Today's State of Play gives the first extended look at Ghost of Tsushima gameplay

By Heidi Nicholas,
Update: the gameplay footage showed details on combat, exploration, customisation, and more. There were a few key details to take away, such as:

  • The game draws a contrast between Jin's samurai training, which lets him challenge enemies to standoffs and one-on-one combat, and the "dishonourable" way of the Ghost, where Jin uses deceit and underhanded tactics: fear, distractions to lure enemies before assassinating them, and smoke bombs. Interestingly, when Jin was crouched above two enemies, he had the option to "assassinate" or "slaughter".
  • Different combat stances have different advantages against certain enemy types.
  • Jin is able to deflect arrows.
  • Animals can help Jin in exploration. We saw more aggressive animals, such as a boar, but birds will help guide him to points of interest, while foxes will lead the way to secret shrines.
  • When Jin marks a point on the map, the way will be shown by a "guiding wind".
  • Jin has a horse, as well as a grappling hook, for traversal around the island.
  • Jin's legend will grow, and the Mongol invaders will learn to fear him.
  • Customisation will be extensive with a range of armour types. Jin will also be able to use flowers to dye armour and customise it further.
  • There will be a detailed photo mode, as well as a black and white gameplay mode available from the beginning, and intended to immerse players in the feeling of samurai cinema.
  • There will be an option to play the game with a Japanese voicetrack and subtitles.
Original story: PlayStation has today released a State of Play episode focused entirely on Ghost of Tsushima, giving an extended in-depth look at gameplay, including exploration, customisation, and combat. The video, which contains almost 20 minutes of gameplay footage, is embedded below:

Until the end of 2019, details on Sucker Punch's upcoming action-adventure game had been relatively few and far between. The screenshots showed off an incredibly beautiful world and raised a huge amount of interest in the game, but it wasn't until December last year that we got a new Ghost of Tsushima trailer, followed by a story trailer early this year. Ghost of Tsushima has since been delayed to the 17th July, meaning an extra few weeks to wait, but the level of excitement for the game is only increasing. Today's State of Play episode has only boosted this interest, with the longest look at Ghost of Tsushima we've yet seen.

Ghost of Tsushima, set in feudal Japan, features Jin Sakai of the isle of Tsushima, who has to adapt his samurai training and become a new type of warrior to repel the Mongol invaders. In our Ghost of Tsushima roundup, we've covered everything we know about the game so far, including Jin's story, the background of the game, combat, gameplay, and exploration, so be sure to read there if you'd like to know more.
Heidi Nicholas
Written by Heidi Nicholas
Hey, I'm Heidi! I've just finished studying a Masters in English Literature, but I've been obsessed with gaming since long before then. I began on the PS2 with Spyro, before graduating to the Xbox 360 and disappearing into Skyrim. I'm now a loyal RPG fan, but I still like to explore other genres — when I'm not playing Assassin's Creed Odyssey, or being lured back into Red Dead Redemption 2 or The Witcher 3!
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