Skull & Bones loses associate game director

By Heidi Nicholas,
The latest news for Skull & Bones suggests more trouble: associate game director Antoine Henry has left Ubisoft Singapore after almost 15 years with Ubisoft.

Skull & Bones reboot

Henry shared the news over on LinkedIn, as spotted by Resetera, saying, "Goodbye Ubisoft! After nearly 15 years, today was my last day. I'm thankful for the people I've met and what they brought me professionally and personally. Hopefully I was able to give back a little bit."

Henry worked at Ubisoft for over 15 years. He worked as lead game designer on Skull & Bones before becoming associate game director — he also helped in the world of Assassin's Creed, with Valhalla and its Siege of Paris expansion, before refocusing on Skull & Bones.

Skull & Bones seems to be stuck in some sort of development quagmire. After suffering a number of delays, the latest news suggests that the game has been rebooted for a "new vision." What do you think of Henry's departure and the future of Skull & Bones? Let us know in the comments!
Heidi Nicholas
Written by Heidi Nicholas
Hey, I'm Heidi! I've just finished studying a Masters in English Literature, but I've been obsessed with gaming since long before then. I began on the PS2 with Spyro, before graduating to the Xbox 360 and disappearing into Skyrim. I'm now a loyal RPG fan, but I still like to explore other genres — when I'm not playing Assassin's Creed Odyssey, or being lured back into Red Dead Redemption 2 or The Witcher 3!