
    write out the unscrambled word first

    H A L I D O M S
    Then write the letters equivalents underneath (From the encoded alphabet from earlier)

    H A L I D O M S
    A W C R T J F N

    Finally, add in the numbers for each associated encoded letter (The numbers from the code pieces)

    H A L I D O M S
    A W C R T J F N
    6 3 3 6 2 6 5 0

    And there you go, the launch code for this example is 63362650

    Step 4: Fight to Launch the Nukes

    You may be a general, have a nuclear keycard, and all the essential code pieces but even so, launching a nuke will be no easy task. The automated defenses of the silo are still very active and very tough. Unless you have a misileer to guide you (all of which are long gone in post apocalyptic Appalachia) the automated defenses will attack on sight.

    Being mostly level 50 Assualtrons and sentry bots, you should come prepared for a fight. Bringing a group is obviously the ideal solution.

    Step 5: Explore the nuclear fallout

    Once you access the launch system and break the encryption on the launch codes, you will be able to select the location of the nuclear explosion. When the nuke hits the target and explodes, if you have the right gear you may now explore the fallout and fight high level mutated enemies. This will reward you with plenty of high level loot.

    Launching the Nuke on Fissure Site Prime will start the Scorched Earth Event where you need to defeat a Level 95 Scorchbeast Queen and will get you the Scorched Earth Trophy..There is a guide here

    NOTE: The Nuclear Silo code pieces will expire after One Week. If you fail to collect all 8 code pieces before a week, you will have to re-collect any codes that have expired.

    Video explains how to Decrypt the Launch code and launch the nuke which again you don’t need to decrypt it if the code is already solved.


    Credit: “I Am Become Death - Fallout 76 Wiki Guide.” IGN, https://m.ign.com/wikis/fallout-76/I_Am_Become_Death#Introdu...

    “r/fo76 - Step-by-Step Guide to Decrypting Launch Codes.” Reddit, https://www.reddit.com/r/fo76/comments/9ygyy9/stepbystep_gui...

    Video Credit: “zzFuzzy”
  • Have you got any tips or tricks to unlock this trophy?
    Add a guide to share them with the community.

    Sign in and add a guide
Do you have a question about this trophy? Please post it in the Fallout 76 Forum

Related Achievements