Firesprite is a big team of around 250 staff members working out of Liverpool, making it bigger than
London Studio and
Media Molecule — the other UK-based developers — combined. Many of the
core team members formerly worked out of Studio Liverpool, the talented Wipeout creators.
As a young team, formed in 2012, within a year Firesprite had helped PlaySation's Studio Japan — now
Team Asobi — put together
The Playroom, the pack-in PS4 title designed to show off the capability of the then-new hardware. The relationship was clearly a success, because the then small team helped with
The Playroom VR in 2016. In between all that, Firesprite managed to make endless runner
Run Sackboy! Run! for mobile, and later on Vita, in 2014.
VR became Firesprite's thing after Playroom VR, and they made Air Force Special Ops: Nightfall for PS VR in 2017. This was very much a VR experience, not a game, and all reports suggest that it was a great time: solid graphics, a fun military thrill ride, with the price of entrance being free. However, that was just a placeholder for
The Persistence in 2018 for PS VR, and the later release of
The Persistance Enhanced in 2020 that came without the need for VR. The team also helped work on Star Citizen's
multiplayer modes. Quite the collection of experiences!
The team are currently at work on PlayStation VR2 title
Horizon Call of the Mountain alongside
Guerrilla Games and have two rumoured further projects in development.