8. The Walking Dead Episode 3: Long Road Ahead (Bullet Point)Update notes

  • "Any"
  • Climb ladder
  • Walk up to the vehicle (left)
  • Grab winch
  • "Any"
  • Attach trailer axle
  • Walk to the side of the vehicle
  • Use winch controls
  • "Any"
  • Climb on the vehicle
  • "Any"
  • Take Kenny's hand
  • "Any"
  • Choose whether to shoot the girl or leave her alive

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  • Take supplies until you run out of time
  • Jump over the counter
  • Push the door off you (QTE, twice)
  • Tip over the fridge
  • Smash zombies head (twice)
  • Kill zombie (QTE)
  • "Any"

  • "Any"
  • Open Lilly's door
  • "Any"
  • Speak to Carley
  • "Any"
  • Choose whether to tell people about Lee's past or not (you can do this by speaking to people, you will then get the option to say something like "I have something to tell you")
  • Choose all dialogue options with Carley
  • Show flashlight to Kenny
  • Speak to Kenny
    "Any"
  • Show flashlight to Ben
  • Inspect broken glass (left)
  • Inspect chalk X
  • Ask Clem about chalk
  • High five Duck
  • Inspect chalk scuff
  • Use gate
  • Open grate (right)
  • Pick up bag
  • "Any"
  • Shoot the escaping bandit
  • Shoot the bandits on both sides of the RV
  • Shoot the walkers (I recommended saving Carley in Episode 1 because she will help you out here by shooting some walkers)

  • "Any"
  • Choose whether or not to let Lilly back in the RV
  • Talk to Katjaa
  • "Any"
  • Fight off zombie Clem (QTE)

  • Ladder
  • Open second engine compartment
  • Wrench
  • Open cab door
  • Use monkey wrench with cab door
  • Hit engineer
  • Examine engineer
  • Look at notepad
  • Open cab door (left)
  • Look at car door
  • Open car door
  • Unlock seat belt buckle
  • Slam car door
  • Animal crackers
  • Go around the side of the train (back to where everyone is sitting)
  • Open boxcar door
  • Pick up map
  • Pick up water
  • Use boxcar door (right)
  • Give animal crackers and water to Katjaa
  • Talk to Clem
  • Open RV door
  • Look at console
  • Take pencil
  • "Any" (if you chose to bring Lilly)
  • Ladder
  • Open second engine compartment
  • Spike remover
  • Cab door
  • Show map to Kenny
  • "Any"
  • Use pencil on notepad
  • Use console
  • Toggle the switches on panel 6 so they are, in order from left to right, down, down, up, up, up, down, up
  • Turn the left dial on panel 5
  • Cab door
  • Left engine compartment
  • Turn the switch left
  • Turn the switch right
  • Cab door
  • Use throttle
  • Cab door
  • Ladder
  • Boxcar door
  • Boxcar door (left)
  • Pry the coupling pin with the spike remover
  • Boxcar door
  • "Any"
  • Walk left
  • "Any"
  • Use throttle
  • "Any"
  • Pick up rag
  • Clean Duck
  • Go to the cab
  • Show rag to Kenny
    "Any"
  • Kenny
    Any"

  • "Any"
  • Use all dialogue options when speaking to Chuck
  • Clem (in the boxcar)
  • "You need to learn to protect yourself"
  • "Any"
  • Direct Clem to shoot the bottles by giving her directions based on where she last shot
  • Backpack
  • Show scissors to Clem
    "Cut hair"
    "Any"
  • Take bottle of whiskey
  • Give the bottle of whiskey to Chuck (front of train)
    "Any"
  • Kenny
    "Chuck wanted to know if you needed a drink."
  • Search map bin
  • Go back to the box car (Ben will speak to you)
  • "Any"
  • Show map to Clem
    "Any"

  • "Any"
  • Climb ladder
  • "Any"
  • Open FRS truck
  • Search truck
  • Ladder
  • "Any"
  • Walk to the train station
  • Walk right until you find Clem
  • Window (above the door)
  • Boost CLem
    "Jump in if you can."
  • Open door
  • Prop door with spike remover
  • Kill either walker
  • Kill the other walker (QTE)
  • Take the key from Clem
  • Unlock cage door
  • Open cage door
  • Shoot walker
  • "Any"
  • Blowtorch
  • "Any"
  • Exit
  • Ladder
  • Cut hitch
  • Use tape on blowtorch
  • Blowtorch
  • Give blowtorch to Omid

  • Railing (down)
  • "Any"
  • Choose which person to save (they both get saved so your choice doesn't really matter)
  • "Any"

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