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Emerald Eviscerator trophy in Final Fantasy VII

Emerald Eviscerator

Defeat the Emerald Weapon

Emerald Eviscerator0
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How to unlock the Emerald Eviscerator trophy

  • TrueSaikredTrueSaikred
    15 Mar 2019 13 Mar 2019 15 Mar 2019
    You can beat Ruby and Emerald Weapon without even pressing a button with the following setup.

    NOTE 1: You only need Cloud for this
    NOTE 2: This is NOT the fastest way to kill Ruby / Emerald Weapon but I do believe it's probably the easiest (and definitely the safest). With the materia combo below you can't really fail.
    NOTE 3: With this strategy, you will not need the Underwater Materia. You will be able to beat Emerald Weapon with at least 4:30 left on the clock.

    You will need the following Materia:

    Final Attack - Mastered (x3)
    Knights of the Round - Mastered (x2)
    Revive - Level 1
    HP Plus - Mastered
    HP <-> MP - Mastered

    To obtain the above materia you will need:

    Gold Chocobo - This will be able to get you Knights of the Round and HP <-> MP together
    Ultima Weapon, Omnislash for Cloud, and W-Summon - Unlocking these items for Cloud will unlock the "Special Stage" in the Battle Arena at the Gold Saucer. Win that for the Final Attack Materia

    Revive you can purchase in Junon,
    HP Plus can be purchased in Cosmo Canyon (after you reach Mideel), if you miss the one from Rufus' send off in Junon during the story.

    Once you have mastered the required materia:

    Link the following
    Final Attack + Revive
    Final Attack + Knights of the Round
    Final Attack + Knights on the Round

    Start the battle, and then go make a cup of tea or something, when you come back Ruby / Emerald Weapon will be dead.

    This works because:
    HP Plus ensures your HP will be 9999, then swaps HP for MP so you have 999 HP and 9999 MP.
    Ruby kills you every time it does damage, which triggers Final Attack to revive you, and then cast KotR twice... each and every time you die.

    Guide not helping? View 1 more guide for this trophy.

    Showing only comment.
    GreatKoalaGamingOr you put the battle boosts on and limit him to death
    Posted by GreatKoalaGaming on 25 Jan 23 at 09:58
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  • Coulrophobiac_Coulrophobiac_
    26 Dec 2015 27 Dec 2015
    This is how I did it:

    One character has materia equips as following -

    w-summon, magic plus (mastered), knights of round (linked with) HP absorb, Counter (the support materia, not the purple one - mastered and linked with) Mime - (I also had Knights of round linked with MP Turbo that was mastered, but that is pointless with masterd magic plus, wich should be enough to do 9999 at each hit). Opt for HP plus as well.

    The other two characters has the following setup:
    counter (linked with) mime, magic plus... that's all.

    When the fight starts use w-summon with Knights of round twice. Then mime for all the other actions.

    Poor emerald got to shot one character as the first move and then stomp once only to get countered with 6 knights of round resulting in a swift death... he had no chance to use the Airetam Storm. Had the wonderful 3xSpeed feature acivated at all time, fight ended with about 8min left on the timer, did not bother with "underwater materia".

    (Same strat was successfuly used on Ruby, but it's risky since he counters with Ultima. You could use knights of round and Hades in a w-summon combo - but that is obviously alot slower. Be sure to kill of to of your crew before engaging a fight with him, have the lone survivor starting out with Phoenix to revive everyone and then initiate w-summon 2xKOR or KOR+Hades, and then mime all other turns - I also had Phoenix linked with Final Attack for that one but it was not needed)

    Grinding should be done in the norther crater in the area with the water. You'll be looking for magic pots that you need to use the item Elixir on to be able to kill and Movers (orange balls in group of three). Theses enemies gives tons of AP - Use Apocalypse-sword with Cloud (found in Ancient Forrest, has 3 slots with tripple Materia growth) and Javelin for Cid (can't remember where it's found right now - but it has 5 slots and double growth)
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