TrueTrophies Game of the Decade: Staff picks

By Sam Quirke,
Before we tuck into the big results – the TrueTrophies Game of the Decade, as voted by the community – we wanted to share the thoughts of our dedicated staff members. First, a little note from the Content team's writers: Myself, Heidi, and Sean have all already talked about our favourite games overall on TA, so here we've each picked a PlayStation exclusive that we've particularly adored.

Heidi's PlayStation game of the decade

Spidey Screens

I was thinking about Horizon Zero Dawn for my Game of the Decade on TrueTrophies, but in the end, it has to be Marvel’s Spider-Man: I think that’s the most fun I’ve had on a game in a long time. Exclusives like God of War and Horizon have such incredible narratives, such full and complex worlds, but Spider-Man was simple, constant, and consistent fun. Insomniac managed to create their own unique Spider-Man whilst maintaining the elements we’d recognise in other versions: the charm of the underdog, the same sense of humour, and a decidedly less sophisticated hero than some of Marvel’s other famous faces. The game really surpassed itself with the actual web-slinging. It was one of the best parts, and immensely satisfying once you’d gotten used to it. The options it gave to stealth combat in particular were most enjoyable, zipping from lampost to lampost and wrapping up enemies into big bundles of web. Since it was against Spider-Man’s friendly vibe, you couldn’t actually “kill” enemies, but I always enjoyed how the game tried to enforce this. I’d fling them into the air and miles away from the rooftop, but as they fell out of sight you’d see them get hooked by some invisible web strand and pulled back to smack against the wall. The story was well-paced and the random encounters with different enemy factions around the city were very effective at making you feel constantly under pressure. Peter Parker’s physical appearance was a little generic, but the game more than made up for it with the customisation options for his suits.

The trophy list could take some work, but where as in other games it really does feel like a grind to complete all of this and collect all of that, I actually had fun with Spider-Man’s other objectives like the Research Stations and Landmarks. The use of a social media feed and constant updates from J Jonah Jameson worked really well to make it feel as though the world was responding to everything you did; as though there were actual consequences to each individual action. It was also a great way to see the changing attitudes to Spidey, and just how tiring it was for him to constantly save people only to get blamed for it in some way. The DLCs were solid additions to the game — more of the same, but just as much fun anyway. I’m normally more of a fan of longer RPGs like The Witcher 3 and Skyrim, but the whole time I was playing Spider-Man, I was obsessed with it. It was always fun to play. It wasn’t trying to be anything particularly ground-breaking, it just wanted you to have fun — and I really did. Just for how much time I spent in it, and how much I was thinking about it when I had to come off, this definitely gets a place in my overall top ten.

Sean's PlayStation game of the decade

Story 11

For my Game of the Decade over here on TrueTrophies I couldn’t pick between either Horizon Zero Dawn or Uncharted 4. Both are fantastic games, but in the end, I opted for the latter due to it being a part of a series that I have spent so much time invested in.

Uncharted 4: A Thief's End was the most visually impressive title on the PS4 at the time. Each level was graphically beautiful and filled with such high detail — they truly were breathtaking. The narrative was well balanced and nuanced, unlike the other titles in the Uncharted series and you couldn’t help but care about the characters, with all of their well-written dialogue, depth and sublime voice acting. Uncharted 4 really took you on an adventure across the world.

In terms of gameplay, we all knew what to expect with Uncharted 4 with its tried and tested third-person gunplay and platforming elements. Weapons felt punchy and satisfying to use, while the use of the grappling hook often gave players a different way to approach a scenario. One gripe that I still have with Uncharted 4 however, is those Quick Time Events, especially in the last boss fight. In my opinion, QTEs are a pain and detract from what’s going in front of you — they just feel cheap.

Aside from QTEs and a couple of other minor issues I have with Uncharted 4, it’s one of the greats. Everything from the story, to the characters and their relationships with one another, is exceptionally well written and presented to a high degree, it’s hard for the game not to stand out. Couple that with some remarkable graphics and top-notch gameplay, Uncharted 4 is my game of the decade.

Sam's PlayStation game of the decade

God of War

A devious part of me wants to pick one of the many, many casual word and picture puzzle games I've accumulated via Vita cross-buy, but if we're talking about the game that had the biggest impact on me, it has to be God of War – one of my first Platinums and certainly my proudest. Granted, I was absent from PlayStation for a big chunk of this decade – I only picked up a PS4 in 2017 – but even compared to my early days with the PS3, nothing has quite shaped up to Santa Monica Studios' phenomenal reboot. And what a reboot it is – as more eloquent critics than me have pointed out, Kratos' latest adventure isn't just a reimagining of what a God of War game is all about, it's a pretty daring critique of its own previous franchise entries, told through the lens of a father wondering what lessons he should pass on to his son. It's fascinating that the game manages to stuff this self-introspection into a truly exciting story in a beautiful setting, and it's still an incredibly fun combat experience, and it has a compelling metroidvania-like structure. And there's not a single camera cut. And even the yellow marks that point out ledges and ways to proceed actually impact on the narrative right at the finish. Even the little kid isn't that annoying! It's been almost two years, and I still catch myself marvelling at how well this game hangs together.

God of War is an exceptionally polished experience, a complete work that lives up to its own ideas with confidence. This is a surprise from a game that was quite savagely chopped and rearranged in its conceptual stage. If nothing else it's a testament to Sony's undeniable advantage in the single-player blockbuster space – they have never shied away from letting their creators take big risks, with major franchises like Spider-Man or with their own beloved IPs like Uncharted and God of War. Of all the single-player games I've absorbed on Xbox and PlayStation this decade, God of War is the only one that I'm itching to play again. I'll even take another round with those badass Valkyries. I probably won't bother with the ravens again though.

Teh_Paralyzer's game of the decade

Sonic

For me personally, I decided I have to pick a game I not only played for years but played it on multiple platforms and still play to this day. Day One I picked up Sonic & All-Stars Racing Transformed for the Xbox 360 and was absolutely amazed by all the improvements Sumo had made to make the game feel unique and not a copy & paste Mario Kart clone. The World tour was local co-op only but luckily I did have a friend who was willing to play with me and the hours we sunk into that game together have provided plenty of memories and inside jokes that to this very day we still talk about them like they were yesterday. When I realized I could have this game in my pocket at all times you better believe I picked up a copy of Sonic & All-Stars Racing Transformed (Vita) and still play that to this very day. It's my favorite kart racer hands down. Some might find it to be a silly choice for game of the decade but as a childhood SEGA fan I think the game does more than hit the nostalgia chord. It gave me a game for the AGES.

AtsumaKarin's game of the decade

Xenoblade

There are very few games I've played in my life that I would give "masterpiece" status to but Xenoblade Chronicles is definitely one of them; boasting an incredible story and OST, the likes of which I've rarely seen in any video game I've ever played, much less last decade, with a ton of gameplay to keep you busy for weeks. Truly a remarkable, memorable game that I feel should be experienced by every RPG enthusiast and with the Nintendo Switch remaster coming out this year, there's another chance to experience potentially the best version of this exceptional game!

(Editor's note: In fairness to Atsuma, I told everyone that they could pick a game from non-PlayStation platforms – Atsuma was the only one to take me up on the offer wink)

Slayer1189's game of the decade

NieR Automata
NieR: Automata 3

My poem to Yoko Taro comes straight from the heart... and is not in any way inspired by a famous song. redface

*romantic music plays*

Thanks for the times
That you've given me
The memories are all in my mind
And now that we've come
To the end of our rainbow
There's something
I must say out loud
You're once, twice
Three times for [E]nding
Yes you're once, twice
Three times for [E]nding

And I love you
When we are together.
Glory to Mankind <3

Shadow Kisuragi's game of the decade

04/02/2019 - Carousel

My choice for Game of the Decade is Apex Legends. Apex Legends is something many of us on the Game Information staff were interested in, as it provided a free team-based Battle Royale game. Many of us had never played a Battle Royale game, and the team aspect would allow us to bring in people that weren't comfortable with Shooters. It's one of the very few games that we've had staff from both sites play on their opposing consoles together, has re-introduced online multiplayer to some of our staff members, and to this day we're still excited to get teams together and follow updates to the game. Bring back King's Canyon, EA!

That's just a few of our thoughts – we'll find out which games the TT community has picked overall very soon! In the meantime, feel free to tell us about your picks, PlayStation or otherwise, in the comments.
Sam Quirke
Written by Sam Quirke
Sam has been a Newshound since 2016 and is now the Editor for both TrueAchievements and TrueTrophies. He loves gaming on all devices and in all genres. He remains a stubborn Assassin's Creed and Pokémon fan.