Full list of all 126 Stellaris: Console Edition trophies - 77 bronze, 35 silver, 13 gold and 1 platinum.
The base game contains 29 trophies, and there are 19 DLC packs containing 97 trophies.
Acquire all other Trophies
Successfully capture an extragalactic matriarch
As a pacifist Empire, have all other independent Empires be pacifist as well
Have a ringworld section as your capital
Enlighten a bronze age civilization
Have your ruler be of a different species class than your founding species
Close the loop, or don't
As a spiritualist Empire, own 4 holy worlds
As a materialist empire, have at least 75% pops be robotic with at least 200 pops.
As a xenophile Empire, have migration treaties with at least 5 other Empires
Return a long-dead species to life
Receive a gift from a Fallen Empire
Uplift a species
Win the game through any victory condition
Have 3 other Empires as vassals
Conquer another species' homeworld
Terraform a planet
Build a Robot Pop
Have an Empire total fleet power of 100,000+
Research 15 Rare technologies in a single game
Genetically alter a species (not uplift)
Upgrade your capital to an Imperial Complex
Find the home system of a Precursor Empire
Research a Rare technology
Win a War against another Empire
Survey one of each basic planet class
Establish a Federation
Successfully negotiate a trade deal
Colonize a planet
Uncover the secrets of an ancient fortress
Destroy an enclave
Destroy a wraith
Birth a new universe
Defeat a horrifying invader
Recruit a scientist from the Curators
Take a trophy from a stellar being
Have at least 10 different species living under Utopian living conditions in your Empire
Keep at least 5 different species as livestock in your Empire
Genetically modify a species to possess traits worth 7 points
Evolve into perfect, immortal machines
Colonize a Habitat station in a Black Hole system.
Construct a complete Ring World
Construct a complete Dyson Sphere
Breach the Shroud
Construct a complete Science Nexus
Construct a complete Sentry Array
Shut down the Contingency plan.
Earn at least 1000 Energy Credits per month from trade
Own a Citadel with 40k fleet power.
Own 200 Starbases (Outposts are counted).
Own 4 active Gateways.
Unlock all 42 Traditions.
Have a planet with at least 100 Pops
Explore a Natural Wormhole.
As a Rogue Servitor, own at least 10 Pops from Fallen Empires.
As a Driven Assimilator, own cyborg Pops of at least 5 different species.
Terraform a planet into a Machine World.
As a Determined Exterminator, conquer or eliminate all biological Empires in the galaxy.
Destroy another Empire's Colossus while it is in the process of firing on a planet.
Use a Global Pacifier to shield a planet belonging to Fanatic Purifiers, Ravenous Swarms, or Determined Exterminators.
Defeat a Fallen Empire's Titan fleet with a Titan of your own.
Kill the Great Khan in battle.
Use a World Cracker to destroy another Empire's capital planet.
Hunt the Tiyanki Matriarch.
Slaughter the Voidspawn.
Befriend a Space Amoeba.
Destroy the Scrapper Bot.
Unseal the path to the L-Cluster.
Use the active effect of a Relic
Find a Relic
Be a founding member of the Galactic Community
Denounce an Empire that is not actually in breach of galactic law while all major sanctions have been passed
Humiliate an Empire that is in the Supremacy Diplomatic Stance, forcing them out of it
Refuse to belong to any club that would have you as a member
Construct a complete Mega-Shipyard
Build a Juggernaut
Have all eight ethics represented within your Federation
Be the leader of a max level Federation
Have a Diplomatic Weight of over 9000
Level up your Federation
I won the Galatron and all I got was this lousy achievement.
As a Corporate empire, have a branch office on 5 different empires' capitals.
Build a Mega-Art Installation in a nebula system
Build a Matter Decompressor
Build a Strategic Coordination Center
Build an Interstellar Assembly
Complete the Zroni Precursor chain
Complete the Baol Precursor chain
In one game, find 5 Relics from Ancient Relics Story Pack
Study Minor Artifacts and discover a random technology
Have 100 Minor Artifacts
Successfully investigate an archaeological site
Vivisect an alien
Complete a mutually friendly First Contact with an empire with no negative incidents
Have an Intel Level of 100 on five different empires simultaneously
Start a full fledged first contact war before communications have been fully established
Complete at least ten distinct operations during a game
Disavow all knowledge of an Asset during an Operation
Become the Galactic Emperor
Destroy the Galaxy
Scrapped an organic fleet to the salvager enclave
Pledge secret fealty to another empire and have them win an Allegiance War
Modify a vassalization contract
Have a tier 3 subject of each Specialist type simultaneously
Have a Fortress World with a Planetary Defense Shield, protected by a fully upgraded orbital ring, filled with defensive modules, with a fleet power of at least 10,000
As a Slingshot to the Stars empire, send 10 crewed science ships into the unknown with Quantum Catapults
Have a network of at least 30 Hyper Relays, in systems you own, connected to your capital
Catapult a military fleet directly into the capital system of an enemy empire you are at war with
As a Subterranean empire, dig too deep, but prove yourself worthy
Be the patron of three maximum sized Mercenary Enclaves
As a Teachers of the Shroud empire, prove that the Shroudwalkers made a terrible mistake
Win the game as a machine uprising.
Have 10 organic pop assembly on your capital, as a budding species without the Clone Army origin.
As custodian of Wenkwort Artem, make it a resort world with a Ranger Lodge and original blockers.
As the Commonwealth of Man, destroy the United Nations of Earth while ruled by symbiotic brainslugs.
As a Master Crafter empire, fully construct a megastructure while you have a Covenant.
As a Clone Army empire, denounce the Spiritualist fallen empire then destroy them.
As a Lithoid empire, show the Galactic Community what you think of that strongly worded letter.
Consume another empire’s desert homeworld.
As a Lithoid empire, keep another Lithoid pop as Livestock or Process them.
As a Necroid empire destroy a Plantoid empire, or vice-versa, without blowing up their final planet.
As Necrophages do not invade any pre-ftls and defeat the crisis OR have 10 observation stations
As a Memorialist empire have Galactic Memorials on 5 tomb worlds created during the game
As an angler empire, provoke a Fallen Empire into declaring war on you and win.
Drench a Fallen Empire’s holy world.
Own 13 dragons and have them in your capital system.