This trophy is titled "
The Good, the Bat, and the Ugly" and it's an unmissable story based trophy for Episode 4, Chapter 6.
Chapter Walkthrough:
*** Spoiler - click to reveal ***The Chapter begins with Batman arriving at whichever location was selected at the end of Chapter 5.
Wayne Manor:
Several of Harvey's security forces storm Wayne Manor followed by Dent himself. Alfred instructs them to stop by gunpoint. Two of the soldiers run up the stairs to surround him and Batman's drone sneaks out of a hallway to the scene. Examine one of the Enforcers and link them to the Banister only for Penguin to breach the firewall on the tech and disable the drone. Batman has no choice but to go into the fight without any tech support. Take out the Enforcer and Alfred will disable the other one on the stairs. Batman will jump down and confront a stunned Harvey and his enforcers. Harvey is misguided in his thought process in regards to how Batman operates and turns on him. Follow the on-screen prompts to navigate the fight only to be stopped by Harvey. Batman will be tackled and Alfred will save Batman, but put his life in jeopardy. Activate the wrist tech to free Batman. Follow the prompts to save Alfred and finally stop Harvey afterwards.
Lt. Gordon and the GCPD will be at Wayne Manor. Batman will have the choice of sending Harvey Dent to Blackgate Prison or to Arkham Asylum. Make the choice to transition to the ending scene.
Batman will enter the Batcave to find Alfred in shock as the Penguin has breached the Batcave's security systems. Disable the Batcomputer to prevent the Penguin from gaining full access to everything, putting Batman in the dark and ending the Episode.
Wayne Enterprises: Will come when I replay Chapter 5 and 6.