theHunter: Call of the Wild March Update Accompanies First DLC

By Rebecca Smith, 9 months ago
Five months after its release on PlayStation 4, theHunter: Call of the Wild has received its first piece of paid DLC. The "Medved-Taiga" DLC adds a new hunting area, new creatures, more missions, a new outfit, and a new reserve warden. Accompanying the DLC is the March Update with a whole host of bug fixes and gameplay improvements, all of which we've got for you below.

March update

The data for "Medved Taiga" is actually included in the game's update. Because of this, players will be able to join a multiplayer game with this content for free even if they don't own it themselves. The DLC costs £5.59 and includes the following content:

  • Added Medved-Taiga Reserve – 25 square miles of new hunting ground
  • Added Lynx, Brown Bear, Reindeer, Musk Deer
  • Added 32 main and 50 side missions
  • Added new narrative and reserve “warden”, Alena with new voice over
  • Added Arctic Outfit (Medved-Taiga not needed, available for in-game currency)
The highlights of the free March Update include multiplayer spotting, customisable colour variations for active/inactive tracks and collectibles, mission changes and backpacks. The full patch notes are below:

Major Changes

  • Multiplayer Spotting – When you spot an animal with your binoculars, all players in your proximity also see that animal highlighted in the game world.
  • Overhauled all audio (increased quality and higher usage)
  • Added setting for color variations to active / inactive tracks and collectibles
  • HUD can now be enabled / disabled in the Settings
  • New sound for predator – “Distressed” caller
  • Added backpacks
  • Added manual reload
  • Added manual chambering
  • Animals no longer get stuck when luring them to an outpost
  • Added player death sequence and ragdoll
  • Updated hit reaction and injured animations for bears
  • Codex is now opened automatically when interacting with landmarks and cairns – this also works retroactively
  • Exchanged the voice over line for “There is a track nearby”
  • Updated reserve selection screen
  • Added new loading screens
  • Updated footstep sounds for animals depending on material they walk on
  • Red Deer will now poop correctly
  • Fixed thoraic spine shots on moose
  • Bow and arrow of other players are now held in their different hands
  • Additional animations for bears when spooked
  • Improved syncing of reload animations for shotguns (every skill level)
  • Old clues from actively tracked animals no longer disappear randomly
  • Increased the 12-Gauge Buckshot’s base damage per pellet
  • Fixed bug where the pellet spread for the Caversham 12-gauge shotgun was very wide with all ammo types

Minor Changes

  • Added weapon score information to Hunter Profile Card
  • Unlimited ammunition is no longer displayed when entering the shooting range with a weapon without ammunition
  • Setting the compass to “fixed” now works properly with only the needle rotating
  • Added holstering sounds for rifles
  • Improved bleed rates
  • Fixed display bug with “Ranger” perk regarding distances
  • Added player death notifications in the chat log
  • Player name colors now match player icons on the map
  • Added contextual help for ATV when entering for the first time
  • Multiplayer harvest messages in the chat will now display the accumulated harvest score for the animal harvested instead of the base animal score.
  • Fixed reindeer internal organ skinning
  • Improved bear internal organ shoulder skinning
  • Improved antler rattler sound
  • Fixed bug where using multiple weapons using the same ammunition could result in a negative total ammunition count.

Mission Changes

  • A FAMILY PICTURE: changed objective from taking a photo of 2 bears in one photo to a two photos of 2 different bears.
  • JÄGER #4: changed deer rank requirement from GOLD to SILVER and added a distance requirement
  • JÄGER #7: changed deer rank condition from GOLD to SILVER
  • SOMMER #2: removed the high scoring animal requirement.
  • SOMMER #7: changed the amount of GOLD score roe deer harvests needed from 4 to 2
  • BEATTY #4: changed trophy rating from GOLD to SILVER and tweaked photography parameters to make it easier to take a suitable photo
  • SCENIC WEATHER #2: photography objective will now accept a greater diversity of photos and is easier to complete
  • BEATTY #4: clarified the trophy score requirement for the moose
  • BEATTY #7 – Changed weight requirement from 650 to 520
  • JÄGER #4: clarified the exact trophy score requirements for the fallow deer
  • THE WERECOYOTE – Fixed an issue where the Werecoyote was not spawning for some players
  • CONNI #10 – Removed the game score requirement
  • SOMMER #7 – Changed the location requirement from Spreeberg Castle to Spreeberg, the game score requirement from “GOLD or greater” to “SILVER or greater,” and the required amount of harvests from 2 to 3
  • BHANDARI #3 – Removed the game score requirement
  • FLEISCHER #3 – Removed game score requirement and changed the mission to require 2 harvests instead of just 1
  • FLEISCHER #5 – Changed the location from Jonsdorf Lake to Jonsdorf and the weight requirement from 120 to 180 or greater
  • HOPE #5 – changed the harvested animal from blacktail deer to whitetail deer
  • HOPE #7 – Changed the harvest animal from blacktail deer to whitetail deer
  • HOPE #8 – Removed shotgun requirement and changed the required amount of harvests from 1 to 2
  • DOC #7 – Removed score requirement
  • DOC #9 – changed the required location from Kraken Highs to Mount Kraken and removed the weight requirement
  • DOC #18 – Updated the objective description to include the bow requirement
  • DOC #20 – Removed GOLD score and during night requirement
  • VUALEZ #9 – Removed game score requirement
  • CONNORS #10 – Changed the total score requirement from GOLD to SILVER
  • JÄGER #4 – removed the distance requirement for this mission
  • SOMMER #7 – changed the required location from Spreeberg Castle to Spreeberg
Both the patch and the DLC are available now.

We've got the full list of theHunter: Call of the Wild trophies - check the list for guides to unlocking them.
Rebecca Smith
Written by Rebecca Smith
Rebecca is the Newshound Manager at TrueGaming Network. She has been contributing articles since 2010, especially those that involve intimidatingly long lists. When not writing news, she works in an independent game shop so that she can spend all day talking about games too. She'll occasionally go outside.