3. Life Is Strange 2 Episode 1: Roads

Episode 1: Roads

It should take you approximately 2-3 hours to play through this episode and there are six collectables to find. Three collectables are found within one chapter and the rest are spread out throughout the rest of the chapters, with some chapters not having any collectables. The collectables take the form of objects you can use to decorate your backpack.

Maka91Productions has made a good video walkthrough of this chapter which only includes collectable locations, without spoiling any of the story:

To begin the episode, select a save slot from the main menu and you will be presented with the question ‘have you played Life is Strange Season 1?’, selecting either ‘Yes’ or ‘No’ will make no difference in terms of following this walkthrough, but if you select ‘Yes’ you will be asked about the decision you made at the end of the game. So obviously, don’t select ‘Yes’ if you haven’t actually played Season 1 and don’t want the ending spoiled for you. After answering the question, select ‘New Game’ from the menu.

CHAPTER 1 - 1452 LAME AVENUE, SEATTLE

There are no collectables within this chapter.

After the cutscene and your conversation with Lyla, you will gain control of Sean and go inside your house. There are four items you will need to collect from your house before heading out; something to drink, snacks, a blanket and money from your dad. There is also one trophy you can get while you’re here.

People/items of note to interact within your house:

*** Spoiler - click to reveal ***

While wandering around your house, interact with all of the objects you see and Sean will provide some commentary. Go to the kitchen and open the fridge to find something to drink. Open the cupboard next to it to choose a snack. Go down the narrow staircase opposite the front door to find a blanket in the laundry room and go next door to find your dad in the garage. He will ask you to help him out, after which you can ask him for money. After collecting all of the items, interact with your backpack to pack them up.

Now go to your bedroom and sit on the beanbag to ‘sit and draw’. Hold cn_X to observe your bedroom, then move the left stick (cn_LS) to draw an outline of your room. Repeat this again to add more detail to the drawing. Stand up to receive:

Sketchy

Start any drawing in Episode 1

Sketchy
2 guidesOffline Game ModeSingle Player

Go to your laptop and call Lyla (cn_O). You can interact with objects around you on the desk while talking to Lyla. After the conversation, you will watch a cutscene and chapter one will come to a close.

CHAPTER 2 - INTO THE WOODS

There is one collectable within this chapter.

Once you gain control of Sean you will find yourself on the edge of a road. Make your way through the woods by following the trail. You can run through most of it at this point if you want, but there are lots of interesting things to observe along the way if you want to get the most out of the story. This chapter also introduces the ‘discuss’ option; press cn_O to discuss an object or person with Daniel.

Items of note to interact with along your route:

*** Spoiler - click to reveal ***

Climb over the fallen tree and continue onward to come to a ledge. Jump down from the ledge and then help Daniel climb down. Continue down the trail to come to an open area by the lake. After asking Daniel to help you set up camp, collect some logs and add them to the fire (cn_X). Sit down with Daniel on the rock.

After your conversation, Daniel will go down to the lake and you can now follow him down and pick up your first collectable. If you missed the drawing trophy during chapter one, this is another opportunity to do a drawing by sitting on a rock down by the lake for:

Sketchy

Start any drawing in Episode 1

Sketchy
2 guidesOffline Game ModeSingle Player

Interact with Daniel while he is trying to fish. When facing the lake, the collectable is in a tree on the far left of the clearing you are in. Look at the ‘odd thing’ in the tree and then take it cn_O, which triggers Daniel to help you reach it. Collecting the odd thing will reward you with:

Sidetracked

Find optional collectible #1 in Episode 1

Sidetracked
3 guidesOffline Game ModeSingle PlayerCollectable

Collectable 1

CHAPTER 3 - BEAR STATION

There are three collectables within this chapter.

After the cutscene, walk forward and down the edge of the road to come to a rest stop. There are two collectables to pick up inside and an additional one outside, as well as lots of objects to interact with here.

Things of note to interact with outside:

*** Spoiler - click to reveal ***

Walk around the back of the rest stop and over to the pumpkin to find collectable #4:

Collectable 4

Interact with the box and pick up the feather for:

Ranger

Find optional collectible #4 in Episode 1

Ranger
3 guidesOffline Game ModeSingle PlayerCollectable

Go inside the rest stop and interact with the sticker dispenser next to the door to find collectable #3:

Collectable 3

And receive:

Bonus Miles

Find optional collectible #3 in Episode 1

Bonus Miles
3 guidesOffline Game ModeSingle PlayerCollectable

Walk up to the cashier and show (cn_O) the key chains to Daniel to receive:

Bear Aware

Find optional collectible #2 in Episode 1

Bear Aware
3 guidesOffline Game ModeSingle PlayerCollectable

Collectable 2

Walk around the store and pick up any of the supplies you think you will need. Along the way there are some interesting things to interact with:

*** Spoiler - click to reveal ***

Before you leave the store, pick up a local map from next to the cashier. Exit the store through the front door and go sit at the empty table to eat and study the map. Talk to the man who approaches you and make a decision to end the scene.

You will find yourself back inside the store. After talking to the man he will leave the room. Push the cardboard tube (cn_X) into the computer to get some light and push the poster on the right of you. Talk to Daniel through the vent and then ask him to try and open the back door. You will have to get the keys for him. Interact with the pipe anchor in front of you and ask Daniel to go find a tool. Take the tool from him through the vent and hit cn_X repeatedly to pry it away from the wall. Slide along behind the sofa, reach for the keys and pick them up. Watch the cutscene and make a decision to end the chapter.

CHAPTER 4 - US-101

There are no collectables within this chapter. A walkthrough is not required for this chapter as you will ride along in the car and make conversation choices for the entirety of the chapter.

CHAPTER 5 - JEWEL OF THE PACIFIC COAST

There are no collectables within this chapter and as above; this chapter consists of conversation choices and cutscenes with no free roaming. Therefore, a walkthrough has not been included to ensure there are no story spoilers.

CHAPTER 6 - SAND CASTLE

There is one collectable within this chapter.

Once you gain control of Sean, look down and pick up the stick to play fetch. To find the collectable here, you must throw the stick around a certain spot to have the dog go and fetch it, which brings back the attached collectable. You have to throw the stick around the sign on the left as shown in the picture below:

Collectable 5

Throw it in the right spot and the dog will return with the collectable for:

Trail Angel

Find optional collectible #5 in Episode 1

Trail Angel
3 guidesOffline Game ModeSingle PlayerCollectable

Brody will come and speak to you. Go through the conversation choices and watch the cutscene to end the chapter.

CHAPTER 7 - #ROOMWITHAVIEW

There is one collectable within this chapter.

Walk up the outside steps to find room #10. Following the cutscene and playing the game with Daniel, you can pick up the final collectable. Walk over to the closet by the balcony doors and open it:

Collectable 6 closet

You will see a card in one of the small sections of the cupboard on the right:

Collectable 6

Look at it with cn_T and pick it up to receive:

Room Service

Find optional collectible #6 in Episode 1

Room Service
3 guidesOffline Game ModeSingle PlayerCollectable

And if you haven’t missed any of the collectables at this point, you will also receive:

Dillydallying

Find all optional collectibles in Episode 1

Dillydallying
2 guidesOffline Game ModeSingle PlayerCollectable

After having a look around the room, go into the bathroom and 'open' the tap (cn_X). Return to Daniel and send him to the bath (cn_X). Depending on the choices you made earlier in this episode, you may also have the option to question him by looking at the item on the bedside table. While Daniel is in the bathroom, pick up your phone from the table under the TV and go out onto the balcony. Make a decision about your phone and you will sit down. When you are ready, press cn_O.

You will go back inside and Daniel will have finished his bath; either join him (cn_O) or talk directly (cn_X). He will ask you to get him a drink and Sean will walk outside the room. Turn right and walk along the corridor to find a drinks machine at the far end where you can buy a soda. Sean will run back to the room to find Daniel where you will make a couple of conversation choices and watch the final cutscene of this chapter.

CHAPTER 8 - LONG ROAD AHEAD

As with chapters four and five, this final chapter consists of conversation choices and cutscenes with no free roaming. Talk to Daniel to draw this episode to a close and reward you with:

A Long Road Ahead

Finish Episode 1

A Long Road Ahead
1 guideOffline Game ModeSingle PlayerMain Storyline

You have now finished Episode 1 - Roads and will be presented with a screen showing all of the major choices you made throughout the chapter, as well as the choices your friends have made.

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