Broken Age trophies

Broken Age

3.4 from 226 votes
= 45 Broken Age trophies

4,888 tracked gamers have this game, 836 have completed it (17.10%)

Trophy Details

Gary Has His Reasons in Broken Age
Silver Trophy

Gary Has His Reasons62 (30)

Hear 20 reasons why Gary won't grab that

  • Unlocked by 1,355 tracked gamers (23% - TT Ratio = 2.06) 5,794  

Trophy Guide for Gary Has His Reasons

42,551 (25,620)
Trophy won on 04 May 15
TT Score for this game: 2,368
Posted on 31 May 15 at 12:52, Edited on 02 August 15 at 16:45
This solution has 4 positive votes and 0 negative votes. Please log in to vote.
Shay Act 1

This trophy is missable. You need to use Grabbin' Gary on 20 objects/persons and hear Shay give 20 different reasons as to why he can't use Gary on that object. You must get Gary during the fake missions at the start of the Act. If you wait until after you meet Marek, you will have missed too many opportunities to get the trophy. Apart from the Runaway Train mission, you can only complete each of the other three missions twice. I advise that you complete the following mission first.

To get Gary during the fake missions, select the Foreign Body mission. Walk to the right and press cn_X on the tentacled plant to receive a Present. You then need to use the Present on Shay to be able to open it and receive Grabbin' Gary. You can do this during the Avalanche or Friendship Circle missions when Shay is able to explore the room that he is in.

There are 24 unique reasons that you can hear. These are the objects that trigger them:

Objects that can be triggered at any time
1) Shay - "Gary is programmed not to grab his master. It is one of the primary rules of robotics."
2) Spoon - "Gary doesn't like to grab things that talk back."
3) Any of the Mom/Dad Orbs - "Gary doesn't want to grab that any more than I do."

Friendship Circle Mission - you can access this room again after meeting Marek
4) Any of the three sets of Controls - "Gary likes grabbing controls but not fake ones."
5) Beanbags - "Gary doesn't like to grab things that might pop."
6) Creature - "Gary doesn't give hugs."

Avalanche Mission - you can access this room again after meeting Marek but you can only get #7 and #9 during the mission.
7) Room Door - "Gary doesn't like to grab things without handles."
8) Banana Split - "Gary is worried he might start an avalanche if he grabs that."
9) Trapped Creatures - "Gary won't pull them out. He's unsympathetic to their plight."

Runaway Train Mission
10) Sleeping Bridge Man - "Gary can't reach that."

Shay's Room
11) Shay's Bed - "Feel like grabbing some shut-eye? Gary doesn't get that joke."
12) Vent before it is opened - "Gary doesn't like to grab things with weird little screws."
13) Deflated Shay Doll - "Gary is uncomfortable with that material."
14) Inflated Shay Doll - "Gary worries his sharp embrace might be lethal to little lazy me."

Star Weaver's Room
15) Star Tapestry - "Gary doesn't want to grab that. He dislikes the texture of synthetics."

16) Knife in inventory - "Gary doesn't like to grab things that aren't child safe."

Avalanche Room - using Gary on the bananas will get the same response as #8
17) Icecream Dump Truck - "Gary prefers to grab frozen yoghurt."
18) Whipped Cream Gun in inventory - "Gary thinks that's too messy to grab."

Friendship Circle Room
19) Crochet Hook in inventory - "Gary doesn't grab things that might snag."

Hallway with the Train and Moon Doors
20) Trash Chute - "Gary doesn't like to grab trash."

Trophy Room
21) Any of the objects on the shelves - "Gary doesn't like to grab things of a personal nature."

Marek's Room
22) Creature containment - "I bet Gary would be really good at grabbing helpless creatures, but these have already been grabbed."

Core Room
23) Fusion Orb - "Gary doesn't like to grab slippery things."

Outside the Ship
24) Unopened Hatch - "I can tell Gary wants to get in there but his grabbin' claws are too thick to pry open that hatch."

Thanks to Slam-Shot-Sam for adding one to the list that I had missed.
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