Gear Challenges become available after you liberate the settlement that the challenge is in. You can get five gears maximum in each one, and you will have to get all five gears in all 112 Gear Challenges for a trophy. The gears you get unlock (mostly) useful upgrades for your equipment, which in turn makes other Gear Challenges easier and more doable. Although it might not be very noticeable, a Gear Challenge icon on the map will change from green to blue when you have all five gears in that challenge.
The first set of Gear Challenges are the Destruction Frenzy challenges, and have 23 different challenges across Medici. Some will require you to use a certain weapon or weapon type, while others will force you to use a certain vehicle. Two notable upgrades are Chaos Object Homing, which grants your grenades to home in towards both enemies and chaos objects, and More Grenades III, increasing your grenade count to 6.
Just Cause 3 | Destruction Frenzy Challenges
Next are the Crash Bomb Challenges, which require you to maintain a certain speed in a car-bomb until you ditch the car at the destination. Most of the Crash Bomb challenges will lower your score barely under five gears, but when you blow up the targets you should be pushed back up to five. Booster Explosives II turns your GE-64 into a rocket propulsion for a while before exploding, which can be very fun to mess with, and More Explosives II lets you carry a maximum of 5 packages of GE-64 at once.
Just Cause 3 | Crash Bomb Challenges
There are only five Shooting Gallery Challenges, and each one is a shooting range for a specific type of weapon. These can be troublesome for some people, but with practice they are quite doable. The best Gear MOD for this type is Weapon Restock II, allowing you to immediately call for the same weapon in a rebel drop.
Just Cause 3 | Shooting Gallery Challenges
Like the last set of challenges, Scrapyard Scramble Challenges are few and far between, with only four challenges in Medici. For these, you need to tether a Bavarium attractor to your car and bring Bavarium to the loading zone for points. The Gear MODs for these challenges are incredibly useful; if you feel like finding these challenges to do them immediately I don't blame you. Your tether count will increase from a maximum of 2 to 6, and tethers can increase in strength to pull loose a sphere tank.
Just Cause 3 | Scrapyard Scramble Challenges
There are 27 Wingsuit Course Challenges, where you fly through rings to the end zone. Flying through the center gives you far more points, and flying through the end circle gives you 5000 points regardless of your position in the circle. You may find yourself having to pull yourself forward with tethers for more momentum in some challenges, and for some, pulling yourself around until you reach the necessary score has been a valid method for gear-getters. All Travel Gear MODs give you more control over your flight capabilities in the wingsuit.
Just Cause 3 | Wingsuit Course Challenges
Land Race Challenges, of which there are 18, are comparable to the land races in Just Cause 1&2, where you must pass through checkpoint rings and get to the end. More often than not, the default vehicle should suffice, but if not, switching to a sports car or fast motorcycle if possible could help. Gear MODs for these challenges increase your nitrous capabilities and influence rebel drops, giving you five rebel drop beacons at maximum.
Just Cause 3 | Land Race Challenges
Air Race Challenges are just about the same, fly through the rings and get to the end in time. The best MODs you unlock are also identical to the Land Vehicle MODs, but instead of an increase in rebel drop beacons, you get an increase in fast travel flares. Although this is useful, the flares are not necessary if you pray at every rebel shrine in all of Medici.
Just Cause 3 | Air Race Challenges
Sea Race Challenges follow the same strategy, and their best Gear MODs are the same, but without any beacon or flare increase, since those are covered in the Land & Air Race Challenges.
Just Cause 3 | Sea Race Challenges
In the Sky Fortress DLC, there are four new Gear Challenges that will also be repeated in the page for Sky Fortress. Three of them are Wingsuit Course Challenges meant for the Bavarium wingsuit, and the last is a Sky Terror Challenge, where you destroy drones in the air with the weapons on the wingsuit. In the Mech Land Assault DLC, there are only two new Gear Challenges, consisting of several waves of enemies that must be killed using the mech. The Bavarium Sea Heist DLC adds one new Gear Challenge to upgrade the new weapon, the eDEN Spark, and is somewhat mandatory to get one of the trophies for the eDEN Spark.
Just Cause 3 | Air, Land & Sea Challenges
As for the trophies, they are very straightforward, and you will get them as you progress through the challenges. Equipping all of them for at least a minute each does not require all of the gears, but if you want the full 1000 for the base game, you will have to get all the gears anyway. Beating your friend's score in any challenge also gives you an trophies.
MOD InitiateUnlock your first Gear MOD, and then activate it.
MOD TinkererHave every Gear MOD active for at least 1 minute each.
Find anything you think is wrong with this walkthrough? Help us fix it by posting in its
Walkthrough Thread.
This walkthrough is the property of TrueTrophies.com. This walkthrough and any content included may not be reproduced without written permission. TrueTrophies.com and its users have no affiliation with any of this game's creators or copyright holders and any trademarks used herein belong to their respective owners.