Yet another patch has made its way to Call of Duty: Black Ops 4 as developer Treyarch does their best to keep the game's experience for their fans as smooth and as bug-free as possible. The latest update focuses on Blackout tuning. There are also details on the Blightfather Event, Chaos Character Missions, new multiplayer playlists, and Black Market progression.
Anyone who took part in the Blackout Beta will remember fighting the fearsome Blightfather who was a very tough enemy to take down. The Blightfather has mades its return to the game for a limited time and has been transported from IX to cause trouble in the Graveyard just south of the Asylum. Should you manage the tough task of taking this huge enemy down, you will be rewarded handsomely. The Blightfather event is live right now in all Blackout playlists.
The Blackout Character Missions have been unlocked for the Black Ops 4 Chaos Storyline crew and the spawn rates of character mission quests have also been increased.
New playlists have hit multiplayer in the Featured category with Team Tactical Moshpit, Mercenary Chaos Moshpit, and Mercenary Hardcore Moshpit all making their debut.
Alongside the new features for Blackout and Multiplayer, the first 2X Tier Boost Weekend kicks off this weekend as players can earn Contraband Tier progression at double the rate. The event begins at 10AM PT on Friday November 9th and lasts until 10AM PT on Monday November 12th.
Last but not least, Zombie fans are treated to a development update along with fixes that have been added in the most recent patch. Check out the full post right here.
Now for the list of all the changes, fixes, and improvements included in the freshly released title update:
We’ve made the following updates to the game
(Global) since
Friday’s update:
Blackout
Playlist Updates- Blightfather added to all playlists.
- 100-Player Quads added to the Featured playlist.
- Maximum players in Solo and Duos playlists changed to 88.
Character Missions- Zombies Chaos Storyline Character Missions now available (Bruno, Diego, Scarlett, and Shaw).
- Increased drop rates of Character Mission items.
Weapons (Blackout Only)- Submachine Guns
- Increased muzzle velocity on all SMGs. This should provide more consistent gunfights when in SMG range, along with ensuring that SMGs perform as expected in their intended power band when compared to Assault Rifles in Blackout.
- Spitfire
- Assault Rifles
- Rampart 17
- Reduced ADS sway.
- Reduced recoil.
- Tactical Rifles
- Auger DMR
- Increased re-center speed. We slowed down the re-center due to high performance in our Blackout beta, but have seen the AUGER slightly underperform since release.
- Slightly increased muzzle velocity. This should make for more predictable shots when firing at a moving target within the Auger’s intended ranges.
- Swordfish
- Tightened the spread pattern. This should allow more shots to land on target at range.
- Light Machine Guns
- While some players have found success with the LMGs in Blackout, they’re still being passed over by the large majority of players. These changes should help make LMGs more manageable when providing cover fire or engaging targets at range.
- Titan
- Increased re-center speed.
- Reduced re-center pattern offsets for more predictable recoil.
- VKM 750
- Increased re-center speed.
- Reduced re-center pattern offsets.
- Hades
- Increased re-center speed.
- Reduced re-center pattern offsets.
Equipment (Blackout Only)
- 9-Bang
- Removed the 9-Bang from Blackout while we evaluate its place in the gameplay loop.
- Concussion Grenade
- Increased throw distance.
- Increased stack count to 2.
Multiplayer
- Playlist Updates
- Added Team Tactical Moshpit to Featured Playlist (3v3 TDM, Kill Confirmed, and Search & Destroy).
- Added Mercenary Chaos Moshpit to Featured category (6v6 TDM, Domination, Kill Confirmed, and Hardpoint, no parties allowed).
- Added Mercenary Hardcore Moshpit to Featured category (Hardcore TDM, Domination, and Kill Confirmed, no parties allowed).
- Gun Game and Control now in Featured category.
- Gameplay
- Resolved an exploit in Search & Destroy where players could change classes after the start of a round to regain Scorestreak progress from the previous round before death.
- Resolved an issue in Heist where navigating the Buy Menu with the d-pad could display the description for the previously highlighted item.
- Resolved an issue where meleeing friendly Razor Wire in Hardcore game modes would damage players, potentially causing the player who placed the Razor Wire to be kicked for friendly fire.
- Miscellaneous
- Corrected the description for “Fast Reflexes” Challenge to inform players of requirement to get 5 EKIA in a game shortly after switching weapons with Dexterity, Overkill, and Laser Sight.
Zombies
- Stability
- Resolved 2 specific crashes in the IX Main Quest.
- Resolved a crash related to banner challenges in IX.
- Resolved a crash that occurred when the Shield broke while the player had the Victorious Tortoise Perk active.
- Gameplay
- Resolved an issue where players could end up in a permanently downed state if they are revived as a self-revive is being completed.
- Resolved an issue where picking up the Max Ammo power-up while Bandolier is active did not give additional ammo if the weapon was at its normal Max Ammo capacity.
- Miscellaneous
- Resolved UI issues caused by opening the Paintshop after personalizing a weapon in the Armory.
- Resolved an issue where players could equip Talismans in Local Play.
- Changed Aftertaste Elixir description to reflect its 5-minute duration.
- Changed Arsenal Accelerator Elixir description to reflect its 2-minute duration.
General
- Challenges
- Resolved an issue where level-restricted Challenges could be locked again after Prestiging.
The latest update for Call of Duty: Black Ops 4 is already live.
We've got the full list of Call of Duty: Black Ops 4 trophies - check the list for guides to unlocking them.