MediaMolecule's ambitious game-creator Dreams
is still on track to have a Beta this year, according to studio co-founder Alex Evans. Alex made this and many other comments during a 229-question rapid-fire interview with GameInformer's Ben Hanson.
If you don't want to sit through the whole video, here are some of the highlights.
- It would be possible to build an FPS in the game, and the team may have already made their own version of Half Life 3 in it.
- PlayStation VR support will now be available from the game's launch, though we still don't have a firm release date.
- Alex describes the game's engine as "if four years ago, Unreal took a left turn into Crazy Town".
- The game will support keyboards, but not a mouse — apparently the DualShock 4 is more appropriately versatile.
- Audio tracks can be imported.
- Players could technically make an M-rated game, but Alex advised against trying to publish it.
- Online multiplayer won't be there straight away, though you can certainly make multiplayer games once the functionality is there.
- The game features a kind of levelling up as you use more of the tools. You will be able to see creators' Level to filter out those of poorer quality.
- There is a story mode about a boy called Art and his dreams. Alex briefly compared it to Psychonauts, though later took that back.
- Dreams made in the Beta will not be wiped, and will be available in the final game.
does not yet have a release date but is expected in 2019.
We don't have them yet, but we'll publish a story as soon as we pick up the Dreams trophies.