7. Life Is Strange 2 Episode 5: Wolves

Episode 5: Wolves

This episode will take you approximately 2-3 hours to play through and there are six collectables to pick up across nine chapters. To begin the episode, select continue from the main menu.

A video showing all collectable locations without story spoilers has been provided below:

Video by AchievementSquad

Chapter 1 - New Dawn

There is one collectable within this chapter and also an opportunity to get the sit and draw trophy.

After the opening cutscene you’ll have a conversation with Daniel, after which you need to pack up your stuff to head back. Before packing up, look to your left and you’ll see your journal and sketchbook. You can read the sketchbook to find out what has happened to Daniel and Sean between episode 4 and 5. Look at your sketchbook and ‘draw’ to earn:

Out Of Ink

Start any drawing in Episode 5

Out Of Ink
1 guideOffline Game ModeSingle Player

Pack up your sketchbook, journal and the telescope to the left of you. Daniel will offer to help packing up the rest of your things. Press cn_L2+ cn_O to ask Daniel to pack up the flashlight, food container and sodas in front of you and slightly to the right. After standing up, head back down from the cliff by walking down the track behind you, talking to Daniel as you go. You can discuss a couple of the items you see as you walk along the track.

When the track splits (by the ‘weed’), take the higher up, left hand side path to the end and look (cn_T) at the shiny object on the rock in the distance in front of you:

Collectable 1

Press cn_L2 + cn_O to ask Daniel to get it for you, earning:

The Magic Place

Find optional collectible #1 in Episode 5

The Magic Place
1 guideOffline Game ModeSingle PlayerCollectable

Head back down the path and take the right hand side lower path until you come to some rocks. Look (cn_T) at the rocks in front of you and press cn_L2 + cn_O to ask Daniel to move them, ending the chapter.

Chapter 2 - Sand People

There are two collectables within this chapter.

In Chapter 2, you’ll find yourself in ‘Away’. There are four main areas to 'Away'; Karen’s caravan, Joan’s RV, Arthur and Stanley’s house, and David’s caravan.

If you missed the previous ‘sit and draw’ trophy, you can climb up on top of Karen’s caravan (where you begin the chapter) and sit and draw in the chair. When you’re ready, leave (cn_O) the chair and climb down the ladder.

You can go into Karen’s caravan and look at a few things:

*** Spoiler - click to reveal ***

Outside the caravan, you can discuss the crops and water tank with Daniel. When facing away from Karen’s caravan, look at the planter of crops on the right. Head to the crops and you’ll see a sticker on top of one of the corner posts:

Collectable 3

Look (cn_T) at the stickers and pick one up (cn_X) to earn:

She Wolf

Find optional collectible #3 in Episode 5

She Wolf
1 guideOffline Game ModeSingle PlayerCollectable

Before heading to Stanley and Arthur’s house to return the telescope, you can go to Joan’s RV to see her and Daniel. Joan’s RV is to the left of Karen’s caravan (when facing away from the caravan). At Joan’s RV, go around the back of the trailer to see her and Daniel at work. You can help Joan out and make a sculpture with them. When building the sculpture, use cn_L2 +cn_O on the metal belly, arms and head to build the sculpture. You can also rotate the pieces of the sculpture by asking Daniel to turn them. When you’re happy with the end result, look at Joan and press cn_X to finish the sculpture.

Head to Arthur and Stanley’s house, which is in front and slightly to the left of Joan’s RV (when facing away from the RV). You can discuss a couple of things with Daniel while you’re here:

*** Spoiler - click to reveal ***

Give the telescope back by interacting with Arthur and Stanley. After a conversation with them, you’ll have to wait for Karen to come back. Daniel will radio through and say he has hidden a secret treasure for you to find. Accept the quest to find the treasure; it’s the next collectable in the episode.

Firstly, head to the base of the windmill and you’ll find the first hidden clue, which is under a small pile of rocks. You’ll find a map of Away under the rocks. Daniel will give you the second clue; ‘something that eats the sun’. Head to the solar panels to the left of Karen’s caravan (if facing the caravan). The clue is stuck on the back of the solar panels. You’ll now have a completed map of Away with an ‘X’ marking the treasure spot:

Collectable 2 map location

To find the treasure, head to the spidery sculpture in the centre of Away, then head to the pile of rusty cars behind it (behind the ‘swap box’):

Collectable 2 cars

Where the ‘Cars’ look option is, the treasure is below the car:

Collectable 2 treasure location

Pick up (cn_X) the treasure to find collectable #2 and earn:

The Age Of Reason

Find optional collectible #2 in Episode 5

The Age Of Reason
Offline Game ModeSingle PlayerCollectable

After you’ve found the treasure, Karen will return. Head to Karen and David to trigger the cutscene. Talk to Karen and David and take the groceries inside Karen’s trailer. Head outside to talk to Karen and she’ll ask you to radio Daniel and ask him to join you both. Talk to them both and watch the cutscene to end the chapter.

Chapter 3 - Fire Flies

There are no collectables within this chapter.

After the cutscene it will be night time and you’ll be back at the canyon. Follow Karen to the top of the canyon and watch the cutscene to end the chapter.

Chapter 4 - Away

There is one collectable within this chapter.

After the cutscene, chat to Daniel and Karen. When you gain control of Sean you'll be inside Karen's caravan. Choose to write her a letter or not, before you leave by interacting with the piece of paper in front of you. You can look at the newspaper next to the letter before you leave the caravan. When you leave, head forward and to the right to David's shiny trailer. Knock (cn_X) on the door to see David. He'll ask you to get the police radio from his trailer. There are several things in David's trailer you can interact with to get insight into his life before Away:

*** Spoiler - click to reveal ***

When you've finished looking around the trailer, interact with the police scanner (cn_X) next to the trailer door. Switch it on and tune the frequency to 154.95 to find the police frequency. Leave the trailer and Sean will talk to David. After the conversation, head behind the antenna next to the trailer and you'll find a small pile of 'junk':

Collectable 4

Look (cn_T) at the junk and take (cn_X) the bottle opener to earn:

Remorseful

Find optional collectible #4 in Episode 5

Remorseful
1 guideOffline Game ModeSingle PlayerCollectable

Before leaving Away, you can say goodbye to everyone. Go see Arthur and Stanley and Joan and finally, head back to the truck and talk to Karen. When you're ready to leave, interact with the truck (cn_X) to 'leave Away'.

Chapter 5 - Last Miles

There are no collectables within this chapter, which consists of Sean and Daniel talking in the car as they make their way towards the border.

Chapter 6 - The Wall

There is one collectable within this chapter.

When you exit the car, walk forward and to the right to find a small pile of rocks with a few supplies next to them:

Collectable 5 rocks

Look (cn_T) at the rock on top of the jerrycan:

Collectable 5

Then pick it up (cn_X) to earn:

Dead Man's Bones

Find optional collectible #5 in Episode 5

Dead Man's Bones
1 guideOffline Game ModeSingle PlayerCollectable

Walk towards 'the wall' and use cn_L2 + cn_O to ask Daniel to destroy it. On the way back to the car, have a conversation with the people that approach you to end the chapter.

Chapter 7 - Cages

There is one collectable within this chapter.

When you wake up you'll be in jail. Talk to the couple next to you (and the awful vigilantes in the cell next to you if you wish) until the vigilantes get angry. Choose to intervene or not when Diego gets angry. The guard will come and take you to the interrogation room. He will handcuff you to the table then leave for a short while. When he gets back he'll ask you a few questions about your crimes. After a short while, Daniel will come and rescue you. When you leave the room, Daniel will go and talk to the vigilantes. You can decide to 'free' or 'take revenge' on them, or leave them in their cell. You can also free Carla and Diago who were sharing the cell with you.

Head down the corridor and through the open door. A couple of new guards will approach you from the other end of the corridor. Take them out by interacting with items in the room. After they're down you can get the final collectable of the game. Head into the locked room on your right by asking Daniel to open the door using his powers. You'll find several items on the shelves inside the room including the 'vigilantes bag' on the bottom shelf. Look at the bag (cn_T), then pick up the flag pin:

Collectable 6

To receive:

Boundaries

Find optional collectible #6 in Episode 5

Boundaries
1 guideOffline Game ModeSingle PlayerCollectable

As well as the following if you have collected all of the souvenirs in this episode:

Specks Of Dust

Find all optional collectibles in Episode 5

Specks Of Dust
1 guideOffline Game ModeSingle PlayerCollectable

Leave the room and head forward through the door the guards came through earlier. Watch the cutscene to end the chapter.

Chapter 8 - Independence Day

There are no collectables within this chapter.

When you arrive at the wall, you'll have a conversation with Daniel, after which you can decide how to end the game by choosing to surrender or not. How you have interacted with Daniel throughout the game and the morals you have taught him will contribute to how this chapter will go.

Chapter 9 - Blood Brothers

There are no collectables within this chapter, which will show the final scenes of the game and will vary depending on the decisions you have made throughout the game, including the final decision you made during chapter 8. As the game draws to a close you'll earn the following trophies.

For finishing episode 5:

Homeward Bound

Finish Episode 5

Homeward Bound
Offline Game ModeSingle PlayerMain Storyline

For finishing all Life is Strange 2 episodes:

Wolf Pack

Finish all Life is Strange 2 episodes

Wolf Pack
Offline Game ModeSingle PlayerMain Storyline

And finally, for unlocking all Life is Strange 2 trophies:

All Roads Traveled

Unlock all Life is Strange 2 trophies.

All Roads Traveled
Platinum

Congratulations for finishing the game and being a part of Sean and Daniel's journey.

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