17. Watch_Dogs Bad Blood DLC: Contracts & Investigations

After finishing Act 1-2, you'll be allowed to start working on cleaning the streets. There are several groups of these, but there are really only so many different mission types. You're going to want to finish about 20 of each type, save for 29 for Driving. You also need to finish ten contracts online. Investigations open up after the first two missions in Act 2 and can be completed as soon as they become available.

Driving Contracts

These contracts are vehicle-oriented and there are four types of contracts: maintaining a constant high speed while racing through checkpoints, driving a car to a certain place without wrecking it too badly, protecting a VIP from fixers by hacking them away or ramming into them, and hacking a file from someone. You must finish at least 29 of these for a trophy. Though these don't count toward the Militia, Fixer, and South Club progression lines in the progression wheel, these do count towards their skills in the skill tree. It would be wise to focus on these when you can.

T-Bone: Full Circuit

Complete 29 driving missions

T-Bone: Full Circuit
2 guidesOffline Game ModeSingle PlayerCumulative +

Street Sweep

There are five types of street sweep mission objectives: knocking down targets, killing targets, stealing data files, blowing up drugs, and hacking phones without killing anyone. You need to complete 20 of these for each of the three main factions around Chicago for a related trophy. These are also going to advance their lines in the skill tree, of course.

T-Bone: Second Amendement

Complete 20 Militia contracts

T-Bone: Second Amendement
2 guidesOnline/OfflineSingle PlayerCooperativeCumulative +

T-Bone: Unfixable

Complete 20 Fixer contracts

T-Bone: Unfixable
2 guidesOnline/OfflineSingle PlayerCooperativeCumulative +

T-Bone: Mob Ruled

Complete 20 Chicago South Club contracts

T-Bone: Mob Ruled
2 guidesOnline/OfflineSingle PlayerCooperativeCumulative +

You must also complete ten contracts online with another player. Try to do this as soon as possible so you don't have to think about it anymore.

T-Bone: Tag Team

Complete 10 coop missions

T-Bone: Tag Team
1 guideOnline Game ModeCooperativeCumulative +

Fox Hunt

This investigation can be started and completed after Act 2-1. There are five locations you need to visit before the last piece of the investigation plays out, and that must also be done for the trophy. It's best to start in Mad Mile, then to go to the marker in the east side of The Loop.

Fox Hunt

LocationDescription
Mad Mile 1If you stand at the investigation's marker on the map, you should find a panel at ground level that you can't hack open. Look north and climb up some scaffolding to a higher ledge of another building and follow it around (past another fence) to find the first router. Follow it back and enter the door near the panel by the marker to find a computer tower with information on it.
The Loop 1This is a very simple hack. Look for a router on the side of this building near the marker and just make a few simple moves to catch a phone call.
The Loop 2This marker requires you to scan a body in a train car.
The Loop 3This marker will not appear until you've gotten through some others. You're required to intrude into the bunker. After you do, plant a bug in Charlotte Gardner's phone and hack your way back out of the bunker.
The Loop 4As you enter the yard this marker is in, stop at the front gate and look up and to your right for a camera. This can scan a QR code in the distance.

After looking through all five locations, make a trip to Parker Square to stop the Rosario brothers from continuing their manhunt for Aiden. You'll have to make three stops to locations related to Aiden, find and disable the Rosario's machinery, and then stop the hunters after they come in to investigate. Ray will get a chance to fill Aiden in after you finish off the Rosarios.

A Council of Daves

This investigation can be started and completed after Act 2-2. DedSec is going under some leadership issues. There are clues as to what's going on throughout the city, and because of the way this investigation ends, I suggest you start in Mad Mile and save Pawnee for last.

A Council of Daves

LocationDescription
Mad Mile 1Just scan a weapons crate in the tunnel underneath the street.
Mad Mile 2Simply use a router and hack someone's phone to see a set of text messages.
Mad Mile 3Drive towards the top of the parking garage and look for cameras on your right as you approach the top. This camera should be able to scan a QR code.
The Loop 1This marker will only appear after you've gotten through some others. Intrude into a router and scan two bodies. One is hidden under a cover you'll have to hack up.
Pawnee 1You probably want to save time by swimming from the fast travel point to the dock in the lake to the west. There's a camera east of the dock that can scan another QR code.

After finding all five messages throughout DedSec. You'll learn that one of the DedSec members has called the hit on his own organization. Go north into Pawnee and warn the Daves, then help them fend off their attackers. There aren't many of them. Hack the enforcer's phone after the attack is over to find an audio log that concludes the investigation.

T-Bone: Looking For Trouble

Complete all side investigations

T-Bone: Looking For Trouble
1 guideOffline Game ModeSingle PlayerCollectableBuggy -

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