For this trophy you need to complete level 2 of the Krennic's Wrath mode on the Rouge One table.Summary
1) Hit the outside lanes 10 times.
2) Hit all three mini balls into the extra ball hole.
3) Hit the outside lanes 10 more times.
4) Hit all three mini balls into the extra ball hole.
5) Hit all three mini balls into the extra ball hole again.
6) Trophy unlocked!In-Depth Guide
To start, you need to hit the ball around the left or right outside lanes a total of 10 times. This will start Krennic's Wrath level one. This isn't too tough, but make sure to watch out for the ball falling through the flippers on the way out. It doesn't happen all the time, but you see in my video below that it does happen.
Once you do that, the ball will be shot and will split into three miniature ball fractures. This part is annoying because it is hard to see the mini balls over the flippers. Your goal is to hit all three mini balls into the extra ball hole to make them one normal ball again. Doing this completes level 1 of Krennic's Wrath. This mode is NOT timed so take your time. I found it easiest to catch one ball in the left flipper and shoot almost straight up into the hole. You can hit it from the right flipper, but it requires more accuracy. Make sure to take as many shots as you can while you still have ball save on. I would try to get two balls in during this time so you can focus on one ball after that time expires. If you need to get rid of another ball to line up a shot, hit it straight up into the bumpers where it will bounce around and then exit through the extra ball hole. This buys you some time.
You then need to hit the left or right outside lane 10 more times to start level two. It is exactly the same as level one. Once you hit the outside lane 10 times, you need to hit the three mini balls in the extra ball hole again. Immediately afterwards, you need to hit the three mini balls in the extra ball hole AGAIN. Once again, this mode is NOT timed so make sure to line up your shots. Try to catch one ball in the left flipper and shoot from there.
If an unexpected ambush comes up, just hold the ball in one of the flippers. It only lasts about 10 seconds. Other than that it's pretty easy to avoid the main table modes.