I don't think I was talking about Driveclub there, although the issue is obviously with the ruleset that encompasses the treatment of Driveclub (along with everything else). I wrote that reply a while ago so I can't get into that frame of mind but this topic is about Uncharted Collection and I said "uncharted games" in my reply so it looks like I was talking about that.
Logical testing:
Premise 1) If a user has proven access to a trophy, this trophy should automatically be considered as part of the access/owned set for that user, and for the statistics.
Premise 2) If a user has proven access to one trophy in a list set, it proves access to all other trophies in the same list set (e.g. all trophies in a core list).
Premise 3) All trophies in a single access-proven set should be grouped into one set on TT regardless of list sets on PSN (e.g. the Extended Collection 'DLC' Trophies)
Premise 4) There is no way to buy any Uncharted Collection game without getting access, proven, to all three.
Conclusion - If all above premises hold true then proof of access/ownership to one Uncharted Collection trophy is proof of access/ownership to the entire Collection's current trophy lists.
Is any premise here wrong? Is the argument not valid or not sound? (not rhetorical questions)
I genuinely don't see a way you can reach a different conclusion without adding the inexplicable extra premise that 'separate trophy lists should be kept separate', even though the entire reason for the rules debate (primarily in the other topic) is because separate trophy lists
within a game are
not kept separate. So the only distinction is that PSN says they're separate? Since when have we cared where PSN draws the line?
I don't see how we can have a
consistent logic that decides where the line is between separate trophy lists without using the universal rules based around proven access.
Isn't proven access the whole justification for why these Add-Ons are uncharacteristically merged into the core game lists?
Isn't proven access the ultimate underlying factor when determining the statistics?
alklein92201 said:Access is entirely what ratios and separation are built around. If it was whether or not we want to play it, everything would be off because you'd have people saying the same for online modes or campaign modes. It's entirely relevant because that's literally what the separation system for the site is based on.Technically the Uncharted Collection comes on one disc or one package on PSN, so history aside one could easily argue that that is one game divided into three sub-games. That's essentially how Halo Master Chief Collection and Rare Replay operate, so the only thing that makes Uncharted Collection different from them is that PSN put them into separate lists (because of platinums probably, so they wouldn't have to design a new system that sub-groups lists as multiple Core Games instead of Add-Ons).
When I was looking for an example I realised that Borderlands The Handsome Collection PS4/X1 works the same way (as far as I can tell you can only buy both games together, may be wrong), so I think that falls into the same problem, but to focus on that would be to go off-topic: just think of it as another example of an exception that questions the rules.
p.s. A reminder: PS3's trophy list grouping calls them Core Game/Add-On, since they are not always DLC
p.p.s. Sorry for the long answer, I got carried away again