shadow-moogles said:i wonder why they are blaming SE, it was their decision to make the game.
You can certainly pitch a game to publishers, and have an idea of what it looks like, but if you’re not given enough time and budget, and the publisher has their own demands to put on top of your pitch that will require additional time, ultimately unless delays are allowed and more money freed up, you’re going to wind up with a mess no matter how good you want to make it.
Not to say developers are never to blame, definitely we’ve seen cases where they can be dreadfully at fault, but PlatinumGames have worked well with other demanding publishers like Nintendo and Sega before so I think we can kind of deduce much of the problem ourselves.
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