Crisis Core Final Fantasy VII Reunion — Trophy Tactics
I couldn’t check entirely which trophies I unlocked from the
Crisis Core Final Fantasy VII Reunion trophy list, but to reiterate our article: this one is going to be a real-time sink to platinum. You’ll need to beat the game on hard mode to unlock a gold trophy, so make sure to do that run first and foremost.
As you play through, make use of your 25 available save slots at key places — in particular, save one spot per chapter, and also anytime the game warns you that proceeding to the next area might end a questline. Each chapter seems to have a hidden trophy of some kind, whether it’s nailing the stealth section at Modeoheim or stopping all the attacking robots from reaching the gates at Junon.
Once you’ve beaten the story on hard, I recommend switching over to normal difficulty to make the missions somewhat more doable — you should be in good shape to take them on by Chapter 9, and you know in advance that playing New Game Plus will wipe your mission progress. Completing all missions will let you earn a bunch of trophies, including finishing the DMW roster, a chance to defeat Minerva, and unlocking all the shops.
Crisis Core also likes to think of itself as occasionally profound, (in that vague, mid-2000s Final Fantasy way) and it really isn’t at all. You’ll be sick to death of hearing Genesis babble the same couple of lines from his drama school rewrite of Hamlet — a thread that culminates in one of the game’s funniest scenes when Genesis, babbling intensely, doesn’t seem to reveal anything interesting to the audience at all, yet somehow prompts Zach to audibly gasp and yell “Does this mean… you knew… from the beginning!?”