Level: Alpine Ridge (obviously)
Description: This area is divided up for gliding purposes. As you start, you'll go up against druids trying to mess with the walkway. You'll come to a dead end with enemies far ahead of you and to the left (even some Druids) or a lone platform with a sheep on the right. Following the right path will take you to the next area. There will be a waterfall to the left in this location with the three pillars in question; to get to it, you must head right, climb up as high as you can, and instead aim for the small alcove to the right of the pillars (there is a dragon statue to save you, should you fall trying to get to them). I would suggest that you light one on fire and immediately jump to the next pillar, as the explosion will knock you off and into the abyss below.