Indie Developer Zachtronics announced their card-based tactics game Ironclad Tactics will be coming to Playstation 4. But to spice things up, Ironclad Tactics adds robots to the mix.
Creative Director Zach Barth details a few of the other things that make Ironclad Tactics standout.
When it comes to games, I am not a patient person. One of my biggest frustrations with card and tactics games is waiting for my opponent to take their turn, especially when they’re an AI. In Ironclad Tactics, this is not a problem, as the entire game is streamlined for 10-second, fixed-length turns taken by all players simultaneously, blending the best of turn-based and real-time gameplay.
You can call me old fashioned, but one thing I don’t understand are digital card games that require you to purchase individual cards. They’re just ones and zeroes! They don’t exist! In Ironclad Tactics, you win cards to build your decks by playing the game and completing puzzles and challenges, not by purchasing them individually or in digital “booster packs.”
There’s a story in Ironclad Tactics, and it’s awesome. It also happens to be an 80+ page in-game graphic novel, with beautifully colored illustrations and snappy dialogue. It took us so long to make that I can’t even count how many months we spent working on it. You’re going to love it.
Did I mention that Ironclad Tactics is fully multiplayer enabled? In addition to being able to play matches against other players, you can also play all of the campaigns cooperatively with your friends over the internet. There’s even a mode where you get to play as the bosses from the game and crush your friends!
A release date for Ironclad Tactics was is yet to be announced.
We've got the full list of Ironclad Tactics trophies - check the list for guides to unlocking them.