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Hussa - The Chorus-Guys Rule! trophy in Deponia

Hussa - The Chorus-Guys Rule!

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Hussa - The Chorus-Guys Rule!0
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How to unlock the Hussa - The Chorus-Guys Rule! trophy

  • KTKaronaKTKarona
    05 Jun 2020 09 Jun 2020 09 Jun 2020
    -( Story related, cannot be missed )-

    Act 3 will consist of you meeting up with Cletus, learning of the Organon plot, and doing your best to stop it. The elevator is your first threat, where you will be meeting Cletus at the top: solve the right mosaic in the Concourse using cleaning supplies, the mosaic tile, chewed gum, phosphorous cotton candy, and a bucket full of green water. Combine the supplies with the water, combine the gum with the tile, and then clean the mosaic off. Use the candy to light the mosaic up, then combine the last piece with it. Solve the puzzle here to reset the elevator password and allow it to be used.

    After this, you need to talk to Cletus to learn more of his disdain for Deponia, construct a similar disguise using items around the Concourse to get past him, and get hold of Goal. Back in the candy shop, use the torch you acquired to follow the phosphor trail leading through the lobby and Tower. Goal's memory chip is damaged, meaning you need to use some supplies from a chest outside on the ship deck to clean it up. Use the duster to clean each part off, then use the degreaser on the parts greased up. Finally throw caution to the wind by using the steel brush on all of the parts.

    Now with Goal in the right mind, you need to escape the tower safely. Use the straw on the pool of water to dive in, then enter the trunk on the left. The order of items from here:
    enter the left window, then use the crank; enter the french door, pick up the fork, then move to the pipe; use the fork with the horn, then use the horn; enter the canopy top you just opened, then pick up the platypus toy. Walk to the right, then use the toy once more on the board (putting it back where it was), then walk left towards the exit.
    Enter the crane here and use the lever to incapacitate the guards.

    Now deal with Cletus. Mock him and then put his speedo up on the flagpole. Eject Goal's memory, and then go against the Organon's control to tell Goal the truth. Now, you'll need to get her right memories back, which are on display in the Concourse. And that's basically it.
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