HELLDIVERS trophies
4,689
(1,425)

HELLDIVERS

3.5 from 247 votes
= 40 HELLDIVERS trophies (31 excl DLC)

7,441 tracked gamers have this game, 199 have completed it (2.67%)

Trophy Details

Making mountains out of molehills in HELLDIVERS
Gold Trophy

Making mountains out of molehills442 (90)

Kill 100,000 enemies.

  • Unlocked by 310 tracked gamers (4% - TT Ratio = 4.91) 7,445  

Trophy Guide for Making mountains out of molehills

AuthorSolution
Harris59
421,205 (196,485)
Harris59
Trophy won on 22 Mar 16
TT Score for this game: 4,689
Posted on 21 March 16 at 16:29, Edited on 21 March 16 at 16:31
This solution has 1 positive vote and 1 negative vote. Please log in to vote.
Just what everyone loves, a huge grind.

Playing the game normally and unlocking all the other trophies would probably net you between 20,000 to 30,000 kills overall so it's quite clear this will need to be grinder separately.

The best methods for this are also possible to do whilst AFK and I shall list both methods, one is free and faster but less reliable while the other is slower and requires DLC but is more reliable.

First let's start with the slow bit reliable method.
You will need:
- A fully upgraded Guard Dog (DLC)
- Heavy armour
- A level 1 Bug planet

Technique: First up, if you AFK this method you'll need to adjust your PS4 power saving settings so that your controller/PS4 can stay on for long periods of time, you'll average between 1,000 to 1,500 kills per hour so it'll take some time. You'll need to load up a level 1 Bug planet and find a corner, activate your guard dog and voila, you're grinding. The only thing that can set you back is on weekends the servers are shoddy so you can get disconnected and lose all progress you made, otherwise this is the simplest risk free grind.

Projected results:
1hr - 1,000 - 1,500
2hr - 2,000 - 3,000
5hr - 5,000 - 7,500
10hr - 10,000 - 15,000
Etc.

Now onto the faster but SLIGHTLY riskier method (I don't find it risky but there technically are a few risks).
You will need:
- A fully upgraded HAV
- A rubber band
- A coin
- A level 1 Bug planet with a Capture Point which has some open space around it.

Technique: This can take a bit longer to setup if you can't find a planet with the capture area and some space since you'll have to finish missions and get a new one. You'll want to call in your HAV and get inside, enemies on level 1 bug planet do ZERO damage to the HAV. You'll want to angle yourself so that of you drive in circles you'll be inside the capture point for around a second or two then leave it, this way you won't capture the point but you'll lure more scouts your way thus more enemies to kill. Once you have the circle put a rubber band on your analogue sticks pulling them together (thus forcing you to turn right), now push down R2 and slip a coin in the gap to hold it down. You'll now be driving in circles ready to go AFK. Likewise with the last method you'll have server risks on weekends but this method comes with 2 additional risks although rare, firstly if there are rocks dotted around your turning circle may move slightly and you might get stuck on the rock thus getting no kills, additionally if there's a cliff there's a risk of falling.

Projected results:
1hr 2,000 - 2,500
2hr 4,000 - 5,000
5hr 10,000 - 12,500
10hr 20,000 - 25,000
Etc.

HAVE FUN clap
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