5. Saints Row IV Power UpgradesUpdate notes

There are eight powers you can upgrade, all of which require data clusters to purchase. Once you're able to free-roam, it's highly suggested that you work towards fully upgrading your Super Sprint and Jump powers, since those are movement-based and will thus allow you to get the rest of the clusters much easier. You'll need almost all the clusters to get all the upgrades, and you'll need all the upgrades for a trophy. You also need to collect every single data cluster anyway, so you'll be killing several birds with a few stones.

Note: Upgrades listed as free or obtained through progression are not listed since those are earned in means unrelated to data clusters. Some of the greater ones are given to you for helping out your fellow Saints and doing other quests and challenges, so make sure you're doing as much as you can.

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Super Sprint

AbilityLv ReqCostDescription
Reduced DamageLv0115Take less damage when Super Sprinting.
SpeedLv0210Increased speed while Super Sprinting.
Speed 2Lv0620Even greater speed while Super Sprinting.
Speed 3Lv1630Maximum speed while Super Sprinting. You're practically faster than a speeding bullet!
TornadoLv2615Super Sprinting now creates a Tornado effect that knocks over objects in player's wake!
Wall RunningLv0615Jump onto the side of a building and sprint up the wall! A must-have for any super-powered Saint.

Super Jump

AbilityLv ReqCostDescription
Glide - EfficiencyLv0610Gliding uses less Stamina.
Glide - Efficiency 2Lv1220Gliding uses far less Stamina.
Glide - Efficiency 3Lv1830Gliding no longer uses Stamina.
Jump - Air DashLv0210Gain a boost of speed in midair.
Jump - Air Dash 2Lv0820Dash twice per Super Jump.
Jump - Air Dash 3Lv2030Dash three times per Super Jump.
Jump - GlideLv0215Take to the sky and glide across the city!
Jump - HeightLv0210Increased height on charged Super Jumps.
Jump - Height 2Lv0420An even greater height on charged Super Jumps.
Jump - Height 3Lv1030Maximum height on charged Super Jumps. You can leap tall buildings in a single bound!
Ninja Reflexes - HealthLv0215Restore health when you use your Ninja Reflexes.

Death From Above

AbilityLv ReqCostDescription
NukeLv5050You can now devastate entire sections of the city with Nuke! Use Death From Above from a high altitude to create the nuclear blast!

Force Shield

AbilityLv ReqCostDescription
Shield - DamageLv1015Dash Shield applies extra damage on contact.
Suppression - Power RecoveryLv2010Recover your powers a bit faster after being hit by a Power Suppression Grenade.
Suppression - Power Recovery 2Lv3020Recover your powers faster after being hit by a Power Suppression Grenade.
Suppression - Power Recovery 3Lv4030Recover your powers much faster after being hit by a Power Suppression Grenade.

Blast

AbilityLv ReqCostDescription
AreaLv0410Increases Blast's area of effect range.
Area 2Lv0820Greatly increases Blast's area of effect range.
Area 3Lv1830Maximizes Blast's area of effect range. Blast entire intersections!
DurationLv3210Targets remain affected by Blast longer.
Explosive DeathsLv2430Targets explode when shattered/when they die, spreading the effect to nearby enemies.
RechargeLv0210Blast Energy recharges faster.
Recharge 2Lv0420Blast Energy recharges even faster.
Recharge 3Lv1230Blast Energy recharges very quickly.

Telekinesis

AbilityLv ReqCostDescription
Hold CostLv2415Only half as much energy is consumed while holding an object with Telekinesis when using Lightning or Life Steal.
No energy is consumed while holding an object with Telekinesis when using Force.
RechargeLv0610Telekinesis Energy recharges faster.
Recharge 2Lv1420Telekinesis Energy recharges even faster.
Recharge 3Lv3030Telekinesis Energy recharges very quickly.
Special VehiclesLv1430Telekinesis can pick up tanks and aircraft!
Throw CostLv3615Telekinesis uses less energy when throwing objects.
Throw DistanceLv0810Increases how far objects can be thrown with Telekinesis.
Throw Distance 2Lv1820Greatly increases how far objects can be thrown with Telekinesis.
Throw Distance 3Lv3230Maximizes how far objects can be thrown with Telekinesis.

Stomp

AbilityLv ReqCostDescription
AreaLv1615Stomp affects a wider area.
DamageLv3415Increases damage taken by targets.
DistanceLv1210Increases range and stun time of Stomp.
Distance 2Lv2820Greatly increases range and stun time of Stomp.
Distance 3Lv4030Maximizes the range and stun time of Stomp. Smash entire city blocks!
DurationLv5015Increases how far targets are sent flying/remain affected by Blast.
RechargeLv1010Stomp Energy recharges faster.
Recharge 2Lv2220Stomp Energy recharges even faster.
Recharge 3Lv3830Stomp Energy recharges very quickly.

Buff

AbilityLv ReqCostDescription
AreaLv3415Increases the size of the area that Buff affects.
DurationLv4615Increases how long Buff remains active.
RechargeLv1410Buff Energy recharges faster.
Recharge 2Lv3020Buff Energy recharges even faster.
Recharge 3Lv4230Buff Energy recharges very quickly.
Speed DemonLv3815Increases walking speed while Buff is active.
Team PlayerLv2215Nearby homies become immune to fire/have a chance of firing freeze or lightning bullets.

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