This was a particularly tough trophy for me, and this guide will be aimed at those who are average or below at the fighting in this game.
First off, Croc won't show up until you have roughly 1,050,000 points. Basically, once you get 3 stars you need to earn 20 rival points (1 rival point = 50K points for this map). Once Croc starts to activate the endless spawning will stop and you must clear out the arena. At this point, Nightwing joins the foray, and this is basically the same exact fight as the one in Season of Infamy. If you have not played Season of Infamy, taking down Croc is rather simple; create combos on regular enemies to fill your dual takedown meter, press
to initiate a dual takedown on croc. Repeat this 4 times followed by a couple of sequences of rapidly pressing
while occasionally pressing
to dodge, and you've done it. Now the tricky party, getting enough points for Croc to appear.
It sounds daunting but you need to get a combo of roughly 400 going from the start to make this possible.
If you get hit anywhere before that number, restart. The idea is to get the required number of points, or very close to it before the brutes show up. A combo of 400 should net you somewhere around 950K points; at this point if you accidentally break your combo, you'll be able to get to the 1,050,000 either right before the brutes show up, or very shortly after. Once the brutes show up it becomes way more difficult than necessary to try and manage the ninjas and the brutes while keeping a combo.
How to do it? 3 moves:
,
+
>
, and
+
.
The idea is to amass as many points as you can, with as few enemies knocked out as possible. I used to think the brutes spawned based on a timer, but it in my experience, it seems tied to how many enemies you've KO'd. So, unless you absolutely have to, to get out of a jam, avoid using the
+
takedown.
In the beginning you'll be going for critical strikes with
to build up your combo meter quickly, thus getting you more points quicker. Once the number of enemies becomes difficult to manage, you're basically going to spam the
+
>
move. This gives you a few frames of invincibility, and can be spammed endlessly. As your combo builds, use the weapon break takedown
+
, to take out shields, knifes, guns, and shock batons. This move, adds to your combo meter, removes dangerous combo breaking weapons from play, and doesn't KO the enemy in one hit. You will basically spend most of your time spamming
+
>
and breaking weapons when possible.
Doing this is relatively safe, and will get you to Croc with most, if not all of your armor and health. A few tips:
- On occasion you will need to use the counter button. If after you perform the
+
>
, there is still someone near you with the counter indicator above their head, you will not be able to perform that move in time without getting hit. You will need to either counter
, or evade with
+
.
- Avoid targeting the ninjas with
+
>
; it almost never works on them and isn't worth risking it breaking your combo. You can usually work your way around them, but you may have to use the
+
takedown to clear a few out. They're excellent at breaking your combo from across the damn arena.
- Leave the medics alive! That's counter-intuitive to normal gameplay, but they revive people for you to build your combo bigger, and electrify thugs continuously. This is beneficial as your batclaw should almost always auto-target the electrified people first, reducing your chances of accidentally targeting a shielded guy/shock baton guy/ninjas and breaking your combo.
- If necessary, you can almost endlessly use
+
to re position yourself if necessary. As long as you are hopping over someone, it'll keep your combo going.
After a ridiculous amount of failed attempts at doing this "legit," with this method I was able to do it after a dozen or so tries. Good luck!