PlayStation Indie Spotlight: Chicory: A Colorful Tale

By Heidi Nicholas,
Chicory: A Colorful Tale arrives for PS4 and PS5 today, June 10th, and, as part of a new Indie Spotlight feature series we're trialling for TrueTrophies, we thought we'd go through everything we know about it with help from creator Greg Lobanov. Without further ado, get ready to dive into the world of Chicory: A Colorful Tale:


What is Chicory: A Colorful Tale?

Chicory: A Colorful Tale is a beautiful top-down adventure game, set in a world where all colour has mysteriously vanished, and in which only the Wielder can use The Brush to bring colour back to Picnic Province. Chicory: A Colorful Tale is developed by Wandersong creator Greg Lobanov.

When does it launch?

You don’t have long to wait at all for Chicory: A Colorful Tale, which launches today, June 10th!

Chicory: A Colorful Tale review

What’s it about?

Who better to tell you than Lobanov himself? “The game takes place in a black and white world full of animal people, with a magic brush that has the power to color things in,” he explains. “That Brush is wielded by Chicory, a talented and famous artist, but at the beginning of the game she disappears and all the color in the world with her. You play as her number one fan and janitor, taking up her brush to fill things back in and figure out what happened to her.” Chicory: A Colorful Tale sees you learning to wield The Brush and setting out into Picnic Province on a mission to bring colour back to the world.

What’s the gameplay like?

You, the new Wielder of The Brush, can use said Brush to interact with the environment and to solve puzzles, as well as to colour in anything you like. “We try to give players space to engage with the artistry to the extent that they want to; if you’re REQUIRED to draw something or fill something in then it can be no fun and it’s hard to be creative,” Lobanov tells us. “With the game and puzzle mechanics specifically, we tried to keep interactions feeling open-ended and toylike so that players felt encouraged to try things and play with it rather than feeling like they had to do things one specific way.” You’ll learn new paint abilities as you explore, which will then help you unlock new areas to visit.

Chicory: A Colorful Tale review

Aside from painting, you’ll also be delivering mail, collecting clothes, plants, and furniture, taking art classes, exploring, and meeting the inhabitants of Picnic Province. “You have a home you can decorate,” adds Lobanov, “but you can also place decorations anywhere in the world! In fact, if you make a nice area with your decorations anywhere, other characters might show up there later to comment on it.” There’s something irresistible about a world that’s just waiting to be coloured in. “I’ve always loved drawing, and so naturally I had a curiosity about how I could turn that into a game,” Lobanov explains. “I’ve played many games with drawing in them, but never a game where drawing was your main interaction with the world.

Does the PS5 version of Chicory utilise any features of the DualSense controller?

Lobanov explains that the PS5 version of Chicory uses the vibration and trigger features of the DualSense controller “to make painting feel really cool and tactile.” On top of that, the colours of the controller will change to reflect the colour of the paint you’re currently using. “And you can use the touchpad for finger painting too--it’s actually my preferred way to play on gamepad,” Lobanov adds.

Chicory: A Colorful Tale review

Any news on trophies for Chicory: A Colorful Tale?

Yep, we’ve got the full list of Chicory: A Colorful Tale trophies! We asked Lobanov about his process when it comes to designing trophies and achievements for wholesome adventure games like Chicory and Wandersong. “As a designer I don’t love the concept of achievements, frankly, although I understand their value to others,” Lobanov says. “Achievements tend to turn games into checklists, where you feel the need to see or do everything in it to extract the value from it and ‘complete’ it. But especially for games about creativity, I want players to engage with the game in a way that works best for them as an individual. I would rather a player follow their own enjoyment, and if that means they miss stuff in the game, that’s perfectly OK to me.

“So when it comes to designing achievements, or even “completion” itself, I think a lot about how to set goals for players that are fair and ethical with their time,” he continues. “It has to be difficult enough to do that it’s a fun challenge, but not so difficult or opaque that it becomes a slog--because I know that there are players who will play to get every single achievement, no matter what they are.” Lobanov adds that Chicory has more secrets and collectables than Wandersong, and that its achievements are a “lot more ‘normal’” than those in Wandersong.

Chicory: A Colourful Tale

That's everything we know, and there's not long to go before we can all start colouring in Picnic Province, as Chicory: A Colorful Tale arrives today for PS4 and PS5! What do you think? Will you be picking up Chicory? Let us know in the comments!
Heidi Nicholas
Written by Heidi Nicholas
Hey, I'm Heidi! I've just finished studying a Masters in English Literature, but I've been obsessed with gaming since long before then. I began on the PS2 with Spyro, before graduating to the Xbox 360 and disappearing into Skyrim. I'm now a loyal RPG fan, but I still like to explore other genres — when I'm not playing Assassin's Creed Odyssey, or being lured back into Red Dead Redemption 2 or The Witcher 3!