XDEV is something very different. Operating as a production assistant, investment makers, project manager, and design support, putting XDEV in the same category as the rest is a bit of an ignominious inclusion. However, we love and respect the work that the Liverpool-based group has been doing, so here XDEV is. Founded in 2000, the team has been assisting in the creation of and helping with the publishing of games ever since. Having cultivated series like
LittleBigPlanet,
Buzz!, and
MotorStorm, you know that the team is doing good work. The team were involved with David Cage’s Quantic Dream for all three of its interactive adventures:
Heavy Rain,
Beyond: Two Souls, and
Detroit: Become Human.
Supermassive Games’ smash hit
Until Dawn would not be the same game without XDEV, either. Particularly considering that the team also worked on Until Dawn spin-off
Rush of Blood and Supermassive's
The Inpatient.
Housemarque also received assistance on
Matterfall,
Alienation, and
Resogun. The team underwent a bit of a change in 2021, moving from a European focus to a global scale. 2022 brought XDEV's offices to Liverpool, sitting alongside fellow PlayStation Studio
Firesprite, which signals the intention of making the team a globally centralised outfit. Keep your eyes on XDEV, though, and you will be surprised at the amount of work the team does.