Nearly a decade in the making, Lunar Ray Games' homage to classic 90s action platformers Timespinner
is headed to PlayStation 4 and PlayStation Vita this month.
The hero of the story is Lunais, a young time-travelling woman seeking revenge for the death of her family. She will use an ability called Time-Stop to freeze all enemies on a screen at the cost of Sand. Players can use enemies as platforms while time is frozen or simply use the still moment to reposition themselves in battle.
The other major combat feature in the game is its ability orbs, composed of condensed magic. These can be collected in the world as boss rewards or treasures to be found. Each orb contains a melee attack, a spell attack and a passive effect. The melee attack is immediately available, but the spell and passive effect must be unlocked by an Alchemist for a price. Orbs can be levelled up through use as well.
Apparently the game has a complex plot spanning multiple planets, a tale of rebellions and war. The game's designer Bodie Lee, who revealed the launch information on PlayStation Blog
, has been working on the lore of the game's world Lachiem since school. In order to avoid disrupting the action, the story largely happens in skippable cutscenes, collectibles and side quests. As the story unfolds the player will be able to travel back in time to an era when Lachiem was not so desolate, and take actions that will alter the present world.
There is no news of a physical Vita release (and this is unlikely, given that physical Vita cart production is winding down
), but the game will arrive digitally on PlayStation 4 and PlayStation Vita on September 25th.
We don't have them yet, but we'll publish a story as soon as we pick up the Timespinner trophies.