PlayStation Studios Spotlight: London Studio

By Kes Eylers-Stephenson,
The PlayStation Studios Spotlight brings us to London Studio, where VR blossoms and barriers are broken. This is the one-stop shop for all things London Studio: history, projects, recent news, and a rating.

Change Log:
05/11/2021 — Added new of online procedural game to current project
If you want to see where London Studio ranks amongst the other Sony first-party developers and find out more information about the other teams, check out our PlayStation Studios Hub Page.

London Studio overview

london studio spotlight sony

In 2002, Team Soho (The Getaway developers) merged with the London-based Psygnosis, formerly part of Team Liverpool. Together, the teams made PlayStation’s London Studio. As this new development hub in the capital, London Studio has made or contributed to over 60 games.

With early efforts in the This is Football series from 2002 to 2005 across three entries and smaller games like Hardware: Online Arena, the first big hitter was 2003's EyeToy Play. The game was a pack-in with the PS2 peripheral — a camera with gesture recognition and a mic — and was received really quite well. The EyeToy series spawned eight sequels developed by London Studio from 2004 to 2006 across various themes, from sports to spying.

This would later launch a spiritual successor EyePet on PS3 and PSP that used the PS3 camera and Move controllers. The 2011 sequel — EyePet & Friends — highlighted the success of the first game, but its relative lack of success also motioned towards the modern audience's lack of patience for sequels to children's 'experience' games.

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More impressively, the team made SingStar in 2004. The series was a huge hit, allowing you to sing into a microphone plugged into your PS2 and play a gamified version of karaoke. This was another sequel spinner, with 25 games now a part of the series that is still ongoing. Indeed, there were even two DanceStar spin-offs in 2001 and 2012, though it seems that they couldn't quite reach the same success. The Everybody Dance series found a little more success from 2011 to 2013.

The wonderful PlayStation Home was released well ahead of the curve with digital social spaces. It never quite nailed an aesthetic or identity of its own, but it was fun and a great way to play demos of upcoming games in a social setting. Big events were held there too, making us long for a modern update!

A wild mix of other games regularly came out of London Studio. The Getaway had a PS2 sequel called Black Monday in 2004 which was received very poorly. In 2006 came Gangs of London and World Tour Soccer 2 on PSP. Rhythm-action game Beats also hit PSP in 2007, along with aquarium screensaver test-game Aqua Vita on PS3.


Wonderbook was released in 2012 for PS3 with full Move functionality, complete with its own book peripheral. The augmented reality product showed plenty of potential: all the things popping out of the book on the TV screen was rife for storytelling. This was released jointly with Book of Spells and later Book of Potions, the perfect Harry Potter tie-ins. With only four games ever released for the device, it was clear that despite the strong potential, great price point, and perfect accompanying games, something hadn't quite clicked with audiences, making Wonderbook one of the most underrated PlayStation peripherals to exist.

VR development became the life of London Studio from 2014 onwards. PlayStation VR Worlds in 2016 was a game packed with VR experience to help audiences bed themselves into a new way of playing games. Blood & Truth was, without a doubt, London Studio at its finest: pushing boundaries with a solid, entry-level game. What a fantastical vibe this studio has, with an identity strung out across such a broad spread of games and series!

London Studio's previous project: Blood & Truth (2019)


The VR title was a huge draw for many gamers and remains one of the most solid games to show off the headset. Playing as a former special-ops bloke in the gritty streets of London, the game put you through the wringer in several different action scenarios. The game received an applaudable score of 80 on Metacritic, heavily praised for being that VR standout that helps make you a believer in the tech.

London Studio's current project: New PS5 IP [rumoured]

vr playstation new headset

The team are working on an online procedural game — it is just a question of what it is. We know that London Studio is making a new PS5 IP. Though, it was unclear if there is was a conflation between the PS5 and PSVR 2 platforms, with the recent reports that Sony is targeting cross-platform AAA development, that issue has resolved itself. The job posting above does mention that the team is looking to push the boundaries. Apparently, the team might also be working on a return for PlayStation Home after fresh trademarks were not only filed, but conspicuously named game engines were revealed in the documentation. Watch this space. Don’t forget the SingStar series, either!

London Studio in 2021

psvr 2 controller

After the announcement of PSVR 2, it was easy to begin wondering exactly how Sony was going to manage to produce fresh VR output. With London Studio a pre-established techy-rulebreaker trying to grab casual gamers, expect similar output to Gangs of London and Wonderbook this generation, with a potential ongoing project in PlayStation Home 2. With the recent news that Sony is targeting cross-platform AAA development in its first-party games, expect the next project to release for both PSVR 2 and PS5.

Where does London Studio rank?

Middle of the road, right? The idea of a new IP on PS5 using everything that London Studio has learned could rocket the squad up the trophy list. A welcome return to PlayStation Home would certainly be a wild project for the team to take on, and we genuinely believe it could lead to success. Alternatively, more good techy pieces will keep London at a steady pace. We have always been a bit gutted about the fact Wonderbook didn't take off. Only a total loss of direction with the new project would see the team drop out of the trophy list entirely. Solid work, London Studio!


One of the less-prominent studios, or one that is as-of-yet unproven

If you want to see where London Studio ranks amongst the other Sony first-party developers and find out more information about the other teams, check out our PlayStation Studios Hub Page.
Kes Eylers-Stephenson
Written by Kes Eylers-Stephenson
Editor Kes is our resident expert in PlayStation and other gaming news. He writes about exclusives like The Last of Us and God of War, PS Plus news, and his favourite games — The Witcher, Assassin’s Creed, and explosive racers — before an evening swim.
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