Full list of all 126 Stellaris: Console Edition trophies - 77 bronze, 35 silver, 13 gold and 1 platinum.
The base game contains 29 trophies, and there are 19 DLC packs containing 97 trophies.
Acquire all other Trophies
As a pacifist Empire, have all other independent Empires be pacifist as well
As a spiritualist Empire, own 4 holy worlds
As a materialist empire, have at least 75% pops be robotic with at least 200 pops.
Enlighten a bronze age civilization
Receive a gift from a Fallen Empire
Have 3 other Empires as vassals
Close the loop, or don't
As a xenophile Empire, have migration treaties with at least 5 other Empires
Have a ringworld section as your capital
Win the game through any victory condition
Have an Empire total fleet power of 100,000+
Conquer another species' homeworld
Establish a Federation
Terraform a planet
Research 15 Rare technologies in a single game
Win a War against another Empire
Find the home system of a Precursor Empire
Return a long-dead species to life
Uplift a species
Have your ruler be of a different species class than your founding species
Genetically alter a species (not uplift)
Successfully capture an extragalactic matriarch
Build a Robot Pop
Upgrade your capital to an Imperial Complex
Successfully negotiate a trade deal
Research a Rare technology
Survey one of each basic planet class
Colonize a planet
Destroy an enclave
Take a trophy from a stellar being
Defeat a horrifying invader
Uncover the secrets of an ancient fortress
Recruit a scientist from the Curators
Destroy a wraith
Birth a new universe
Genetically modify a species to possess traits worth 7 points
Breach the Shroud
Construct a complete Ring World
Construct a complete Sentry Array
Construct a complete Dyson Sphere
Construct a complete Science Nexus
Colonize a Habitat station in a Black Hole system.
Evolve into perfect, immortal machines
Have at least 10 different species living under Utopian living conditions in your Empire
Keep at least 5 different species as livestock in your Empire
Earn at least 1000 Energy Credits per month from trade
Own 4 active Gateways.
Explore a Natural Wormhole.
Unlock all 42 Traditions.
Own a Citadel with 40k fleet power.
Have a planet with at least 100 Pops
Shut down the Contingency plan.
Own 200 Starbases (Outposts are counted).
Terraform a planet into a Machine World.
As a Determined Exterminator, conquer or eliminate all biological Empires in the galaxy.
As a Driven Assimilator, own cyborg Pops of at least 5 different species.
As a Rogue Servitor, own at least 10 Pops from Fallen Empires.
Use a World Cracker to destroy another Empire's capital planet.
Defeat a Fallen Empire's Titan fleet with a Titan of your own.
Destroy another Empire's Colossus while it is in the process of firing on a planet.
Use a Global Pacifier to shield a planet belonging to Fanatic Purifiers, Ravenous Swarms, or Determined Exterminators.
Kill the Great Khan in battle.
Destroy the Scrapper Bot.
Slaughter the Voidspawn.
Befriend a Space Amoeba.
Unseal the path to the L-Cluster.
Hunt the Tiyanki Matriarch.
Find a Relic
Use the active effect of a Relic
Be a founding member of the Galactic Community
Be the leader of a max level Federation
Level up your Federation
Have a Diplomatic Weight of over 9000
Humiliate an Empire that is in the Supremacy Diplomatic Stance, forcing them out of it
Have all eight ethics represented within your Federation
Denounce an Empire that is not actually in breach of galactic law while all major sanctions have been passed
Construct a complete Mega-Shipyard
Build a Juggernaut
Refuse to belong to any club that would have you as a member
Build a Mega-Art Installation in a nebula system
Build a Strategic Coordination Center
Build a Matter Decompressor
Build an Interstellar Assembly
As a Corporate empire, have a branch office on 5 different empires' capitals.
I won the Galatron and all I got was this lousy achievement.
Successfully investigate an archaeological site
Study Minor Artifacts and discover a random technology
Have 100 Minor Artifacts
Complete the Zroni Precursor chain
Complete the Baol Precursor chain
In one game, find 5 Relics from Ancient Relics Story Pack
Have an Intel Level of 100 on five different empires simultaneously
Complete a mutually friendly First Contact with an empire with no negative incidents
Vivisect an alien
Disavow all knowledge of an Asset during an Operation
Complete at least ten distinct operations during a game
Become the Galactic Emperor
Start a full fledged first contact war before communications have been fully established
Destroy the Galaxy
Modify a vassalization contract
Scrapped an organic fleet to the salvager enclave
Pledge secret fealty to another empire and have them win an Allegiance War
Have a network of at least 30 Hyper Relays, in systems you own, connected to your capital
Catapult a military fleet directly into the capital system of an enemy empire you are at war with
Have a Fortress World with a Planetary Defense Shield, protected by a fully upgraded orbital ring, filled with defensive modules, with a fleet power of at least 10,000
Have a tier 3 subject of each Specialist type simultaneously
Be the patron of three maximum sized Mercenary Enclaves
As a Subterranean empire, dig too deep, but prove yourself worthy
As a Slingshot to the Stars empire, send 10 crewed science ships into the unknown with Quantum Catapults
As a Teachers of the Shroud empire, prove that the Shroudwalkers made a terrible mistake
Have 10 organic pop assembly on your capital, as a budding species without the Clone Army origin.
As custodian of Wenkwort Artem, make it a resort world with a Ranger Lodge and original blockers.
Win the game as a machine uprising.
As a Master Crafter empire, fully construct a megastructure while you have a Covenant.
As a Clone Army empire, denounce the Spiritualist fallen empire then destroy them.
As the Commonwealth of Man, destroy the United Nations of Earth while ruled by symbiotic brainslugs.
Consume another empire’s desert homeworld.
As a Lithoid empire, keep another Lithoid pop as Livestock or Process them.
As a Lithoid empire, show the Galactic Community what you think of that strongly worded letter.
As a Necroid empire destroy a Plantoid empire, or vice-versa, without blowing up their final planet.
As Necrophages do not invade any pre-ftls and defeat the crisis OR have 10 observation stations
As a Memorialist empire have Galactic Memorials on 5 tomb worlds created during the game
Drench a Fallen Empire’s holy world.
As an angler empire, provoke a Fallen Empire into declaring war on you and win.
Own 13 dragons and have them in your capital system.