3.5 from 270 votes
= 40 HELLDIVERS trophies (31 excl DLC)

11,368 tracked gamers have this game, 261 have completed it (2.30%)

Trophy Details

Peace and prosperity reigns again in HELLDIVERS
Gold Trophy

Peace and prosperity reigns again168 (90)

Complete at least one planet in a successful Galactic Campaign.

  • Unlocked by 3,904 tracked gamers (29% - TT Ratio = 1.87) 13,609  

Trophy Guide for Peace and prosperity reigns again

517,377 (217,125)
Trophy won on 06 Mar 16
TT Score for this game: 4,886
Posted on 13 March 16 at 04:40
This solution has 3 positive votes and 0 negative votes. Please log in to vote.
This trophy is entirely community orientated.

The whole game acts as an ongoing fight for territory, completing planets is inevitable in the game as that's all you have available to you.

Every planet you win against a race you'll gain Community Influence which will help push the yellow progress bar, you'll need the yellow bar to fill up in order to progress regions. Once the community has fought their way past the last region you'll initiate an attack on that races homeworld, this is when the war is ready to go, the community will have a time limit to gather enough influence against this race, if successful this race will be eliminated from the current war and won't be playable until after you win or lose the war, now you can push for the other races. Once all races are defeated the war, or 'Galactic Campaign' is successful.

Whilst everything you do can help contribute to the war it's important to consider this is a community-wide trophy and that progression is based on the influence points of thousands of players. You can dedicate hours to the cause but single handedly you have very little influence on the victory alone. Every player must contribute a reasonable amount to see progression.

The best way to farm influence is to unlock bosses and fight them as they give 150 base influence and 150 bonus for a total of 300.

Rumours say that the developers have been adjusting the 'difficulty' of the war (as in how much influence is required) based on the total player-base, the fewer players there are in a war the more each individual person is able to do and the more players there are the less of an overall impact one dedicated player will make to the yellow bars.

Whilst some people advise that you shouldn't worry about this trophy and let it come in time as you individually don't have much impact on a war thousands of people are fighting, I believe that because so many people have that attitude that could be a reason why a war might fail, to win everyone needs to be pulling their weight, you can't just sit back and hope the rest of the community pulls you through it.
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