Psychonauts 2 Finally Gets a Full TrailerDouble Fine Productions and beleaguered publisher Starbreeze showcased Psychonauts 2's debut trailer at The Game Awards. Posted 2 years ago by Rebecca Smith
Psychonauts 2 Developer Diary - The Team Behind the TeamA new developer diary from Double Fine takes a look at one of four level teams working on content for upcoming 3D platformer Psychonauts 2, and tries to lure backers to attend summer camp with Tim Schafer. Posted 2 years ago by Luc1d
EGX Rezzed 2018: Tim Schafer Talks About His CareerOne of the main attractions of EGX Rezzed is the developer sessions. The sessions at this year's conference were opened by Eurogamer's editor Oli Welsh and his 40 minute interview with Tim Schafer. Posted 2 years ago by Rebecca Smith
Psychonauts 2 Delayed From 2018Developer Double Fine has announced Psychonauts 2 has been delayed from its original 2018 release window. In typical game developer fashion, while the team has delivered disappointing news, they also released a new video. Posted 4 years ago by Kelly Packard
Double Fine Presents Psychonauts 2's First Playable BuildPsychonauts 2 developer Double Fine recently showed off what they're calling their "first playable." Essentially, the developers are taking a small portion of the game for a spin. Goats and gameplay await. Posted 4 years ago by Kelly Packard
Psychonauts 2 Developer DiaryDouble Fine Productions CEO Tim Schafer presents a video update on the development of Psychonauts 2, which has now entered full production ready for a 2018 release. Posted 4 years ago by Luc1d
TT Podcast Episode 29 - It's Not Dead, Just DelayedWe've all been there. You're looking at a game on your storefront of choice, saying that you've already got a huge list of games you bought and haven't played, many of which are supposedly great. You buy the new game anyway. Posted 4 years ago by Brandon Fusco
Starbreeze Invests $8 Million to Publish Psychonauts 2Starbreeze AB sees profit potential in Double Fine's upcoming Psychonauts 2 as they have announced an investment of $8 million to aid in the publishing of the game, which is expected to launch in 2018. Posted 4 years ago by Kelly Packard