Full list of all 126 Stellaris: Console Edition trophies - 77 bronze, 35 silver, 13 gold and 1 platinum.
The base game contains 29 trophies, and there are 19 DLC packs containing 97 trophies.
As a spiritualist Empire, own 4 holy worlds
As a materialist empire, have at least 75% pops be robotic with at least 200 pops.
Successfully capture an extragalactic matriarch
Find the home system of a Precursor Empire
As a pacifist Empire, have all other independent Empires be pacifist as well
Have a ringworld section as your capital
Win the game through any victory condition
Genetically alter a species (not uplift)
Terraform a planet
Have 3 other Empires as vassals
Have an Empire total fleet power of 100,000+
Have your ruler be of a different species class than your founding species
Research 15 Rare technologies in a single game
Upgrade your capital to an Imperial Complex
Enlighten a bronze age civilization
As a xenophile Empire, have migration treaties with at least 5 other Empires
Win a War against another Empire
Research a Rare technology
Uplift a species
Build a Robot Pop
Survey one of each basic planet class
Conquer another species' homeworld
Establish a Federation
Successfully negotiate a trade deal
Colonize a planet
Acquire all other Trophies
Receive a gift from a Fallen Empire
Return a long-dead species to life
Close the loop, or don't
Uncover the secrets of an ancient fortress
Destroy a wraith
Defeat a horrifying invader
Destroy an enclave
Recruit a scientist from the Curators
Birth a new universe
Take a trophy from a stellar being
Breach the Shroud
Evolve into perfect, immortal machines
Construct a complete Science Nexus
Colonize a Habitat station in a Black Hole system.
Construct a complete Dyson Sphere
Construct a complete Sentry Array
Genetically modify a species to possess traits worth 7 points
Keep at least 5 different species as livestock in your Empire
Construct a complete Ring World
Have at least 10 different species living under Utopian living conditions in your Empire
Shut down the Contingency plan.
Own 200 Starbases (Outposts are counted).
Own 4 active Gateways.
Unlock all 42 Traditions.
Own a Citadel with 40k fleet power.
Earn at least 1000 Energy Credits per month from trade
Explore a Natural Wormhole.
Have a planet with at least 100 Pops
As a Rogue Servitor, own at least 10 Pops from Fallen Empires.
Terraform a planet into a Machine World.
As a Determined Exterminator, conquer or eliminate all biological Empires in the galaxy.
As a Driven Assimilator, own cyborg Pops of at least 5 different species.
Kill the Great Khan in battle.
Use a World Cracker to destroy another Empire's capital planet.
Defeat a Fallen Empire's Titan fleet with a Titan of your own.
Destroy another Empire's Colossus while it is in the process of firing on a planet.
Use a Global Pacifier to shield a planet belonging to Fanatic Purifiers, Ravenous Swarms, or Determined Exterminators.
Unseal the path to the L-Cluster.
Slaughter the Voidspawn.
Befriend a Space Amoeba.
Destroy the Scrapper Bot.
Hunt the Tiyanki Matriarch.
Find a Relic
Be a founding member of the Galactic Community
Use the active effect of a Relic
Humiliate an Empire that is in the Supremacy Diplomatic Stance, forcing them out of it
Have all eight ethics represented within your Federation
Denounce an Empire that is not actually in breach of galactic law while all major sanctions have been passed
Construct a complete Mega-Shipyard
Have a Diplomatic Weight of over 9000
Level up your Federation
Build a Juggernaut
Be the leader of a max level Federation
Refuse to belong to any club that would have you as a member
As a Corporate empire, have a branch office on 5 different empires' capitals.
I won the Galatron and all I got was this lousy achievement.
Build a Mega-Art Installation in a nebula system
Build a Matter Decompressor
Build a Strategic Coordination Center
Build an Interstellar Assembly
Study Minor Artifacts and discover a random technology
Successfully investigate an archaeological site
Have 100 Minor Artifacts
Complete the Zroni Precursor chain
Complete the Baol Precursor chain
In one game, find 5 Relics from Ancient Relics Story Pack
Have an Intel Level of 100 on five different empires simultaneously
Complete a mutually friendly First Contact with an empire with no negative incidents
Vivisect an alien
Disavow all knowledge of an Asset during an Operation
Complete at least ten distinct operations during a game
Become the Galactic Emperor
Start a full fledged first contact war before communications have been fully established
Destroy the Galaxy
Modify a vassalization contract
Scrapped an organic fleet to the salvager enclave
Pledge secret fealty to another empire and have them win an Allegiance War
Have a network of at least 30 Hyper Relays, in systems you own, connected to your capital
Catapult a military fleet directly into the capital system of an enemy empire you are at war with
Have a Fortress World with a Planetary Defense Shield, protected by a fully upgraded orbital ring, filled with defensive modules, with a fleet power of at least 10,000
Have a tier 3 subject of each Specialist type simultaneously
Be the patron of three maximum sized Mercenary Enclaves
As a Subterranean empire, dig too deep, but prove yourself worthy
As a Slingshot to the Stars empire, send 10 crewed science ships into the unknown with Quantum Catapults
As a Teachers of the Shroud empire, prove that the Shroudwalkers made a terrible mistake
Have 10 organic pop assembly on your capital, as a budding species without the Clone Army origin.
As custodian of Wenkwort Artem, make it a resort world with a Ranger Lodge and original blockers.
Win the game as a machine uprising.
As a Master Crafter empire, fully construct a megastructure while you have a Covenant.
As a Clone Army empire, denounce the Spiritualist fallen empire then destroy them.
As the Commonwealth of Man, destroy the United Nations of Earth while ruled by symbiotic brainslugs.
Consume another empire’s desert homeworld.
As a Lithoid empire, keep another Lithoid pop as Livestock or Process them.
As a Lithoid empire, show the Galactic Community what you think of that strongly worded letter.
As a Necroid empire destroy a Plantoid empire, or vice-versa, without blowing up their final planet.
As Necrophages do not invade any pre-ftls and defeat the crisis OR have 10 observation stations
As a Memorialist empire have Galactic Memorials on 5 tomb worlds created during the game
Drench a Fallen Empire’s holy world.
As an angler empire, provoke a Fallen Empire into declaring war on you and win.
Own 13 dragons and have them in your capital system.