PlayStation Store has a new Planet of the Discounts sale running and it is filled to the outer hemisphere with quality titles with huge reductions. We at TT have picked out three for you, but we would love submissions from you for our community piece.
You can find the full list of games on the PlayStation Store or in the PlayStation Blog post. We have our very own sales story for you, which will allow you to search between regions, look at the trophy lists, and compare the discounts from the past. We have picked out three games for you from the sales traffic control centre — otherwise known as TT — and would love for you guys to get involved too! If you leave your pick from the sale down in the comments below, we will be sure to try and include you in next weeks community picks piece. Let's get you started...
Burnout is life. As a game first released in 2008, on weekends after school — when I was 11, would you believe — I popped over to my friend's house and we would sit and play endless Burnout Paradise. My mother, having a deep and unsettlingly aggressive hatred towards video games, wouldn't let me have my own console at the time. So Burnout Paradise was it, my gaming fix. For weekend after weekend, off I would travel to the Paradise City, where the grass is green and the girls are pretty. As is always the case in Burnout games, the soundtrack is mega and has stayed with me ever since. To those hallowed beats, we would take it in turns to smash down the billboards hovering over every ramp and sitting on every skyline. We would hunt down gates on secret routes, or complete the online challenges. The lure of the damage model was strong, and ending other players was only outdone by smashing your own car into a wall at 200 miles an hour and watching the slow-mo of metal crushing and crunching. Trying to complete that trophy list became an obsession, too. It was a glorious time, halcyon days.
So, eventually sitting down to replay the game was actually a tough ask: I didn't want to destroy my perfect memory of the game. But, when I finally did, I found that the game is still an absolute masterclass in open-world design. Instead of going big, Criterion went layered. Eventually, cruising around the city for a race, or chasing down a rival car to claim it as your own, or messing about with randoms online all become second nature, a reflex, even after ten years. You can just do barrel rolls over and over for the glee of it because the game feels so good. I can literally feel my fingers twitching just typing this. Visually, Paradise is not as crisp as it once seemed and the actual progression structure of the game — doing events over and over to level up your licence — has aged pretty poorly. Even if you don't like racers, though, this game is a best-of-all-time kind of experience. For £5.39/€5.99/$7.48, I will T-bone you if you don't try it.
Burnout™ Paradise Remastered
Welcome back to Paradise City! Make action your middle name as you rule the streets in Burnout™ Paradise Remastered. Tear up the town from hectic downtown avenues to wild mountain roads. Relive the high-octane stunts and wanton destruction of one of the greatest arcade-driving games ever!
Burnout Paradise Remastered provides the ultimate driving playground for you and your friends to play online. This remaster includes all addons from the Year of Paradise, including the Big Surf Island update, meticulously recreated and ready to wreck in 4K on the PlayStation 4 Pro.
After blasting through both Persona 5 and Persona 5 Royal and still wanting more, I picked up Strikers on day one. I've not played it as much as I'd like, as I feel as though I should dedicate a solid chunk of time to really get into it, but I already love it. Many fell into the trap of seeing Omega Force behind the wheel and assuming this would just be a Warriors-style button-basher, but that couldn't be further from the truth. While it does have those big crowds of enemies (seeing that many Jack Frosts at once is actually kinda hype... not sure how I'd cope with multiple Maras, though), that's more or less where the Musou similarities end. All of the Persona 5 DNA is in there — killer soundtrack, elemental strengths and weaknesses, stylish visuals, hold-ups, One Mores, incessant Morgana chatter — and it just feels like a proper action-RPG reinterpretation of Persona 5's turn-based combat. And it works.
Truth be told, I'd buy anything Persona 5 just to bliss out to the music, so getting some of the best cuts from P5, some awesome new arrangements, and brand new tracks in Strikers was all I needed to pull the trigger. Now it's that little bit cheaper, maybe some of you will feel the same if, like me, Life Will Change and Rivers in the Desert are in regular rotation for you. I think you really want to know the world and characters before heading into Strikers so would recommend beating Persona 5 (or ideally Royal, as it's better in basically every way) before jumping in. Should only take you 150 hours or so, no big deal. Far from a quick cash-in spin-off, Strikers feels like a faithful extention of Persona 5's universe, and I can't wait to get properly stuck into it.
Join the Phantom Thieves and strike back against the corruption overtaking cities across Japan. A summer vacation with close friends takes a sudden turn as a distorted reality emerges; reveal the truth and redeem the hearts of those imprisoned at the center of the crisis!
• Jump into the stylish world of Persona in an all-new story
• Dynamically control your team during explosive combat
• Battle across Japan in an epic road trip
Keep Talking is without a doubt one of the must-own PSVR games, and a rare example of a VR game that is great for inclusive group play. Just as well, really, as you can't even play it solo. The concept is really neat — the player wearing the headset is presented with a bomb they need to defuse, while everyone else must use the defusal manual to try and talk the VR player through the process. Neither side can see what the other is working with, so it's all about quick, clear communication... but obviously it's much more entertaining when it's just everyone shouting over one another thinking they know best, causing an already tense situation to descend into pure chaos.
Since the VR aspect requires very little movement, even folks who might not get on with a typical VR experience should be able to give this a go. It's good for everyone to try both aspects of the game at least once to get a better idea of how the two work and what kind of communication will work best. Also, I recommend that instead of fighting over the on-screen bomb disposal manual, you print out a copy or two and keep it unbound so players can dish out pages and be working on multiple components at the same time. Provided you don't overwhelm the VR player (which in itself can also be entertaining), it's a way to keep the action flowing that much more smoothly and quickly, and you'll likely need that pace to stop some of the trickier devices going boom.
I am going to stop talking now, so there is a chance somebody may explode. Apologies in advance if it's you.
Keep Talking and Nobody Explodes
One player is trapped in a room with a ticking time bomb they must defuse. The other players are the “Experts” who must give the instructions to defuse the bomb by deciphering the information found in the Bomb Defusal Manual. But there’s a catch: the Experts can’t see the bomb, so everyone will need to talk it out – fast!
Puzzle solving and communication skills – and maybe a few friendships – will be put to the test as players race to defuse bombs while communicating quickly, clearly, and effectively.
• Challenging puzzles – Procedurally generated every time to keep the action fresh.
• Local co-op party game – Bomb defusing is a team endeavor. Going solo is not an option!
• Only one copy of the game needed – If you can talk to your friends, you can play!
• PS VR Optional – An immersive experience, isolated from your Experts. Use the TV to view the Bomb Defusal Manual.
View or print the Bomb Defusal Manual at www.bombmanual.com.
Local multiplayer only. 2-4 players required.
This product supports the following languages: English
37MB minimum save size
DUALSHOCK®4 Vibration Function
HD Video Output 720p,1080i,1080p
PlayStation®VR is compatible with this product.
PlayStation® VR and PlayStation® Camera required for VR functionality.
Download of this product is subject to the PlayStation Network Terms of Service and our Software Usage Terms plus any specific additional conditions applying to this product. If you do not wish to accept these terms, do not download this product. See Terms of Service for more important information.
One-time licence fee to download to multiple PS4 systems. Sign in to PlayStation Network is not required to use this on your primary PS4, but is required for use on other PS4 systems.
See Health Warnings for important health information before using this product.br /Library programs ©Sony Interactive Entertainment Inc. exclusively licensed to Sony Interactive Entertainment Europe. Software Usage Terms apply, See eu.playstation.com/legal for full usage rights.
© 2015-2016 Steel Crate Games, Inc. All rights reserved. Steel Crate Games, Keep Talking and Nobody Explodes, and the Keep Talking and Nobody Explodes logo are all trademarks and/or registered trademarks of Steel Crate Games, Inc.
So, what do you think of our picks? Now, we'll leave you to it. Go on then, TT community — get in the comments and give us your picks from the sale! There's plenty to choose from...